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authorAlexis Menard <alexis.menard@nokia.com>2009-05-29 08:08:04 (GMT)
committerAlexis Menard <alexis.menard@nokia.com>2009-05-29 08:08:04 (GMT)
commit23a92388505c54155855d2f49d3a9cf81de0e5ea (patch)
treee27be8f97b6781540579d5a507914cf03272ba3d /src/opengl/qglextensions_p.h
parent560ca373e4879f335a0ceeb3f8a769cc0e4297fe (diff)
parent8acc20e525d589e0c4450fbd60141e8b9c3f40e9 (diff)
downloadQt-23a92388505c54155855d2f49d3a9cf81de0e5ea.zip
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Merge branch 'master' of git@scm.dev.nokia.troll.no:qt/qt into qt-main/qgraphicssceneindex
Diffstat (limited to 'src/opengl/qglextensions_p.h')
-rw-r--r--src/opengl/qglextensions_p.h454
1 files changed, 332 insertions, 122 deletions
diff --git a/src/opengl/qglextensions_p.h b/src/opengl/qglextensions_p.h
index a0517f5..d6edfb6 100644
--- a/src/opengl/qglextensions_p.h
+++ b/src/opengl/qglextensions_p.h
@@ -74,11 +74,15 @@
typedef ptrdiff_t GLsizeiptrARB;
#endif
+#ifndef GL_VERSION_2_0
+typedef char GLchar;
+#endif
+
// ARB_pixel_buffer_object
-typedef void (APIENTRY *_glBindBufferARB) (GLenum, GLuint);
-typedef void (APIENTRY *_glDeleteBuffersARB) (GLsizei, const GLuint *);
-typedef void (APIENTRY *_glGenBuffersARB) (GLsizei, GLuint *);
-typedef void (APIENTRY *_glBufferDataARB) (GLenum, GLsizeiptrARB, const GLvoid *, GLenum);
+typedef void (APIENTRY *_glBindBuffer) (GLenum, GLuint);
+typedef void (APIENTRY *_glDeleteBuffers) (GLsizei, const GLuint *);
+typedef void (APIENTRY *_glGenBuffers) (GLsizei, GLuint *);
+typedef void (APIENTRY *_glBufferData) (GLenum, GLsizeiptrARB, const GLvoid *, GLenum);
typedef GLvoid* (APIENTRY *_glMapBufferARB) (GLenum, GLenum);
typedef GLboolean (APIENTRY *_glUnmapBufferARB) (GLenum);
@@ -92,8 +96,10 @@ typedef void (APIENTRY *_glProgramLocalParameter4fvARB) (GLenum, GLuint, const G
// GLSL
typedef GLuint (APIENTRY *_glCreateShader) (GLenum);
typedef void (APIENTRY *_glShaderSource) (GLuint, GLsizei, const char **, const GLint *);
+typedef void (APIENTRY *_glShaderBinary) (GLint, const GLuint*, GLenum, const void*, GLint);
typedef void (APIENTRY *_glCompileShader) (GLuint);
typedef void (APIENTRY *_glDeleteShader) (GLuint);
+typedef GLboolean (APIENTRY *_glIsShader) (GLuint);
typedef GLuint (APIENTRY *_glCreateProgram) ();
typedef void (APIENTRY *_glAttachShader) (GLuint, GLuint);
@@ -101,62 +107,101 @@ typedef void (APIENTRY *_glDetachShader) (GLuint, GLuint);
typedef void (APIENTRY *_glLinkProgram) (GLuint);
typedef void (APIENTRY *_glUseProgram) (GLuint);
typedef void (APIENTRY *_glDeleteProgram) (GLuint);
+typedef GLboolean (APIENTRY *_glIsProgram) (GLuint);
typedef void (APIENTRY *_glGetShaderInfoLog) (GLuint, GLsizei, GLsizei *, char *);
typedef void (APIENTRY *_glGetShaderiv) (GLuint, GLenum, GLint *);
+typedef void (APIENTRY *_glGetShaderSource) (GLuint, GLsizei, GLsizei *, char *);
