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authorPeter Yard <peter.yard@nokia.com>2009-07-24 04:20:16 (GMT)
committerPeter Yard <peter.yard@nokia.com>2009-07-24 04:20:16 (GMT)
commited159f974aa99e2ba3cc3112f7e3a1ced26b14b1 (patch)
treea0fbfb009316f8fb9b2600db7a86fadbeef966e4 /src/opengl/qgl_p.h
parent3d272951dc9f055e9fc5064098f6a165a8c3e623 (diff)
parent9ec431c161202d9f06f3a7c59181cb0ab523958a (diff)
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Merge branch 'master' of git@scm.dev.nokia.troll.no:qt/qt
Diffstat (limited to 'src/opengl/qgl_p.h')
-rw-r--r--src/opengl/qgl_p.h171
1 files changed, 114 insertions, 57 deletions
diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h
index ac19d64..85dae0d 100644
--- a/src/opengl/qgl_p.h
+++ b/src/opengl/qgl_p.h
@@ -60,10 +60,7 @@
#include "QtCore/qthreadstorage.h"
#include "QtCore/qhash.h"
#include "private/qwidget_p.h"
-
-#if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL)
-#include "private/qpixmapdata_gl_p.h"
-#endif
+#include "qcache.h"
#ifndef QT_OPENGL_ES_1_CL
#define q_vertexType float
@@ -196,17 +193,26 @@ public:
#endif
};
+struct QGLContextGroupResources
+{
+ QGLContextGroupResources() : refs(1) { }
+ QGLExtensionFuncs extensionFuncs;
+ QAtomicInt refs;
+};
+
+class QGLTexture;
+
class QGLContextPrivate
{
Q_DECLARE_PUBLIC(QGLContext)
public:
- explicit QGLContextPrivate(QGLContext *context) : internal_context(false), q_ptr(context) {}
- ~QGLContextPrivate() {}
- GLuint bindTexture(const QImage &image, GLenum target, GLint format, const qint64 key,
+ explicit QGLContextPrivate(QGLContext *context) : internal_context(false), q_ptr(context) {groupResources = new QGLContextGroupResources;}
+ ~QGLContextPrivate() {if (!groupResources->refs.deref()) delete groupResources;}
+ QGLTexture *bindTexture(const QImage &image, GLenum target, GLint format, bool clean);
+ QGLTexture *bindTexture(const QImage &image, GLenum target, GLint format, const qint64 key,
bool clean = false);
- GLuint bindTexture(const QPixmap &pixmap, GLenum target, GLint format, bool clean);
- GLuint bindTexture(const QImage &image, GLenum target, GLint format, bool clean);
- bool textureCacheLookup(const qint64 key, GLenum target, GLuint *id);
+ QGLTexture *bindTexture(const QPixmap &pixmap, GLenum target, GLint format, bool clean, bool canInvert = false);
+ QGLTexture *textureCacheLookup(const qint64 key, GLenum target);
void init(QPaintDevice *dev, const QGLFormat &format);
QImage convertToGLFormat(const QImage &image, bool force_premul, GLenum texture_format);
int maxTextureSize();
@@ -234,6 +240,8 @@ public:
void* pbuf;
quint32 gpm;
int screen;
+ QHash<QPixmapData*, QPixmap> boundPixmaps;
+ QGLTexture *bindTextureFromNativePixmap(QPixmap *pm, const qint64 key, bool internal);
#endif
#if defined(Q_WS_MAC)
bool update;
@@ -257,14 +265,14 @@ public:
QGLContext *q_ptr;
QGLFormat::OpenGLVersionFlags version_flags;
- QGLExtensionFuncs extensionFuncs;
+ QGLContextGroupResources *groupResources;
GLint max_texture_size;
GLuint current_fbo;
QPaintEngine *active_engine;
#ifdef Q_WS_WIN
- static inline QGLExtensionFuncs& qt_get_extension_funcs(const QGLContext *ctx) { return ctx->d_ptr->extensionFuncs; }
+ static inline QGLExtensionFuncs& qt_get_extension_funcs(const QGLContext *ctx) { return ctx->d_ptr->groupResources->extensionFuncs; }
#endif
#if defined(Q_WS_X11) || defined(Q_WS_MAC) || defined(Q_WS_QWS)
@@ -293,6 +301,7 @@ class QGLPixelBuffer;
class QGLFramebufferObject;
class QWSGLWindowSurface;
class QGLWindowSurface;
+class QGLPixmapData;
class QGLDrawable {
public:
QGLDrawable() : widget(0), buffer(0), fbo(0)
@@ -353,7 +362,8 @@ public:
PackedDepthStencil = 0x00000200,
NVFloatBuffer = 0x00000400,
PixelBufferObject = 0x00000800,
- FramebufferBlit = 0x00001000
+ FramebufferBlit = 0x00001000,
+ NPOTTextures = 0x00002000
};
Q_DECLARE_FLAGS(Extensions, Extension)
@@ -371,65 +381,89 @@ struct QGLThreadContext {
};
extern QThreadStorage<QGLThreadContext *> qgl_context_storage;
-typedef QMultiHash<const QGLContext *, const QGLContext *> QGLSharingHash;
class QGLShareRegister
{
public:
QGLShareRegister() {}
~QGLShareRegister() { reg.clear(); }
- bool checkSharing(const QGLContext *context1, const QGLContext *context2, const QGLContext * skip=0) {
- if (context1 == context2)
- return true;
- QList<const QGLContext *> shares = reg.values(context1);
- for (int k=0; k<shares.size(); ++k) {
- const QGLContext *ctx = shares.at(k);
- if (ctx == skip) // avoid an indirect circular loop (infinite recursion)
- continue;
- if (ctx == context2)
- return true;
- if (checkSharing(ctx, context2, context1))
- return true;
- }
- return false;
- }
+ bool checkSharing(const QGLContext *context1, const QGLContext *context2);
+ void addShare(const QGLContext *context, const QGLContext *share);
+ QList<const QGLContext *> shares(const QGLContext *context);
+ void removeShare(const QGLContext *context);
+private:
+ // Use a context's 'groupResources' pointer to uniquely identify a group.
+ typedef QList<const QGLContext *> ContextList;
+ typedef QHash<const QGLContextGroupResources *, ContextList> SharingHash;
+ SharingHash reg;
+};
- void addShare(const QGLContext *context, const QGLContext *share) {
- reg.insert(context, share); // context sharing works both ways
- reg.insert(share, context);
- }
+extern Q_OPENGL_EXPORT QGLShareRegister* qgl_share_reg();
- void removeShare(const QGLContext *context) {
- QGLSharingHash::iterator it = reg.begin();
- while (it != reg.end()) {
- if (it.key() == context || it.value() == context)
- it = reg.erase(it);
- else
- ++it;
+class QGLTexture {
+public:
+ QGLTexture(QGLContext *ctx = 0, GLuint tx_id = 0, GLenum tx_target = GL_TEXTURE_2D,
+ bool _clean = false, bool _yInverted = false)
+ : context(ctx), id(tx_id), target(tx_target), clean(_clean), yInverted(_yInverted)
+#if defined(Q_WS_X11)
+ , boundPixmap(0)
+#endif
+ {}
+
+ ~QGLTexture() {
+ if (clean) {
+ QGLContext *current = const_cast<QGLContext *>(QGLContext::currentContext());
+ QGLContext *ctx = const_cast<QGLContext *>(context);
+ Q_ASSERT(ctx);
+ bool switch_context = current != ctx && !qgl_share_reg()->checkSharing(current, ctx);
+ if (switch_context)
+ ctx->makeCurrent();
+#if defined(Q_WS_X11)
+ // Although glXReleaseTexImage is a glX call, it must be called while there
+ // is a current context - the context the pixmap was bound to a texture in.
+ // Otherwise the release doesn't do anything and you get BadDrawable errors
+ // when you come to delete the context.
+ deleteBoundPixmap();
+#endif
+ glDeleteTextures(1, &id);
+ if (switch_context && current)
+ current->makeCurrent();
}
- }
+ }
- void replaceShare(const QGLContext *oldContext, const QGLContext *newContext) {
- QGLSharingHash::iterator it = reg.begin();
- while (it != reg.end()) {
- if (it.key() == oldContext)
- reg.insert(newContext, it.value());
- else if (it.value() == oldContext)
- reg.insert(it.key(), newContext);
- ++it;
- }
- removeShare(oldContext);
- }
+ QGLContext *context;
+ GLuint id;
+ GLenum target;
+ bool clean;
+ bool yInverted; // NOTE: Y-Inverted textures are for internal use only!
+#if defined(Q_WS_X11)
+ Qt::HANDLE boundPixmap;
+ void deleteBoundPixmap(); // in qgl_x11.cpp/qgl_x11egl.cpp
+#endif
+};
- QList<const QGLContext *> shares(const QGLContext *context) {
- return reg.values(context);
- }
+class QGLTextureCache {
+public:
+ QGLTextureCache();
+ ~QGLTextureCache();
+
+ void insert(QGLContext *ctx, qint64 key, QGLTexture *texture, int cost);
+ void remove(quint64 key) { m_cache.remove(key); }
+ bool remove(QGLContext *ctx, GLuint textureId);
+ void removeContextTextures(QGLContext *ctx);
+ int size() { return m_cache.size(); }
+ void setMaxCost(int newMax) { m_cache.setMaxCost(newMax); }
+ int maxCost() {return m_cache.maxCost(); }
+ QGLTexture* getTexture(quint64 key) { return m_cache.object(key); }
+
+ static QGLTextureCache *instance();
+ static void deleteIfEmpty();
+ static void cleanupHook(qint64 cacheKey);
private:
- QGLSharingHash reg;
+ QCache<qint64, QGLTexture> m_cache;
};
-extern Q_OPENGL_EXPORT QGLShareRegister* qgl_share_reg();
#ifdef Q_WS_QWS
extern QPaintEngine* qt_qgl_paint_engine();
@@ -464,6 +498,29 @@ inline GLenum qt_gl_preferredTextureTarget()
#endif
}
+// One resource per group of shared contexts.
+class QGLContextResource : public QObject
+{
+ Q_OBJECT
+public:
+ typedef void (*FreeFunc)(void *);
+ QGLContextResource(FreeFunc f, QObject *parent = 0);
+ ~QGLContextResource();
+ // Set resource 'value' for 'key' and all its shared contexts.
+ void insert(const QGLContext *key, void *value);
+ // Return resource for 'key' or a shared context.
+ void *value(const QGLContext *key);
+ // Free resource for 'key' and all its shared contexts.
+ void remove(const QGLContext *key);
+private slots:
+ // Remove entry 'key' from cache and delete resource if there are no shared contexts.
+ void aboutToDestroyContext(const QGLContext *key);
+private:
+ typedef QHash<const QGLContext *, void *> ResourceHash;
+ ResourceHash m_resources;
+ FreeFunc free;
+};
+
QT_END_NAMESPACE
#endif // QGL_P_H