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author | Rhys Weatherley <rhys.weatherley@nokia.com> | 2009-09-06 22:25:01 (GMT) |
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committer | Rhys Weatherley <rhys.weatherley@nokia.com> | 2009-09-06 22:25:01 (GMT) |
commit | 3f109fd85cbdc49dc3ef1c14066073079f4e34bf (patch) | |
tree | 0835717bbe2d0c3b79bed2146ea72bf494111913 /src/opengl/opengl.pro | |
parent | f8b043f1d73906be593232cf02aa06e576ae4e27 (diff) | |
download | Qt-3f109fd85cbdc49dc3ef1c14066073079f4e34bf.zip Qt-3f109fd85cbdc49dc3ef1c14066073079f4e34bf.tar.gz Qt-3f109fd85cbdc49dc3ef1c14066073079f4e34bf.tar.bz2 |
Make QGraphicsShaderEffect private API for 4.6
The custom shader code in the OpenGL2 paint engine needs time to
mature before we make this official public API.
Reviewed-by: trustme
Diffstat (limited to 'src/opengl/opengl.pro')
-rw-r--r-- | src/opengl/opengl.pro | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/opengl/opengl.pro b/src/opengl/opengl.pro index 458aa7e..560d31f 100644 --- a/src/opengl/opengl.pro +++ b/src/opengl/opengl.pro @@ -38,7 +38,7 @@ SOURCES += qgl.cpp \ !contains(QT_CONFIG, opengles1):!contains(QT_CONFIG, opengles1cl) { HEADERS += qglshaderprogram.h \ qglpixmapfilter_p.h \ - qgraphicsshadereffect.h \ + qgraphicsshadereffect_p.h \ qgraphicssystem_gl_p.h \ qwindowsurface_gl_p.h \ qpixmapdata_gl_p.h \ |