typedef void (APIENTRY *_glGetProgramiv) (GLuint, GLenum, GLint *);
+typedef void (APIENTRY *_glGetProgramInfoLog) (GLuint, GLsizei, GLsizei *, char *);
typedef GLuint (APIENTRY *_glGetUniformLocation) (GLuint, const char*);
-typedef void (APIENTRY *_glUniform4fv) (GLint, GLsizei, GLfloat *);
-typedef void (APIENTRY *_glUniform3fv) (GLint, GLsizei, GLfloat *);
-typedef void (APIENTRY *_glUniform2fv) (GLint, GLsizei, GLfloat *);
-typedef void (APIENTRY *_glUniform1fv) (GLint, GLsizei, GLfloat *);
+typedef void (APIENTRY *_glUniform4fv) (GLint, GLsizei, const GLfloat *);
+typedef void (APIENTRY *_glUniform3fv) (GLint, GLsizei, const GLfloat *);
+typedef void (APIENTRY *_glUniform2fv) (GLint, GLsizei, const GLfloat *);
+typedef void (APIENTRY *_glUniform1fv) (GLint, GLsizei, const GLfloat *);
typedef void (APIENTRY *_glUniform1i) (GLint, GLint);
+typedef void (APIENTRY *_glUniform1iv) (GLint, GLsizei, const GLint *);
+typedef void (APIENTRY *_glUniformMatrix2fv) (GLint, GLsizei, GLboolean, const GLfloat *);
+typedef void (APIENTRY *_glUniformMatrix3fv) (GLint, GLsizei, GLboolean, const GLfloat *);
+typedef void (APIENTRY *_glUniformMatrix4fv) (GLint, GLsizei, GLboolean, const GLfloat *);
+typedef void (APIENTRY *_glUniformMatrix2x3fv) (GLint, GLsizei, GLboolean, const GLfloat *);
+typedef void (APIENTRY *_glUniformMatrix2x4fv) (GLint, GLsizei, GLboolean, const GLfloat *);
+typedef void (APIENTRY *_glUniformMatrix3x2fv) (GLint, GLsizei, GLboolean, const GLfloat *);
+typedef void (APIENTRY *_glUniformMatrix3x4fv) (GLint, GLsizei, GLboolean, const GLfloat *);
+typedef void (APIENTRY *_glUniformMatrix4x2fv) (GLint, GLsizei, GLboolean, const GLfloat *);
+typedef void (APIENTRY *_glUniformMatrix4x3fv) (GLint, GLsizei, GLboolean, const GLfloat *);
+
+typedef void (APIENTRY *_glBindAttribLocation) (GLuint, GLuint, const char *);
+typedef GLint (APIENTRY *_glGetAttribLocation) (GLuint, const char *);
+typedef void (APIENTRY *_glVertexAttrib1fv) (GLuint, const GLfloat *);
+typedef void (APIENTRY *_glVertexAttrib2fv) (GLuint, const GLfloat *);
+typedef void (APIENTRY *_glVertexAttrib3fv) (GLuint, const GLfloat *);
+typedef void (APIENTRY *_glVertexAttrib4fv) (GLuint, const GLfloat *);
+typedef void (APIENTRY *_glVertexAttribPointer) (GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *);
+typedef void (APIENTRY *_glDisableVertexAttribArray) (GLuint);
+typedef void (APIENTRY *_glEnableVertexAttribArray) (GLuint);
+
+typedef void (APIENTRY *_glGetProgramBinaryOES) (GLuint, GLsizei, GLsizei *, GLenum *, void *);
+typedef void (APIENTRY *_glProgramBinaryOES) (GLuint, GLenum, const void *, GLint);
-typedef void (APIENTRY *_glActiveStencilFaceEXT) (GLenum );
typedef void (APIENTRY *_glMultiTexCoord4f) (GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
+typedef void (APIENTRY *_glActiveStencilFaceEXT) (GLenum );
+
+// Needed for GL2 engine:
+typedef void (APIENTRY *_glStencilOpSeparate) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
