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author | Gunnar Sletta <gunnar@trolltech.com> | 2009-04-03 06:45:40 (GMT) |
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committer | Gunnar Sletta <gunnar@trolltech.com> | 2009-04-03 06:45:40 (GMT) |
commit | ac7484e36bfab69473278d7268cf37f7c69abfd2 (patch) | |
tree | fe9e6dee7f9333a205e9f00e012e2ae9d4ab68e5 /src/opengl/qglextensions_p.h | |
parent | 0bb93751c80109a13f6391c8bbfb74693b484699 (diff) | |
parent | 855aa89e0ba99f8a0f75d7b31930bab2cefb93f8 (diff) | |
download | Qt-ac7484e36bfab69473278d7268cf37f7c69abfd2.zip Qt-ac7484e36bfab69473278d7268cf37f7c69abfd2.tar.gz Qt-ac7484e36bfab69473278d7268cf37f7c69abfd2.tar.bz2 |
Merge branch 'graphics-main'
Diffstat (limited to 'src/opengl/qglextensions_p.h')
-rw-r--r-- | src/opengl/qglextensions_p.h | 148 |
1 files changed, 144 insertions, 4 deletions
diff --git a/src/opengl/qglextensions_p.h b/src/opengl/qglextensions_p.h index a0517f5..cd35eb0 100644 --- a/src/opengl/qglextensions_p.h +++ b/src/opengl/qglextensions_p.h @@ -74,6 +74,10 @@ typedef ptrdiff_t GLsizeiptrARB; #endif +#ifndef GL_VERSION_2_0 +typedef char GLchar; +#endif + // ARB_pixel_buffer_object typedef void (APIENTRY *_glBindBufferARB) (GLenum, GLuint); typedef void (APIENTRY *_glDeleteBuffersARB) (GLsizei, const GLuint *); @@ -107,10 +111,10 @@ typedef void (APIENTRY *_glGetShaderiv) (GLuint, GLenum, GLint *); typedef void (APIENTRY *_glGetProgramiv) (GLuint, GLenum, GLint *); typedef GLuint (APIENTRY *_glGetUniformLocation) (GLuint, const char*); -typedef void (APIENTRY *_glUniform4fv) (GLint, GLsizei, GLfloat *); -typedef void (APIENTRY *_glUniform3fv) (GLint, GLsizei, GLfloat *); -typedef void (APIENTRY *_glUniform2fv) (GLint, GLsizei, GLfloat *); -typedef void (APIENTRY *_glUniform1fv) (GLint, GLsizei, GLfloat *); +typedef void (APIENTRY *_glUniform4fv) (GLint, GLsizei, const GLfloat *); +typedef void (APIENTRY *_glUniform3fv) (GLint, GLsizei, const GLfloat *); +typedef void (APIENTRY *_glUniform2fv) (GLint, GLsizei, const GLfloat *); +typedef void (APIENTRY *_glUniform1fv) (GLint, GLsizei, const GLfloat *); typedef void (APIENTRY *_glUniform1i) (GLint, GLint); typedef void (APIENTRY *_glActiveStencilFaceEXT) (GLenum ); @@ -118,6 +122,22 @@ typedef void (APIENTRY *_glActiveStencilFaceEXT) (GLenum ); typedef void (APIENTRY *_glMultiTexCoord4f) (GLenum, GLfloat, GLfloat, GLfloat, GLfloat); typedef void (APIENTRY *_glActiveTexture) (GLenum); +typedef void (APIENTRY *_glGetActiveAttrib) (GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name); +typedef GLint (APIENTRY *_glGetAttribLocation) (GLuint program, const GLchar* name); +typedef void (APIENTRY *_glGetActiveUniform) (GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name); +typedef void (APIENTRY *_glGetProgramInfoLog) (GLuint program, GLsizei bufSize, GLsizei* length, GLchar* infoLog); +typedef void (APIENTRY *_glUniform1f) (GLint location, GLfloat v0); +typedef void (APIENTRY *_glUniform2f) (GLint location, GLfloat v0, GLfloat v1); +typedef void (APIENTRY *_glUniform4f) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (APIENTRY *_glUniformMatrix2fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (APIENTRY *_glUniformMatrix3fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (APIENTRY *_glUniformMatrix4fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +typedef void (APIENTRY *_glEnableVertexAttribArray) (GLuint); +typedef void (APIENTRY *_glDisableVertexAttribArray) (GLuint); +typedef void (APIENTRY *_glVertexAttribPointer) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* pointer); +typedef void (APIENTRY *_glStencilOpSeparate) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); + + // EXT_GL_framebuffer_object