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author | Trond Kjernåsen <trond@trolltech.com> | 2009-09-08 12:32:30 (GMT) |
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committer | Trond Kjernåsen <trond@trolltech.com> | 2009-09-08 12:36:18 (GMT) |
commit | 512a265f760c9207b94d7ba61cef9316b23cf4e8 (patch) | |
tree | 292049ef55db8f80fc785e79ac8d2390b812518e /src/opengl/qgl_p.h | |
parent | b8e6f86ed8b27504f22da2167cb6aa9ecf829a71 (diff) | |
download | Qt-512a265f760c9207b94d7ba61cef9316b23cf4e8.zip Qt-512a265f760c9207b94d7ba61cef9316b23cf4e8.tar.gz Qt-512a265f760c9207b94d7ba61cef9316b23cf4e8.tar.bz2 |
Added a public function to enforce usage og the old GL engine.
Some applications that uses a mix of OpenGL and QPainter code may
not work correctly with the new GL 2 engine (e.g. the composition demo).
The same is most likely also true for user apps, therefore we need
a way to enforce the usage of the old GL 1 engine for the sake of
compatibility.
Task-number: 260872
Reviewed-by: Samuel
Diffstat (limited to 'src/opengl/qgl_p.h')
-rw-r--r-- | src/opengl/qgl_p.h | 10 |
1 files changed, 1 insertions, 9 deletions
diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h index d4b7597..f8158a0 100644 --- a/src/opengl/qgl_p.h +++ b/src/opengl/qgl_p.h @@ -519,15 +519,7 @@ extern QPaintEngine* qt_qgl_paint_engine(); extern EGLDisplay qt_qgl_egl_display(); #endif -inline bool qt_gl_preferGL2Engine() -{ -#if defined(QT_OPENGL_ES_2) - return true; -#else - return (QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_2_0) - && qgetenv("QT_GL_USE_OPENGL1ENGINE").isEmpty(); -#endif -} +bool qt_gl_preferGL2Engine(); inline GLenum qt_gl_preferredTextureFormat() { |