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author | Olivier Goffart <olivier.goffart@nokia.com> | 2010-12-13 10:39:16 (GMT) |
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committer | Olivier Goffart <olivier.goffart@nokia.com> | 2010-12-13 10:39:16 (GMT) |
commit | d369ae7b831744c796571aa86b5d6570b09e70e4 (patch) | |
tree | 0ad8abef937ac3009f32b600a8e3b5644d7c637c /src/opengl/gl2paintengineex | |
parent | c8a2533cb39ce0c7479880cd889ad594d569ecc0 (diff) | |
parent | 044708cb7f7fd1f2d7b18d20269422e7f3a1cb83 (diff) | |
download | Qt-d369ae7b831744c796571aa86b5d6570b09e70e4.zip Qt-d369ae7b831744c796571aa86b5d6570b09e70e4.tar.gz Qt-d369ae7b831744c796571aa86b5d6570b09e70e4.tar.bz2 |
Merge remote branch 'origin/4.7' into qt-master-from-4.7
Conflicts:
configure
src/gui/graphicsview/qgraphicslayout.cpp
src/gui/text/qfontengine_s60.cpp
src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
src/opengl/qwindowsurface_gl.cpp
src/s60installs/bwins/QtGuiu.def
src/s60installs/eabi/QtGuiu.def
tests/auto/qsortfilterproxymodel/tst_qsortfilterproxymodel.cpp
Diffstat (limited to 'src/opengl/gl2paintengineex')
-rw-r--r-- | src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp | 24 | ||||
-rw-r--r-- | src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp | 19 |
2 files changed, 30 insertions, 13 deletions
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp index 735aab1..bb7c804 100644 --- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp +++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp @@ -1493,6 +1493,7 @@ namespace { QSize cacheSize; QGL2PEXVertexArray vertexCoordinateArray; QGL2PEXVertexArray textureCoordinateArray; + QFontEngineGlyphCache::Type glyphType; }; } @@ -1507,23 +1508,30 @@ void QGL2PaintEngineExPrivate::drawCachedGlyphs(QFontEngineGlyphCache::Type glyp QOpenGL2PaintEngineState *s = q->state(); void *cacheKey = const_cast<QGLContext *>(QGLContextPrivate::contextGroup(ctx)->context()); + bool recreateVertexArrays = false; + QGLTextureGlyphCache *cache = (QGLTextureGlyphCache *) staticTextItem->fontEngine()->glyphCache(cacheKey, glyphType, QTransform()); if (!cache || cache->cacheType() != glyphType || cache->context() == 0) { cache = new QGLTextureGlyphCache(ctx, glyphType, QTransform()); staticTextItem->fontEngine()->setGlyphCache(cacheKey, cache); cache->insert(ctx, cache); + recreateVertexArrays = true; } else if (cache->context() == 0) { // Old context has been destroyed, new context has same ptr value cache->setContext(ctx); } - bool recreateVertexArrays = false; - if (staticTextItem->userDataNeedsUpdate) + if (staticTextItem->userDataNeedsUpdate) { recreateVertexArrays = true; - else if (staticTextItem->userData() == 0) + } else if (staticTextItem->userData() == 0) { recreateVertexArrays = true; - else if (staticTextItem->userData()->type != QStaticTextUserData::OpenGLUserData) + } else if (staticTextItem->userData()->type != QStaticTextUserData::OpenGLUserData) { recreateVertexArrays = true; + } else { + QOpenGLStaticTextUserData *userData = static_cast<QOpenGLStaticTextUserData *>(staticTextItem->userData()); + if (userData->glyphType != glyphType) + recreateVertexArrays = true; + } // We only need to update the cache with new glyphs if we are actually going to recreate the vertex arrays. // If the cache size has changed, we do need to regenerate the vertices, but we don't need to repopulate the @@ -1562,6 +1570,8 @@ void QGL2PaintEngineExPrivate::drawCachedGlyphs(QFontEngineGlyphCache::Type glyp userData = static_cast<QOpenGLStaticTextUserData*>(staticTextItem->userData()); } + userData->glyphType = glyphType; + // Use cache if backend optimizations is turned on vertexCoordinates = &userData->vertexCoordinateArray; textureCoordinates = &userData->textureCoordinateArray; @@ -2173,7 +2183,11 @@ void QGL2PaintEngineEx::clip(const QVectorPath &path, Qt::ClipOperation op) const QPointF* const points = reinterpret_cast<const QPointF*>(path.points()); QRectF rect(points[0], points[2]); - if (state()->matrix.type() <= QTransform::TxScale) { + if (state()->matrix.type() <= QTransform::TxScale + || (state()->matrix.type() == QTransform::TxRotate + && qFuzzyIsNull(state()->matrix.m11()) + && qFuzzyIsNull(state()->matrix.m22()))) + { state()->rectangleClip = state()->rectangleClip.intersected(state()->matrix.mapRect(rect).toRect()); d->updateClipScissorTest(); return; diff --git a/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp b/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp index 538b09e..e2ce219 100644 --- a/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp +++ b/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp @@ -124,14 +124,17 @@ void QGLTextureGlyphCache::createTextureData(int width, int height) glyphTexture->m_width = width; glyphTexture->m_height = height; - QVarLengthArray<uchar> data(width * height); - for (int i = 0; i < data.size(); ++i) - data[i] = 0; - - if (m_type == QFontEngineGlyphCache::Raster_RGBMask) - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_ALPHA, GL_UNSIGNED_BYTE, &data[0]); - else + if (m_type == QFontEngineGlyphCache::Raster_RGBMask) { + QVarLengthArray<uchar> data(width * height * 4); + for (int i = 0; i < data.size(); ++i) + data[i] = 0; + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, &data[0]); + } else { + QVarLengthArray<uchar> data(width * height); + for (int i = 0; i < data.size(); ++i) + data[i] = 0; glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, width, height, 0, GL_ALPHA, GL_UNSIGNED_BYTE, &data[0]); + } glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); @@ -324,7 +327,7 @@ void QGLTextureGlyphCache::fillTexture(const Coord &c, glyph_t glyph, QFixed sub if (mask.format() == QImage::Format_RGB32) { glTexSubImage2D(GL_TEXTURE_2D, 0, c.x, c.y, maskWidth, maskHeight, GL_BGRA, GL_UNSIGNED_BYTE, mask.bits()); } else { -#ifdef QT_OPENGL_ES2 +#ifdef QT_OPENGL_ES_2 glTexSubImage2D(GL_TEXTURE_2D, 0, c.x, c.y, maskWidth, maskHeight, GL_ALPHA, GL_UNSIGNED_BYTE, mask.bits()); #else // glTexSubImage2D() might cause some garbage to appear in the texture if the mask width is |