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authormread <qt-info@nokia.com>2012-01-10 16:20:18 (GMT)
committerQt by Nokia <qt-info@nokia.com>2012-01-13 19:50:49 (GMT)
commit0ce52668616eba11de6c8255ec5319db3405483a (patch)
treefee215fd28d354482ba9b2f467a867e5d8876fa1 /src/opengl/qgl_egl.cpp
parent8a2c25945e8458a0b8582ad0860d08e3572170f4 (diff)
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Using samples=0 to turn multisampling off
Change 54613aec was using the value 1 for QGLFormat::samples when it wanted multisampling off. But this was actually resulting in multisampling being turned on. It should have been using 0, which it now does. Task-number: ou1cimx1#951223 Change-Id: Ie68367f083f7ab4bae4143a59996c71add3e5c06 Reviewed-by: Pasi Pentikäinen <ext-pasi.a.pentikainen@nokia.com>
Diffstat (limited to 'src/opengl/qgl_egl.cpp')
-rw-r--r--src/opengl/qgl_egl.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/opengl/qgl_egl.cpp b/src/opengl/qgl_egl.cpp
index 38f7fda..b373346 100644
--- a/src/opengl/qgl_egl.cpp
+++ b/src/opengl/qgl_egl.cpp
@@ -81,7 +81,7 @@ void qt_eglproperties_set_glformat(QEglProperties& eglProperties, const QGLForma
alphaSize = alphaSize > 0 ? alphaSize : 8;
depthSize = depthSize > 0 ? depthSize : 24;
stencilSize = stencilSize > 0 ? stencilSize : 8;
- sampleCount = sampleCount > 0 ? sampleCount : 4;
+ sampleCount = sampleCount >= 0 ? sampleCount : 4;
#else
// QGLFormat uses a magic value of -1 to indicate "don't care", even when a buffer of that
// type has been requested. So we must check QGLFormat's booleans too if size is -1: