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author | Tom Cooksey <thomas.cooksey@nokia.com> | 2009-05-05 19:29:40 (GMT) |
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committer | Tom Cooksey <thomas.cooksey@nokia.com> | 2009-05-06 10:12:57 (GMT) |
commit | 7d6281973f8b0a5b53e63952f0d03624e6020454 (patch) | |
tree | 17637db5d4ccc46732fef2fab7bc153198be3cc3 /src/opengl/qglextensions.cpp | |
parent | 8baf1a4dfb2b1a1bb7ecb5ada93ed9972f0e7762 (diff) | |
download | Qt-7d6281973f8b0a5b53e63952f0d03624e6020454.zip Qt-7d6281973f8b0a5b53e63952f0d03624e6020454.tar.gz Qt-7d6281973f8b0a5b53e63952f0d03624e6020454.tar.bz2 |
Big GL Extension Cleanup
Clean up the extension naming and make things build on OpenGL ES 2.0
again. All the extensions which made it into OpenGL 2.0 spec have have
the EXT postfix removed. This also eliminates defines on ES 2.0 as the
code now refers to the in-spec names.
Reviewed-by: sroedal
Diffstat (limited to 'src/opengl/qglextensions.cpp')
-rw-r--r-- | src/opengl/qglextensions.cpp | 125 |
1 files changed, 81 insertions, 44 deletions
diff --git a/src/opengl/qglextensions.cpp b/src/opengl/qglextensions.cpp index 9ec76cb..3c198fb 100644 --- a/src/opengl/qglextensions.cpp +++ b/src/opengl/qglextensions.cpp @@ -45,9 +45,15 @@ QT_BEGIN_NAMESPACE bool qt_resolve_framebufferobject_extensions(QGLContext *ctx) { -#if !defined(QT_OPENGL_ES_2) - if (glIsRenderbufferEXT != 0) +#if defined(QT_OPENGL_ES_2) + static bool have_resolved = false; + if (have_resolved) return true; + have_resolved = true; +#else + if (glIsRenderbuffer != 0) + return true; +#endif if (ctx == 0) { qWarning("QGLFramebufferObject: Unable to resolve framebuffer object extensions -" @@ -55,35 +61,37 @@ bool qt_resolve_framebufferobject_extensions(QGLContext *ctx) return false; } - glIsRenderbufferEXT = (_glIsRenderbufferEXT) ctx->getProcAddress(QLatin1String("glIsRenderbufferEXT")); - glBindRenderbufferEXT = (_glBindRenderbufferEXT) ctx->getProcAddress(QLatin1String("glBindRenderbufferEXT")); - glDeleteRenderbuffersEXT = (_glDeleteRenderbuffersEXT) ctx->getProcAddress(QLatin1String("glDeleteRenderbuffersEXT")); - glGenRenderbuffersEXT = (_glGenRenderbuffersEXT) ctx->getProcAddress(QLatin1String("glGenRenderbuffersEXT")); - glRenderbufferStorageEXT = (_glRenderbufferStorageEXT) ctx->getProcAddress(QLatin1String("glRenderbufferStorageEXT")); - glGetRenderbufferParameterivEXT = - (_glGetRenderbufferParameterivEXT) ctx->getProcAddress(QLatin1String("glGetRenderbufferParameterivEXT")); - glIsFramebufferEXT = (_glIsFramebufferEXT) ctx->getProcAddress(QLatin1String("glIsFramebufferEXT")); - glBindFramebufferEXT = (_glBindFramebufferEXT) ctx->getProcAddress(QLatin1String("glBindFramebufferEXT")); - glDeleteFramebuffersEXT = (_glDeleteFramebuffersEXT) ctx->getProcAddress(QLatin1String("glDeleteFramebuffersEXT")); - glGenFramebuffersEXT = (_glGenFramebuffersEXT) ctx->getProcAddress(QLatin1String("glGenFramebuffersEXT")); - glCheckFramebufferStatusEXT = (_glCheckFramebufferStatusEXT) ctx->getProcAddress(QLatin1String("glCheckFramebufferStatusEXT")); - glFramebufferTexture1DEXT = (_glFramebufferTexture1DEXT) ctx->getProcAddress(QLatin1String("glFramebufferTexture1DEXT")); - glFramebufferTexture2DEXT = (_glFramebufferTexture2DEXT) ctx->getProcAddress(QLatin1String("glFramebufferTexture2DEXT")); - glFramebufferTexture3DEXT = (_glFramebufferTexture3DEXT) ctx->getProcAddress(QLatin1String("glFramebufferTexture3DEXT")); - glFramebufferRenderbufferEXT = (_glFramebufferRenderbufferEXT) ctx->getProcAddress(QLatin1String("glFramebufferRenderbufferEXT")); - glGetFramebufferAttachmentParameterivEXT = - (_glGetFramebufferAttachmentParameterivEXT) ctx->getProcAddress(QLatin1String("glGetFramebufferAttachmentParameterivEXT")); - glGenerateMipmapEXT = (_glGenerateMipmapEXT) ctx->getProcAddress(QLatin1String("glGenerateMipmapEXT")); + glBlitFramebufferEXT = (_glBlitFramebufferEXT) ctx->getProcAddress(QLatin1String("glBlitFramebufferEXT")); glRenderbufferStorageMultisampleEXT = (_glRenderbufferStorageMultisampleEXT) ctx->getProcAddress(QLatin1String("glRenderbufferStorageMultisampleEXT")); - return glIsRenderbufferEXT; + +#if !defined(QT_OPENGL_ES_2) + glIsRenderbuffer = (_glIsRenderbuffer) ctx->getProcAddress(QLatin1String("glIsRenderbufferEXT")); + glBindRenderbuffer = (_glBindRenderbuffer) ctx->getProcAddress(QLatin1String("glBindRenderbufferEXT")); + glDeleteRenderbuffers = (_glDeleteRenderbuffers) ctx->getProcAddress(QLatin1String("glDeleteRenderbuffersEXT")); + glGenRenderbuffers = (_glGenRenderbuffers) ctx->getProcAddress(QLatin1String("glGenRenderbuffersEXT")); + glRenderbufferStorage = (_glRenderbufferStorage) ctx->getProcAddress(QLatin1String("glRenderbufferStorageEXT")); + glGetRenderbufferParameteriv = + (_glGetRenderbufferParameteriv) ctx->getProcAddress(QLatin1String("glGetRenderbufferParameterivEXT")); + glIsFramebuffer = (_glIsFramebuffer) ctx->getProcAddress(QLatin1String("glIsFramebufferEXT")); + glBindFramebuffer = (_glBindFramebuffer) ctx->getProcAddress(QLatin1String("glBindFramebufferEXT")); + glDeleteFramebuffers = (_glDeleteFramebuffers) ctx->getProcAddress(QLatin1String("glDeleteFramebuffersEXT")); + glGenFramebuffers = (_glGenFramebuffers) ctx->getProcAddress(QLatin1String("glGenFramebuffersEXT")); + glCheckFramebufferStatus = (_glCheckFramebufferStatus) ctx->getProcAddress(QLatin1String("glCheckFramebufferStatusEXT")); + glFramebufferTexture2D = (_glFramebufferTexture2D) ctx->getProcAddress(QLatin1String("glFramebufferTexture2DEXT")); + glFramebufferRenderbuffer = (_glFramebufferRenderbuffer) ctx->getProcAddress(QLatin1String("glFramebufferRenderbufferEXT")); + glGetFramebufferAttachmentParameteriv = + (_glGetFramebufferAttachmentParameteriv) ctx->getProcAddress(QLatin1String("glGetFramebufferAttachmentParameterivEXT")); + glGenerateMipmap = (_glGenerateMipmap) ctx->getProcAddress(QLatin1String("glGenerateMipmapEXT")); + + return glIsRenderbuffer; #else - Q_UNUSED(ctx); return true; #endif } +#if !defined(QT_OPENGL_ES_2) bool qt_resolve_version_1_3_functions(QGLContext *ctx) { if (glMultiTexCoord4f != 0) @@ -92,14 +100,12 @@ bool qt_resolve_version_1_3_functions(QGLContext *ctx) QGLContext cx(QGLFormat::defaultFormat()); glMultiTexCoord4f = (_glMultiTexCoord4f) ctx->getProcAddress(QLatin1String("glMultiTexCoord4f")); -#if defined(QT_OPENGL_ES_2) - return glMultiTexCoord4f; -#else glActiveTexture = (_glActiveTexture) ctx->getProcAddress(QLatin1String("glActiveTexture")); return glMultiTexCoord4f && glActiveTexture; -#endif } +#endif +#if !defined(QT_OPENGL_ES_2) bool qt_resolve_stencil_face_extension(QGLContext *ctx) { if (glActiveStencilFaceEXT != 0) @@ -110,7 +116,10 @@ bool qt_resolve_stencil_face_extension(QGLContext *ctx) return glActiveStencilFaceEXT; } +#endif + +#if !defined(QT_OPENGL_ES_2) bool qt_resolve_frag_program_extensions(QGLContext *ctx) { if (glProgramStringARB != 0) @@ -129,26 +138,36 @@ bool qt_resolve_frag_program_extensions(QGLContext *ctx) && glGenProgramsARB && glProgramLocalParameter4fvARB; } +#endif + bool qt_resolve_buffer_extensions(QGLContext *ctx) { - if (glBindBufferARB && glDeleteBuffersARB && glGenBuffersARB && glBufferDataARB - && glMapBufferARB && glUnmapBufferARB) + if (glMapBufferARB && glUnmapBufferARB +#if !defined(QT_OPENGL_ES_2) + && glBindBuffer && glDeleteBuffers && glGenBuffers && glBufferData +#endif + ) return true; - glBindBufferARB = (_glBindBufferARB) ctx->getProcAddress(QLatin1String("glBindBufferARB")); - glDeleteBuffersARB = (_glDeleteBuffersARB) ctx->getProcAddress(QLatin1String("glDeleteBuffersARB")); - glGenBuffersARB = (_glGenBuffersARB) ctx->getProcAddress(QLatin1String("glGenBuffersARB")); - glBufferDataARB = (_glBufferDataARB) ctx->getProcAddress(QLatin1String("glBufferDataARB")); +#if !defined(QT_OPENGL_ES_2) + glBindBuffer = (_glBindBuffer) ctx->getProcAddress(QLatin1String("glBindBufferARB")); + glDeleteBuffers = (_glDeleteBuffers) ctx->getProcAddress(QLatin1String("glDeleteBuffersARB")); + glGenBuffers = (_glGenBuffers) ctx->getProcAddress(QLatin1String("glGenBuffersARB")); + glBufferData = (_glBufferData) ctx->getProcAddress(QLatin1String("glBufferDataARB")); +#endif glMapBufferARB = (_glMapBufferARB) ctx->getProcAddress(QLatin1String("glMapBufferARB")); glUnmapBufferARB = (_glUnmapBufferARB) ctx->getProcAddress(QLatin1String("glUnmapBufferARB")); - return glBindBufferARB - && glDeleteBuffersARB - && glGenBuffersARB - && glBufferDataARB - && glMapBufferARB - && glUnmapBufferARB; + return glMapBufferARB + && glUnmapBufferARB +#if !defined(QT_OPENGL_ES_2) + && glBindBuffer + && glDeleteBuffers + && glGenBuffers + && glBufferData +#endif + ; } bool qt_resolve_glsl_extensions(QGLContext *ctx) @@ -215,7 +234,6 @@ bool qt_resolve_glsl_extensions(QGLContext *ctx) glDisableVertexAttribArray = (_glDisableVertexAttribArray) ctx->getProcAddress(QLatin1String("glDisableVertexAttribArray")); glEnableVertexAttribArray = (_glEnableVertexAttribArray) ctx->getProcAddress(QLatin1String("glEnableVertexAttribArray")); - glStencilOpSeparate = (_glStencilOpSeparate) ctx->getProcAddress(QLatin1String("glStencilOpSeparate")); //### Not really a glsl extension, but needed for gl2 } else { // We may not have the standard shader functions, but we might // have the older ARB functions instead. @@ -266,8 +284,6 @@ bool qt_resolve_glsl_extensions(QGLContext *ctx) glVertexAttribPointer = (_glVertexAttribPointer) ctx->getProcAddress(QLatin1String("glVertexAttribPointerARB")); glDisableVertexAttribArray = (_glDisableVertexAttribArray) ctx->getProcAddress(QLatin1String("glDisableVertexAttribArrayARB")); glEnableVertexAttribArray = (_glEnableVertexAttribArray) ctx->getProcAddress(QLatin1String("glEnableVertexAttribArrayARB")); - - glStencilOpSeparate = 0; //### Was never an ARB extension but went strait into OpenGL 2.0 } // Note: glShaderBinary(), glIsShader(), glIsProgram(), and @@ -307,9 +323,30 @@ bool qt_resolve_glsl_extensions(QGLContext *ctx) glVertexAttrib4fv && glVertexAttribPointer && glDisableVertexAttribArray && - glEnableVertexAttribArray && - glStencilOpSeparate; + glEnableVertexAttribArray; #endif } +#if !defined(QT_OPENGL_ES_2) +bool qt_resolve_version_2_0_functions(QGLContext *ctx) +{ + bool gl2supported = true; + if (!qt_resolve_glsl_extensions(ctx)) + gl2supported = false; + + if (!qt_resolve_version_1_3_functions(ctx)) + gl2supported = false; + + if (glStencilOpSeparate) + return gl2supported; + + glStencilOpSeparate = (_glStencilOpSeparate) ctx->getProcAddress(QLatin1String("glStencilOpSeparate")); + if (!glStencilOpSeparate) + gl2supported = false; + + return gl2supported; +} +#endif + + QT_END_NAMESPACE |