typedef void (APIENTRY *_glActiveTexture) (GLenum);
+
// EXT_GL_framebuffer_object
-typedef GLboolean (APIENTRY *_glIsRenderbufferEXT) (GLuint renderbuffer);
-typedef void (APIENTRY *_glBindRenderbufferEXT) (GLenum target, GLuint renderbuffer);
-typedef void (APIENTRY *_glDeleteRenderbuffersEXT) (GLsizei n, const GLuint *renderbuffers);
-typedef void (APIENTRY *_glGenRenderbuffersEXT) (GLsizei n, GLuint *renderbuffers);
-typedef void (APIENTRY *_glRenderbufferStorageEXT) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (APIENTRY *_glGetRenderbufferParameterivEXT) (GLenum target, GLenum pname, GLint *params);
-typedef GLboolean (APIENTRY *_glIsFramebufferEXT) (GLuint framebuffer);
-typedef void (APIENTRY *_glBindFramebufferEXT) (GLenum target, GLuint framebuffer);
-typedef void (APIENTRY *_glDeleteFramebuffersEXT) (GLsizei n, const GLuint *framebuffers);
-typedef void (APIENTRY *_glGenFramebuffersEXT) (GLsizei n, GLuint *framebuffers);
-typedef GLenum (APIENTRY *_glCheckFramebufferStatusEXT) (GLenum target);
-typedef void (APIENTRY *_glFramebufferTexture1DEXT) (GLenum target, GLenum attachment, GLenum textarget,
- GLuint texture, GLint level);
-typedef void (APIENTRY *_glFramebufferTexture2DEXT) (GLenum target, GLenum attachment, GLenum textarget,
+typedef GLboolean (APIENTRY *_glIsRenderbuffer) (GLuint renderbuffer);
+typedef void (APIENTRY *_glBindRenderbuffer) (GLenum target, GLuint renderbuffer);
+typedef void (APIENTRY *_glDeleteRenderbuffers) (GLsizei n, const GLuint *renderbuffers);
+typedef void (APIENTRY *_glGenRenderbuffers) (GLsizei n, GLuint *renderbuffers);
+typedef void (APIENTRY *_glRenderbufferStorage) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRY *_glGetRenderbufferParameteriv) (GLenum target, GLenum pname, GLint *params);
+typedef GLboolean (APIENTRY *_glIsFramebuffer) (GLuint framebuffer);
+typedef void (APIENTRY *_glBindFramebuffer) (GLenum target, GLuint framebuffer);
+typedef void (APIENTRY *_glDeleteFramebuffers) (GLsizei n, const GLuint *framebuffers);
+typedef void (APIENTRY *_glGenFramebuffers) (GLsizei n, GLuint *framebuffers);
+typedef GLenum (APIENTRY *_glCheckFramebufferStatus) (GLenum target);
+typedef void (APIENTRY *_glFramebufferTexture2D) (GLenum target, GLenum attachment, GLenum textarget,
GLuint texture, GLint level);
-typedef void (APIENTRY *_glFramebufferTexture3DEXT) (GLenum target, GLenum attachment, GLenum textarget,
- GLuint texture, GLint level, GLint zoffset);
-typedef void (APIENTRY *_glFramebufferRenderbufferEXT) (GLenum target, GLenum attachment, GLenum renderbuffertarget,
+typedef void (APIENTRY *_glFramebufferRenderbuffer) (GLenum target, GLenum attachment, GLenum renderbuffertarget,
GLuint renderbuffer);
-typedef void (APIENTRY *_glGetFramebufferAttachmentParameterivEXT) (GLenum target, GLenum attachment, GLenum pname,
