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author | Rhys Weatherley <rhys.weatherley@nokia.com> | 2009-12-07 00:07:13 (GMT) |
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committer | Rhys Weatherley <rhys.weatherley@nokia.com> | 2009-12-07 00:07:13 (GMT) |
commit | 8fea31ca0ab98ef6fed7bb2d87d97f4f425b2078 (patch) | |
tree | c04d64f83b97d31daf1a0dbbb5b1ca02663d79a9 /src/opengl/qgl.cpp | |
parent | 8f27913d0558c96a781b81834396374318b70fd6 (diff) | |
download | Qt-8fea31ca0ab98ef6fed7bb2d87d97f4f425b2078.zip Qt-8fea31ca0ab98ef6fed7bb2d87d97f4f425b2078.tar.gz Qt-8fea31ca0ab98ef6fed7bb2d87d97f4f425b2078.tar.bz2 |
Detect GL2 paint engine based on fragment shaders, not programs
The auto-detect logic was looking for fragment programs to check
for OpenGL2 support. It should have been looking for fragment shaders.
Task-number: QTBUG-5638
Reviewed-by: Sarah Smith
Diffstat (limited to 'src/opengl/qgl.cpp')
-rw-r--r-- | src/opengl/qgl.cpp | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp index b376901..1ff102f 100644 --- a/src/opengl/qgl.cpp +++ b/src/opengl/qgl.cpp @@ -173,12 +173,12 @@ public: #else // We can't do this in the constructor for this object because it // needs to be called *before* the QApplication constructor. - // Also check for the FragmentProgram extension in conjunction with + // Also check for the FragmentShader extension in conjunction with // the 2.0 version flag, to cover the case where we export the display // from an old GL 1.1 server to a GL 2.x client. In that case we can't // use GL 2.0. if ((QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_2_0) - && (QGLExtensions::glExtensions & QGLExtensions::FragmentProgram) + && (QGLExtensions::glExtensions & QGLExtensions::FragmentShader) && qgetenv("QT_GL_USE_OPENGL1ENGINE").isEmpty()) engineType = QPaintEngine::OpenGL2; else @@ -4832,6 +4832,8 @@ void QGLExtensions::init_extensions() glExtensions |= PVRTCTextureCompression; if (extensions.contains("GL_ARB_fragment_program")) glExtensions |= FragmentProgram; + if (extensions.contains("GL_ARB_fragment_shader")) + glExtensions |= FragmentShader; if (extensions.contains("GL_ARB_texture_mirrored_repeat")) glExtensions |= MirroredRepeat; if (extensions.contains("GL_EXT_framebuffer_object")) @@ -4849,6 +4851,7 @@ void QGLExtensions::init_extensions() #if defined(QT_OPENGL_ES_2) glExtensions |= FramebufferObject; glExtensions |= GenerateMipmap; + glExtensions |= FragmentShader; #endif #if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_1_CL) if (extensions.contains("GL_OES_framebuffer_object")) |