typedef GLboolean (APIENTRY *_glIsRenderbufferEXT) (GLuint renderbuffer); typedef void (APIENTRY *_glBindRenderbufferEXT) (GLenum target, GLuint renderbuffer); @@ -142,6 +162,15 @@ typedef void (APIENTRY *_glGetFramebufferAttachmentParameterivEXT) (GLenum targe GLint *params); typedef void (APIENTRY *_glGenerateMipmapEXT) (GLenum target); +// EXT_GL_framebuffer_blit +typedef void (APIENTRY *_glBlitFramebufferEXT) (int srcX0, int srcY0, int srcX1, int srcY1, + int dstX0, int dstY0, int dstX1, int dstY1, + GLbitfield mask, GLenum filter); + +// EXT_GL_framebuffer_multisample +typedef void (APIENTRY *_glRenderbufferStorageMultisampleEXT) (GLenum target, GLsizei samples, + GLenum internalformat, GLsizei width, GLsizei height); + QT_BEGIN_NAMESPACE struct QGLExtensionFuncs @@ -200,6 +229,8 @@ struct QGLExtensionFuncs qt_glGetFramebufferAttachmentParameterivEXT = 0; qt_glGenerateMipmapEXT = 0; #endif + qt_glBlitFramebufferEXT = 0; + qt_glRenderbufferStorageMultisampleEXT = 0; qt_glBindBufferARB = 0; qt_glDeleteBuffersARB = 0; @@ -207,6 +238,21 @@ struct QGLExtensionFuncs qt_glBufferDataARB = 0; qt_glMapBufferARB = 0; qt_glUnmapBufferARB = 0; + + qt_glGetActiveAttrib = 0; + qt_glGetAttribLocation = 0; + qt_glGetActiveUniform = 0; + qt_glGetProgramInfoLog = 0; + qt_glUniform1f = 0; + qt_glUniform2f = 0; + qt_glUniform4f = 0; + qt_glUniformMatrix2fv = 0; + qt_glUniformMatrix3fv = 0; + qt_glUniformMatrix4fv = 0; + qt_glEnableVertexAttribArray = 0; + qt_glDisableVertexAttribArray = 0; + qt_glVertexAttribPointer = 0; + qt_glStencilOpSeparate = 0; } _glProgramStringARB qt_glProgramStringARB; @@ -263,6 +309,8 @@ struct QGLExtensionFuncs _glGetFramebufferAttachmentParameterivEXT qt_glGetFramebufferAttachmentParameterivEXT; _glGenerateMipmapEXT qt_glGenerateMipmapEXT; #endif + _glBlitFramebufferEXT qt_glBlitFramebufferEXT; + _glRenderbufferStorageMultisampleEXT qt_glRenderbufferStorageMultisampleEXT; _glBindBufferARB qt_glBindBufferARB; _glDeleteBuffersARB qt_glDeleteBuffersARB; @@ -270,6 +318,21 @@ struct QGLExtensionFuncs _glBufferDataARB qt_glBufferDataARB; _glMapBufferARB qt_glMapBufferARB; _glUnmapBufferARB qt_glUnmapBufferARB; + + _glGetActiveAttrib qt_glGetActiveAttrib; + _glGetAttribLocation qt_glGetAttribLocation; + _glGetActiveUniform qt_glGetActiveUniform; + _glGetProgramInfoLog qt_glGetProgramInfoLog; + _glUniform1f qt_glUniform1f; + _glUniform2f qt_glUniform2f; + _glUniform4f qt_glUniform4f; + _glUniformMatrix2fv qt_glUniformMatrix2fv; + _glUniformMatrix3fv qt_glUniformMatrix3fv; + _glUniformMatrix4fv qt_glUniformMatrix4fv; + _glEnableVertexAttribArray qt_glEnableVertexAttribArray; + _glDisableVertexAttribArray qt_glDisableVertexAttribArray; + _glVertexAttribPointer qt_glVertexAttribPointer; + _glStencilOpSeparate qt_glStencilOpSeparate; }; @@ -397,6 +460,28 @@ struct QGLExtensionFuncs #define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 #endif +// GL_EXT_framebuffer_blit +#ifndef GL_READ_FRAMEBUFFER_EXT +#define GL_READ_FRAMEBUFFER_EXT 0x8CA8 +#endif + +// GL_EXT_framebuffer_multisample +#ifndef GL_RENDERBUFFER_SAMPLES_EXT +#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB +#endif + +#ifndef GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 +#endif + +#ifndef GL_MAX_SAMPLES_EXT +#define GL_MAX_SAMPLES_EXT 0x8D5 +#endif + +#ifndef GL_DRAW_FRAMEBUFFER_EXT +#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 +#endif + #ifndef GL_EXT_packed_depth_stencil #define GL_DEPTH_STENCIL_EXT 0x84F9 #define GL_UNSIGNED_INT_24_8_EXT 0x84FA @@ -416,6 +501,40 @@ struct QGLExtensionFuncs #define GL_UNPACK_IMAGE_HEIGHT 0x806E #endif +#ifndef GL_VERSION_1_4 +#define GL_INCR_WRAP 