+typedef void (APIENTRY *_glGetFramebufferAttachmentParameteriv) (GLenum target, GLenum attachment, GLenum pname,
GLint *params);
-typedef void (APIENTRY *_glGenerateMipmapEXT) (GLenum target);
+typedef void (APIENTRY *_glGenerateMipmap) (GLenum target);
+
+// EXT_GL_framebuffer_blit
+typedef void (APIENTRY *_glBlitFramebufferEXT) (int srcX0, int srcY0, int srcX1, int srcY1,
+ int dstX0, int dstY0, int dstX1, int dstY1,
+ GLbitfield mask, GLenum filter);
+
+// EXT_GL_framebuffer_multisample
+typedef void (APIENTRY *_glRenderbufferStorageMultisampleEXT) (GLenum target, GLsizei samples,
+ GLenum internalformat, GLsizei width, GLsizei height);
QT_BEGIN_NAMESPACE
struct QGLExtensionFuncs
{
QGLExtensionFuncs() {
+#if !defined(QT_OPENGL_ES_2)
qt_glProgramStringARB = 0;
qt_glBindProgramARB = 0;
qt_glDeleteProgramsARB = 0;
qt_glGenProgramsARB = 0;
qt_glProgramLocalParameter4fvARB = 0;
+ // GLSL
qt_glCreateShader = 0;
qt_glShaderSource = 0;
+ qt_glShaderBinary = 0;
qt_glCompileShader = 0;
qt_glDeleteShader = 0;
+ qt_glIsShader = 0;
qt_glCreateProgram = 0;
qt_glAttachShader = 0;
@@ -164,10 +209,13 @@ struct QGLExtensionFuncs
qt_glLinkProgram = 0;
qt_glUseProgram = 0;
qt_glDeleteProgram = 0;
+ qt_glIsProgram = 0;
qt_glGetShaderInfoLog = 0;
qt_glGetShaderiv = 0;
+ qt_glGetShaderSource = 0;
qt_glGetProgramiv = 0;
+ qt_glGetProgramInfoLog = 0;
qt_glGetUniformLocation = 0;
qt_glUniform4fv = 0;
@@ -175,40 +223,74 @@ struct QGLExtensionFuncs
qt_glUniform2fv = 0;
qt_glUniform1fv = 0;
qt_glUniform1i = 0;
+ qt_glUniform1iv = 0;
+ qt_glUniformMatrix2fv = 0;
+ qt_glUniformMatrix3fv = 0;
+ qt_glUniformMatrix4fv = 0;
+ qt_glUniformMatrix2x3fv = 0;
+ qt_glUniformMatrix2x4fv = 0;
+ qt_glUniformMatrix3x2fv = 0;
+ qt_glUniformMatrix3x4fv = 0;
+ qt_glUniformMatrix4x2fv = 0;
+ qt_glUniformMatrix4x3fv = 0;
+
+ qt_glBindAttribLocation = 0;
+ qt_glGetAttribLocation = 0;
+ qt_glVertexAttrib1fv = 0;
+ qt_glVertexAttrib2fv = 0;
+ qt_glVertexAttrib3fv = 0;
+ qt_glVertexAttrib4fv = 0;
+ qt_glVertexAttribPointer = 0;
+ qt_glDisableVertexAttribArray = 0;
+ qt_glEnableVertexAttribArray = 0;
+
+ // Extras for GL2 engine:
+ qt_glActiveTexture = 0;
+ qt_glStencilOpSeparate = 0;
qt_glActiveStencilFaceEXT = 0;
-
qt_glMultiTexCoord4f = 0;
- qt_glActiveTexture = 0;
+#else
+ qt_glslResolved = false;
+
+ qt_glGetProgramBinaryOES = 0;
+ qt_glProgramBinaryOES = 0;
+#endif
+ // FBOs
#if !defined(QT_OPENGL_ES_2)
- qt_glIsRenderbufferEXT = 0;
- qt_glBindRenderbufferEXT = 0;
- qt_glDeleteRenderbuffersEXT = 0;
- qt_glGenRenderbuffersEXT = 0;
- qt_glRenderbufferStorageEXT = 0;
- qt_glGetRenderbufferParameterivEXT = 0;
- qt_glIsFramebufferEXT = 0;
- qt_glBindFramebufferEXT = 0;
- qt_glDeleteFramebuffersEXT = 0;
- qt_glGenFramebuffersEXT = 0;
- qt_glCheckFramebufferStatusEXT = 0;
- qt_glFramebufferTexture1DEXT = 0;
- qt_glFramebufferTexture2DEXT = 0;
- qt_glFramebufferTexture3DEXT = 0;
- qt_glFramebufferRenderbufferEXT = 0;
- qt_glGetFramebufferAttachmentParameterivEXT = 0;
