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author | Samuel Rødal <samuel.rodal@nokia.com> | 2010-10-29 11:37:43 (GMT) |
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committer | Samuel Rødal <samuel.rodal@nokia.com> | 2010-10-29 12:09:41 (GMT) |
commit | c4d715260bd0ed5f3b6d38a63a2659715342c90a (patch) | |
tree | 2c5f6cb9fc396789e7a14bfe6946b0a03f710464 /src/opengl/qgl_p.h | |
parent | bdc13bcc7b4d195d741142acce9b4e9b68c4d5e0 (diff) | |
download | Qt-c4d715260bd0ed5f3b6d38a63a2659715342c90a.zip Qt-c4d715260bd0ed5f3b6d38a63a2659715342c90a.tar.gz Qt-c4d715260bd0ed5f3b6d38a63a2659715342c90a.tar.bz2 |
Prevented threading related crash in OpenGL module.
If the last shallow copy of a QImage which is cached in the
QGLTextureCache is destroyed in a thread at the same time as the
QGLContext which the texture was initialized in is active in a different
thread, the QImage thread incorrectly tries to make the context active
in two threads at once. To prevent this from happening it's best to
always do the texture clean-up in the main thread.
Task-number: QT-4238
Reviewed-by: Eskil Abrahamsen Blomfeldt
Diffstat (limited to 'src/opengl/qgl_p.h')
-rw-r--r-- | src/opengl/qgl_p.h | 68 |
1 files changed, 45 insertions, 23 deletions
diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h index f86c77f..18b2765 100644 --- a/src/opengl/qgl_p.h +++ b/src/opengl/qgl_p.h @@ -434,20 +434,6 @@ public: static void setCurrentContext(QGLContext *context); }; -// ### make QGLContext a QObject in 5.0 and remove the proxy stuff -class Q_OPENGL_EXPORT QGLSignalProxy : public QObject -{ - Q_OBJECT -public: - QGLSignalProxy() : QObject() {} - void emitAboutToDestroyContext(const QGLContext *context) { - emit aboutToDestroyContext(context); - } - static QGLSignalProxy *instance(); -Q_SIGNALS: - void aboutToDestroyContext(const QGLContext *context); -}; - Q_DECLARE_OPERATORS_FOR_FLAGS(QGLExtensions::Extensions) // Temporarily make a context current if not already current or @@ -490,6 +476,48 @@ private: QGLContext *m_ctx; }; +// ### make QGLContext a QObject in 5.0 and remove the proxy stuff +class Q_OPENGL_EXPORT QGLSignalProxy : public QObject +{ + Q_OBJECT +public: + QGLSignalProxy() : QObject() { + qRegisterMetaType<GLuint>("GLuint"); + connect(this, SIGNAL(freeTexture(QGLContext *, QPixmapData *, GLuint)), + this, SLOT(freeTexture_slot(QGLContext *, QPixmapData *, GLuint))); + } + void emitAboutToDestroyContext(const QGLContext *context) { + emit aboutToDestroyContext(context); + } + void emitFreeTexture(QGLContext *context, QPixmapData *boundPixmap, GLuint id) { + emit freeTexture(context, boundPixmap, id); + } + static QGLSignalProxy *instance(); +Q_SIGNALS: + void aboutToDestroyContext(const QGLContext *context); + void freeTexture(QGLContext *context, QPixmapData *boundPixmap, GLuint id); + +private slots: + void freeTexture_slot(QGLContext *context, QPixmapData *boundPixmap, GLuint id) { +#if defined(Q_WS_X11) + if (boundPixmap) { + QGLContext *oldContext = const_cast<QGLContext *>(QGLContext::currentContext()); + context->makeCurrent(); + // Although glXReleaseTexImage is a glX call, it must be called while there + // is a current context - the context the pixmap was bound to a texture in. + // Otherwise the release doesn't do anything and you get BadDrawable errors + // when you come to delete the context. + QGLContextPrivate::unbindPixmapFromTexture(boundPixmap); + glDeleteTextures(1, &id); + oldContext->makeCurrent(); + return; + } +#endif + QGLShareContextScope scope(context); + glDeleteTextures(1, &id); + } +}; + class QGLTexture { public: QGLTexture(QGLContext *ctx = 0, GLuint tx_id = 0, GLenum tx_target = GL_TEXTURE_2D, @@ -506,16 +534,10 @@ public: ~QGLTexture() { if (options & QGLContext::MemoryManagedBindOption) { Q_ASSERT(context); - QGLShareContextScope scope(context); -#if defined(Q_WS_X11) - // Although glXReleaseTexImage is a glX call, it must be called while there - // is a current context - the context the pixmap was bound to a texture in. - // Otherwise the release doesn't do anything and you get BadDrawable errors - // when you come to delete the context. - if (boundPixmap) - QGLContextPrivate::unbindPixmapFromTexture(boundPixmap); +#if !defined(Q_WS_X11) + QPixmapData *boundPixmap = 0; #endif - glDeleteTextures(1, &id); + QGLSignalProxy::instance()->emitFreeTexture(context, boundPixmap, id); } } |