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authorTom Cooksey <thomas.cooksey@nokia.com>2009-04-20 11:57:42 (GMT)
committerTom Cooksey <thomas.cooksey@nokia.com>2009-04-20 11:57:42 (GMT)
commitb2f319ccdd2b4fda28e3fdb2128be75c97da75ee (patch)
tree57d26711df9efbe5914b37cf711af0d1cd55adf2 /src/opengl/qegl_p.h
parent0c7348cbc5fbbd06ff6752d98e5a6506b8cb5ffa (diff)
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Kill unused SimpleVertexShader & rename vertex coords array
Rename inputVertex -> vertexCoordsArray to be more consistent with other vertex attribute array naming conventions. SimpleVertexShader has also been replaced with a combination of MainVertexShader & PositionOnlyVertexShader, so can be killed.
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