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authorEskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>2010-09-07 11:57:07 (GMT)
committerEskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>2010-09-09 15:12:04 (GMT)
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Support sub pixel positioning of glyphs in raster engine
For the raster engine to provide the same quality of text rendering as the native engine on Mac Cocoa, we need to support rendering to different sub pixel positions for each glyph. The number of subpixel positions is arbitrary and has to be detected, but it's usually three or four. Each position will give slightly different coverages inside the pixel and thus different rasterizations. Other font engines which support sub pixel positioning of glyphs can provide the same functionality by implementing supportsSubPixelPositions() to return true, and then adding the subPixelPosition argument to the x coordinate used in alphaRGBMapForGlyph(). Task-number: QTBUG-5053 Reviewed-by: Jiang Jiang
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