- qt_glGenerateMipmapEXT = 0;
-#endif
-
- qt_glBindBufferARB = 0;
- qt_glDeleteBuffersARB = 0;
- qt_glGenBuffersARB = 0;
- qt_glBufferDataARB = 0;
+ qt_glIsRenderbuffer = 0;
+ qt_glBindRenderbuffer = 0;
+ qt_glDeleteRenderbuffers = 0;
+ qt_glGenRenderbuffers = 0;
+ qt_glRenderbufferStorage = 0;
+ qt_glGetRenderbufferParameteriv = 0;
+ qt_glIsFramebuffer = 0;
+ qt_glBindFramebuffer = 0;
+ qt_glDeleteFramebuffers = 0;
+ qt_glGenFramebuffers = 0;
+ qt_glCheckFramebufferStatus = 0;
+ qt_glFramebufferTexture2D = 0;
+ qt_glFramebufferRenderbuffer = 0;
+ qt_glGetFramebufferAttachmentParameteriv = 0;
+ qt_glGenerateMipmap = 0;
+#endif
+ qt_glBlitFramebufferEXT = 0;
+ qt_glRenderbufferStorageMultisampleEXT = 0;
+
+ // Buffer objects:
+#if !defined(QT_OPENGL_ES_2)
+ qt_glBindBuffer = 0;
+ qt_glDeleteBuffers = 0;
+ qt_glGenBuffers = 0;
+ qt_glBufferData = 0;
+#endif
qt_glMapBufferARB = 0;
qt_glUnmapBufferARB = 0;
}
+
+#if !defined(QT_OPENGL_ES_2)
_glProgramStringARB qt_glProgramStringARB;
_glBindProgramARB qt_glBindProgramARB;
_glDeleteProgramsARB qt_glDeleteProgramsARB;
@@ -218,8 +300,10 @@ struct QGLExtensionFuncs
// GLSL definitions
_glCreateShader qt_glCreateShader;
_glShaderSource qt_glShaderSource;
+ _glShaderBinary qt_glShaderBinary;
_glCompileShader qt_glCompileShader;
_glDeleteShader qt_glDeleteShader;
+ _glIsShader qt_glIsShader;
_glCreateProgram qt_glCreateProgram;
_glAttachShader qt_glAttachShader;
@@ -227,10 +311,13 @@ struct QGLExtensionFuncs
_glLinkProgram qt_glLinkProgram;
_glUseProgram qt_glUseProgram;
_glDeleteProgram qt_glDeleteProgram;
+ _glIsProgram qt_glIsProgram;
_glGetShaderInfoLog qt_glGetShaderInfoLog;
_glGetShaderiv qt_glGetShaderiv;
+ _glGetShaderSource qt_glGetShaderSource;
_glGetProgramiv qt_glGetProgramiv;
+ _glGetProgramInfoLog qt_glGetProgramInfoLog;
_glGetUniformLocation qt_glGetUniformLocation;
_glUniform4fv qt_glUniform4fv;
@@ -238,38 +325,74 @@ struct QGLExtensionFuncs
_glUniform2fv qt_glUniform2fv;
_glUniform1fv qt_glUniform1fv;
_glUniform1i qt_glUniform1i;
+ _glUniform1iv qt_glUniform1iv;
+ _glUniformMatrix2fv qt_glUniformMatrix2fv;
+ _glUniformMatrix3fv qt_glUniformMatrix3fv;
+ _glUniformMatrix4fv qt_glUniformMatrix4fv;
+ _glUniformMatrix2x3fv qt_glUniformMatrix2x3fv;
+ _glUniformMatrix2x4fv qt_glUniformMatrix2x4fv;
+ _glUniformMatrix3x2fv qt_glUniformMatrix3x2fv;
+ _glUniformMatrix3x4fv qt_glUniformMatrix3x4fv;
+ _glUniformMatrix4x2fv qt_glUniformMatrix4x2fv;
+ _glUniformMatrix4x3fv qt_glUniformMatrix4x3fv;
+
+ _glBindAttribLocation qt_glBindAttribLocation;
+ _glGetAttribLocation qt_glGetAttribLocation;
+ _glVertexAttrib1fv qt_glVertexAttrib1fv;
+ _glVertexAttrib2fv qt_glVertexAttrib2fv;
+ _glVertexAttrib3fv qt_glVertexAttrib3fv;
+ _glVertexAttrib4fv qt_glVertexAttrib4fv;
+ _glVertexAttribPointer qt_glVertexAttribPointer;
+ _glDisableVertexAttribArray qt_glDisableVertexAttribArray;
+ _glEnableVertexAttribArray qt_glEnableVertexAttribArray;
