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author | Tom Cooksey <thomas.cooksey@nokia.com> | 2010-01-29 10:39:06 (GMT) |
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committer | Tom Cooksey <thomas.cooksey@nokia.com> | 2010-01-29 14:29:42 (GMT) |
commit | 9e95ce2a68ef167e17dccc5789cbf3bf74712280 (patch) | |
tree | 1fc5e33c239a32905dfd6692292e363d6783b88e /src/opengl/qgl.cpp | |
parent | e2f9547983c15be88c0a096dd52cc7c7a0eac0c6 (diff) | |
download | Qt-9e95ce2a68ef167e17dccc5789cbf3bf74712280.zip Qt-9e95ce2a68ef167e17dccc5789cbf3bf74712280.tar.gz Qt-9e95ce2a68ef167e17dccc5789cbf3bf74712280.tar.bz2 |
Fix GL texture leaks when pixmaps are deleted
This fixes quite a lot of issues:
* QtOpenGL only registered qpixmap destruction hooks on X11 and
those only cleanup the EGL/GLX surface, not the texture object.
* The QPixmap destruction hooks were only being called from the
QPixmap destructor. However, this means when a QPixmap is assigned
to another QPixmap, the hooks don't get called.
Task-number: QTBUG-7647
Reviewed-By: Samuel
Reviewed-By: Trond
Diffstat (limited to 'src/opengl/qgl.cpp')
-rw-r--r-- | src/opengl/qgl.cpp | 32 |
1 files changed, 14 insertions, 18 deletions
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp index 2a60708..dd977cb 100644 --- a/src/opengl/qgl.cpp +++ b/src/opengl/qgl.cpp @@ -1590,10 +1590,8 @@ QGLTextureCache::QGLTextureCache() Q_ASSERT(qt_gl_texture_cache == 0); qt_gl_texture_cache = this; - QImagePixmapCleanupHooks::instance()->addPixmapModificationHook(cleanupTextures); -#ifdef Q_WS_X11 - QImagePixmapCleanupHooks::instance()->addPixmapDestructionHook(cleanupPixmapSurfaces); -#endif + QImagePixmapCleanupHooks::instance()->addPixmapDataModificationHook(cleanupTextures); + QImagePixmapCleanupHooks::instance()->addPixmapDataDestructionHook(cleanupBeforePixmapDestruction); QImagePixmapCleanupHooks::instance()->addImageHook(imageCleanupHook); } @@ -1601,10 +1599,8 @@ QGLTextureCache::~QGLTextureCache() { qt_gl_texture_cache = 0; - QImagePixmapCleanupHooks::instance()->removePixmapModificationHook(cleanupTextures); -#ifdef Q_WS_X11 - QImagePixmapCleanupHooks::instance()->removePixmapDestructionHook(cleanupPixmapSurfaces); -#endif + QImagePixmapCleanupHooks::instance()->removePixmapDataModificationHook(cleanupTextures); + QImagePixmapCleanupHooks::instance()->removePixmapDataDestructionHook(cleanupBeforePixmapDestruction); QImagePixmapCleanupHooks::instance()->removeImageHook(imageCleanupHook); } @@ -1672,30 +1668,30 @@ void QGLTextureCache::imageCleanupHook(qint64 cacheKey) } -void QGLTextureCache::cleanupTextures(QPixmap* pixmap) +void QGLTextureCache::cleanupTextures(QPixmapData* pmd) { // ### remove when the GL texture cache becomes thread-safe if (qApp->thread() == QThread::currentThread()) { - const qint64 cacheKey = pixmap->cacheKey(); + const qint64 cacheKey = pmd->cacheKey(); QGLTexture *texture = instance()->getTexture(cacheKey); if (texture && texture->options & QGLContext::MemoryManagedBindOption) instance()->remove(cacheKey); } } -#if defined(Q_WS_X11) -void QGLTextureCache::cleanupPixmapSurfaces(QPixmap* pixmap) +void QGLTextureCache::cleanupBeforePixmapDestruction(QPixmapData* pmd) { // Remove any bound textures first: - cleanupTextures(pixmap); + cleanupTextures(pmd); + Q_ASSERT(instance()->getTexture(pmd->cacheKey()) == 0); - QPixmapData *pd = pixmap->data_ptr().data(); - if (pd->classId() == QPixmapData::X11Class) { - Q_ASSERT(pd->ref == 1); // Make sure reference counting isn't broken - QGLContextPrivate::destroyGlSurfaceForPixmap(pd); +#if defined(Q_WS_X11) + if (pmd->classId() == QPixmapData::X11Class) { + Q_ASSERT(pmd->ref == 0); // Make sure reference counting isn't broken + QGLContextPrivate::destroyGlSurfaceForPixmap(pmd); } -} #endif +} void QGLTextureCache::deleteIfEmpty() { |