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authorThiago Macieira <thiago.macieira@nokia.com>2010-01-08 10:53:28 (GMT)
committerThiago Macieira <thiago.macieira@nokia.com>2010-01-08 10:53:28 (GMT)
commit2e62227f950aac8205f2b67e4d7d046836b2c799 (patch)
tree87e91115d86896949f69e8c8d993ba795422ef3b /src/opengl/qgl_x11egl.cpp
parent9b0502aa6abf6bb9c07f205bccdf2d9c65027bde (diff)
parent118e7a807d0764dee97612589fe5d7072d271e1e (diff)
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Merge branch '4.6'
Conflicts: src/corelib/io/qfsfileengine.cpp src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp src/opengl/opengl.pro
Diffstat (limited to 'src/opengl/qgl_x11egl.cpp')
-rw-r--r--src/opengl/qgl_x11egl.cpp118
1 files changed, 112 insertions, 6 deletions
diff --git a/src/opengl/qgl_x11egl.cpp b/src/opengl/qgl_x11egl.cpp
index 19026b3..d6281f7 100644
--- a/src/opengl/qgl_x11egl.cpp
+++ b/src/opengl/qgl_x11egl.cpp
@@ -52,6 +52,116 @@
QT_BEGIN_NAMESPACE
+
+bool qt_egl_setup_x11_visual(XVisualInfo &vi, EGLDisplay display, EGLConfig config,
+ const QX11Info &x11Info, bool useArgbVisual);
+//
+// QGLTempContext is a class for creating a temporary GL context
+// (which is needed during QGLWidget initialization to retrieve GL
+// extension info). Faster to construct than a full QGLWidget.
+//
+class QGLTempContext
+{
+public:
+ QGLTempContext(int screen = 0) :
+ initialized(false),
+ window(0),
+ context(0),
+ surface(0)
+ {
+ display = eglGetDisplay(EGLNativeDisplayType(X11->display));
+
+ if (!eglInitialize(display, NULL, NULL)) {
+ qWarning("QGLTempContext: Unable to initialize EGL display.");
+ return;
+ }
+
+ EGLConfig config;
+ int numConfigs = 0;
+ EGLint attribs[] = {
+ EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
+#ifdef QT_OPENGL_ES_2
+ EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
+#endif
+ EGL_NONE
+ };
+
+ eglChooseConfig(display, attribs, &config, 1, &numConfigs);
+ if (!numConfigs) {
+ qWarning("QGLTempContext: No EGL configurations available.");
+ return;
+ }
+
+ XVisualInfo visualInfo;
+ XVisualInfo *vi;
+ int numVisuals;
+ EGLint id = 0;
+
+ eglGetConfigAttrib(display, config, EGL_NATIVE_VISUAL_ID, &id);
+ if (id == 0) {
+ // EGL_NATIVE_VISUAL_ID is optional and might not be supported
+ // on some implementations - we'll have to do it the hard way
+ QX11Info xinfo;
+ qt_egl_setup_x11_visual(visualInfo, display, config, xinfo, false);
+ } else {
+ visualInfo.visualid = id;
+ }
+ vi = XGetVisualInfo(X11->display, VisualIDMask, &visualInfo, &numVisuals);
+ if (!vi || numVisuals < 1) {
+ qWarning("QGLTempContext: Unable to get X11 visual info id.");
+ return;
+ }
+
+ window = XCreateWindow(X11->display, RootWindow(X11->display, screen),
+ 0, 0, 1, 1, 0,
+ vi->depth, InputOutput, vi->visual,
+ 0, 0);
+
+ surface = eglCreateWindowSurface(display, config, (EGLNativeWindowType) window, NULL);
+
+ if (surface == EGL_NO_SURFACE) {
+ qWarning("QGLTempContext: Error creating EGL surface.");
+ XFree(vi);
+ XDestroyWindow(X11->display, window);
+ return;
+ }
+
+ EGLint contextAttribs[] = {
+#ifdef QT_OPENGL_ES_2
+ EGL_CONTEXT_CLIENT_VERSION, 2,
+#endif
+ EGL_NONE
+ };
+ context = eglCreateContext(display, config, 0, contextAttribs);
+ if (context != EGL_NO_CONTEXT
+ && eglMakeCurrent(display, surface, surface, context))
+ {
+ initialized = true;
+ } else {
+ qWarning("QGLTempContext: Error creating EGL context.");
+ eglDestroySurface(display, surface);
+ XDestroyWindow(X11->display, window);
+ }
+ XFree(vi);
+ }
+
+ ~QGLTempContext() {
+ if (initialized) {
+ eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
+ eglDestroyContext(display, context);
+ eglDestroySurface(display, surface);
+ XDestroyWindow(X11->display, window);
+ }
+ }
+
+private:
+ bool initialized;
+ Window window;
+ EGLContext context;
+ EGLSurface surface;
+ EGLDisplay display;
+};
+
bool QGLFormat::hasOpenGLOverlays()
{
return false;
@@ -239,7 +349,7 @@ bool qt_egl_setup_x11_visual(XVisualInfo &vi, EGLDisplay display, EGLConfig conf
// If EGL does not know the visual ID, so try to select an appropriate one ourselves, first
// using XRender if we're supposed to have an alpha, then falling back to XGetVisualInfo
-
+
#if !defined(QT_NO_XRENDER)
if (vi.visualid == 0 && useArgbVisual) {
// Try to use XRender to find an ARGB visual we can use
@@ -446,12 +556,8 @@ void QGLExtensions::init()
init_done = true;
// We need a context current to initialize the extensions.
- QGLWidget tmpWidget;
- tmpWidget.makeCurrent();
-
+ QGLTempContext context;
init_extensions();
-
- tmpWidget.doneCurrent();
}
// Re-creates the EGL surface if the window ID has changed or if force is true