- _glActiveStencilFaceEXT qt_glActiveStencilFaceEXT;
+#else
+ bool qt_glslResolved;
+
+ _glGetProgramBinaryOES qt_glGetProgramBinaryOES;
+ _glProgramBinaryOES qt_glProgramBinaryOES;
+#endif
+ _glActiveStencilFaceEXT qt_glActiveStencilFaceEXT;
_glMultiTexCoord4f qt_glMultiTexCoord4f;
+
+#if !defined(QT_OPENGL_ES_2)
+ // Extras needed for GL2 engine:
_glActiveTexture qt_glActiveTexture;
+ _glStencilOpSeparate qt_glStencilOpSeparate;
+#endif
+ // FBOs
#if !defined(QT_OPENGL_ES_2)
- _glIsRenderbufferEXT qt_glIsRenderbufferEXT;
- _glBindRenderbufferEXT qt_glBindRenderbufferEXT;
- _glDeleteRenderbuffersEXT qt_glDeleteRenderbuffersEXT;
- _glGenRenderbuffersEXT qt_glGenRenderbuffersEXT;
- _glRenderbufferStorageEXT qt_glRenderbufferStorageEXT;
- _glGetRenderbufferParameterivEXT qt_glGetRenderbufferParameterivEXT;
- _glIsFramebufferEXT qt_glIsFramebufferEXT;
- _glBindFramebufferEXT qt_glBindFramebufferEXT;
- _glDeleteFramebuffersEXT qt_glDeleteFramebuffersEXT;
- _glGenFramebuffersEXT qt_glGenFramebuffersEXT;
- _glCheckFramebufferStatusEXT qt_glCheckFramebufferStatusEXT;
- _glFramebufferTexture1DEXT qt_glFramebufferTexture1DEXT;
- _glFramebufferTexture2DEXT qt_glFramebufferTexture2DEXT;
- _glFramebufferTexture3DEXT qt_glFramebufferTexture3DEXT;
- _glFramebufferRenderbufferEXT qt_glFramebufferRenderbufferEXT;
- _glGetFramebufferAttachmentParameterivEXT qt_glGetFramebufferAttachmentParameterivEXT;
- _glGenerateMipmapEXT qt_glGenerateMipmapEXT;
-#endif
-
- _glBindBufferARB qt_glBindBufferARB;
- _glDeleteBuffersARB qt_glDeleteBuffersARB;
- _glGenBuffersARB qt_glGenBuffersARB;
- _glBufferDataARB qt_glBufferDataARB;
+ _glIsRenderbuffer qt_glIsRenderbuffer;
+ _glBindRenderbuffer qt_glBindRenderbuffer;
+ _glDeleteRenderbuffers qt_glDeleteRenderbuffers;
+ _glGenRenderbuffers qt_glGenRenderbuffers;
+ _glRenderbufferStorage qt_glRenderbufferStorage;
+ _glGetRenderbufferParameteriv qt_glGetRenderbufferParameteriv;
+ _glIsFramebuffer qt_glIsFramebuffer;
+ _glBindFramebuffer qt_glBindFramebuffer;
+ _glDeleteFramebuffers qt_glDeleteFramebuffers;
+ _glGenFramebuffers qt_glGenFramebuffers;
+ _glCheckFramebufferStatus qt_glCheckFramebufferStatus;
+ _glFramebufferTexture2D qt_glFramebufferTexture2D;
+ _glFramebufferRenderbuffer qt_glFramebufferRenderbuffer;
+ _glGetFramebufferAttachmentParameteriv qt_glGetFramebufferAttachmentParameteriv;
+ _glGenerateMipmap qt_glGenerateMipmap;
+#endif
+ _glBlitFramebufferEXT qt_glBlitFramebufferEXT;
+ _glRenderbufferStorageMultisampleEXT qt_glRenderbufferStorageMultisampleEXT;
+
+ // Buffer objects
+#if !defined(QT_OPENGL_ES_2)
+ _glBindBuffer qt_glBindBuffer;
+ _glDeleteBuffers qt_glDeleteBuffers;
+ _glGenBuffers qt_glGenBuffers;
+ _glBufferData qt_glBufferData;
+#endif
_glMapBufferARB qt_glMapBufferARB;
_glUnmapBufferARB qt_glUnmapBufferARB;
+
};
@@ -397,6 +520,28 @@ struct QGLExtensionFuncs
#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
#endif
+// GL_EXT_framebuffer_blit