0x8507 +#define GL_DECR_WRAP 0x8508 +#endif + +#ifndef GL_VERSION_2_0 +#define GL_FRAGMENT_SHADER 0x8B30 +#define GL_VERTEX_SHADER 0x8B31 +#define GL_FLOAT_VEC2 0x8B50 +#define GL_FLOAT_VEC3 0x8B51 +#define GL_FLOAT_VEC4 0x8B52 +#define GL_INT_VEC2 0x8B53 +#define GL_INT_VEC3 0x8B54 +#define GL_INT_VEC4 0x8B55 +#define GL_BOOL 0x8B56 +#define GL_BOOL_VEC2 0x8B57 +#define GL_BOOL_VEC3 0x8B58 +#define GL_BOOL_VEC4 0x8B59 +#define GL_FLOAT_MAT2 0x8B5A +#define GL_FLOAT_MAT3 0x8B5B +#define GL_FLOAT_MAT4 0x8B5C +#define GL_SAMPLER_1D 0x8B5D +#define GL_SAMPLER_2D 0x8B5E +#define GL_SAMPLER_3D 0x8B5F +#define GL_SAMPLER_CUBE 0x8B60 +#define GL_COMPILE_STATUS 0x8B81 +#define GL_LINK_STATUS 0x8B82 +#define GL_INFO_LOG_LENGTH 0x8B84 +#define GL_ACTIVE_UNIFORMS 0x8B86 +#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 +#define GL_ACTIVE_ATTRIBUTES 0x8B89 +#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A +#endif + #define glProgramStringARB QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glProgramStringARB #define glBindProgramARB QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glBindProgramARB #define glDeleteProgramsARB QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glDeleteProgramsARB @@ -449,6 +568,8 @@ struct QGLExtensionFuncs #define glFramebufferRenderbufferEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glFramebufferRenderbufferEXT #define glGetFramebufferAttachmentParameterivEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGetFramebufferAttachmentParameterivEXT #define glGenerateMipmapEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGenerateMipmapEXT +#define glBlitFramebufferEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glBlitFramebufferEXT +#define glRenderbufferStorageMultisampleEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glRenderbufferStorageMultisampleEXT #else // QT_OPENGL_ES_2 @@ -502,6 +623,25 @@ struct QGLExtensionFuncs #define glUniform1fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniform1fv #define glUniform1i QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniform1i +#define glGetActiveAttrib QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGetActiveAttrib +#define glGetAttribLocation QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGetAttribLocation +#define glGetActiveUniform QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGetActiveUniform +#define glGetProgramInfoLog QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGetProgramInfoLog +#define glUniform1f QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniform1f +#define glUniform2f QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniform2f +#define glUniform4f QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniform4f +#define glUniformMatrix2fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniformMatrix2fv +#define glUniformMatrix3fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniformMatrix3fv +#define glUniformMatrix4fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniformMatrix4fv +#define glEnableVertexAttribArray QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glEnableVertexAttribArray +#define glDisableVertexAttribArray QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glDisableVertexAttribArray +#define glVertexAttribPointer QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glVertexAttribPointer +#define glStencilOpSeparate QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glStencilOpSeparate + +#if !defined(QT_OPENGL_ES_2) +#define glClearDepthf(x) glClearDepth(GLdouble(x)) +#endif + extern bool qt_resolve_framebufferobject_extensions(QGLContext *ctx); bool qt_resolve_buffer_extensions(QGLContext *ctx); |