+#ifndef GL_READ_FRAMEBUFFER_EXT
+#define GL_READ_FRAMEBUFFER_EXT 0x8CA8
+#endif
+
+// GL_EXT_framebuffer_multisample
+#ifndef GL_RENDERBUFFER_SAMPLES_EXT
+#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
+#endif
+
+#ifndef GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
+#endif
+
+#ifndef GL_MAX_SAMPLES_EXT
+#define GL_MAX_SAMPLES_EXT 0x8D5
+#endif
+
+#ifndef GL_DRAW_FRAMEBUFFER_EXT
+#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9
+#endif
+
#ifndef GL_EXT_packed_depth_stencil
#define GL_DEPTH_STENCIL_EXT 0x84F9
#define GL_UNSIGNED_INT_24_8_EXT 0x84FA
@@ -416,6 +561,42 @@ struct QGLExtensionFuncs
#define GL_UNPACK_IMAGE_HEIGHT 0x806E
#endif
+#ifndef GL_VERSION_1_4
+#define GL_INCR_WRAP 0x8507
+#define GL_DECR_WRAP 0x8508
+#endif
+
+#ifndef GL_VERSION_2_0
+#define GL_FRAGMENT_SHADER 0x8B30
+#define GL_VERTEX_SHADER 0x8B31
+#define GL_FLOAT_VEC2 0x8B50
+#define GL_FLOAT_VEC3 0x8B51
+#define GL_FLOAT_VEC4 0x8B52
+#define GL_INT_VEC2 0x8B53
+#define GL_INT_VEC3 0x8B54
+#define GL_INT_VEC4 0x8B55
+#define GL_BOOL 0x8B56
+#define GL_BOOL_VEC2 0x8B57
+#define GL_BOOL_VEC3 0x8B58
+#define GL_BOOL_VEC4 0x8B59
+#define GL_FLOAT_MAT2 0x8B5A
+#define GL_FLOAT_MAT3 0x8B5B
+#define GL_FLOAT_MAT4 0x8B5C
+#define GL_SAMPLER_1D 0x8B5D
+#define GL_SAMPLER_2D 0x8B5E
+#define GL_SAMPLER_3D 0x8B5F
+#define GL_SAMPLER_CUBE 0x8B60
+#define GL_COMPILE_STATUS 0x8B81
+#define GL_LINK_STATUS 0x8B82
+#define GL_INFO_LOG_LENGTH 0x8B84
+#define GL_ACTIVE_UNIFORMS 0x8B86
+#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
+#define GL_ACTIVE_ATTRIBUTES 0x8B89
+#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
+#endif
+
+
+#if !defined(QT_OPENGL_ES_2)
#define glProgramStringARB QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glProgramStringARB
#define glBindProgramARB QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glBindProgramARB
#define glDeleteProgramsARB QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glDeleteProgramsARB
@@ -426,63 +607,52 @@ struct QGLExtensionFuncs
#define glMultiTexCoord4f QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glMultiTexCoord4f
-#if !defined(QT_OPENGL_ES_2)
#define glActiveTexture QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glActiveTexture
-#endif
-
-#if !defined(QT_OPENGL_ES_2)
-
-#define glIsRenderbufferEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glIsRenderbufferEXT
-#define glBindRenderbufferEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glBindRenderbufferEXT
-#define glDeleteRenderbuffersEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glDeleteRenderbuffersEXT
-#define glGenRenderbuffersEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGenRenderbuffersEXT
-#define glRenderbufferStorageEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glRenderbufferStorageEXT
-#define glGetRenderbufferParameterivEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGetRenderbufferParameterivEXT
-#define glIsFramebufferEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glIsFramebufferEXT
-#define glBindFramebufferEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glBindFramebufferEXT
-#define glDeleteFramebuffersEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glDeleteFramebuffersEXT
-#define glGenFramebuffersEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGenFramebuffersEXT
-#define glCheckFramebufferStatusEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glCheckFramebufferStatusEXT
-#define glFramebufferTexture1DEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glFramebufferTexture1DEXT
-#define glFramebufferTexture2DEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glFramebufferTexture2DEXT
-#define glFramebufferTexture3DEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glFramebufferTexture3DEXT
-#define glFramebufferRenderbufferEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glFramebufferRenderbufferEXT
-#define glGetFramebufferAttachmentParameterivEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGetFramebufferAttachmentParameterivEXT
-#define glGenerateMipmapEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGenerateMipmapEXT
-
-#else // QT_OPENGL_ES_2
+#endif // !defined(QT_OPENGL_ES_2)
-#define glIsRenderbufferEXT glIsRenderbuffer
-#define glBindRenderbufferEXT glBindRenderbuffer
-#define glDeleteRenderbuffersEXT glDeleteRenderbuffers
-#define glGenRenderbuffersEXT glGenRenderbuffers
-#define glRenderbufferStorageEXT glRenderbufferStorage
-#define glGetRenderbufferParameterivEXT glGetRenderbufferParameteriv
-#define glIsFramebufferEXT glIsFramebuffer
-#define glBindFramebufferEXT glBindFramebuffer
-#define glDeleteFramebuffersEXT glDeleteFramebuffers
-#define glGenFramebuffersEXT glGenFramebuffers
-#define glCheckFramebufferStatusEXT glCheckFramebufferStatus
-#define glFramebufferTexture1DEXT glFramebufferTexture1D
-#define glFramebufferTexture2DEXT glFramebufferTexture2D
-#define glFramebufferTexture3DEXT glFramebufferTexture3D
-#define glFramebufferRenderbufferEXT glFramebufferRenderbuffer
-#define glGetFramebufferAttachmentParameterivEXT glGetFramebufferAttachmentParameteriv
-#define glGenerateMipmapEXT glGenerateMipmap
+// FBOs
+#if !defined(QT_OPENGL_ES_2)
+#define glIsRenderbuffer QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glIsRenderbuffer
+#define glBindRenderbuffer QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glBindRenderbuffer
+#define glDeleteRenderbuffers QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glDeleteRenderbuffers
+#define glGenRenderbuffers QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGenRenderbuffers
+#define glRenderbufferStorage QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glRenderbufferStorage
+#define glGetRenderbufferParameteriv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGetRenderbufferParameteriv
+#define glIsFramebuffer QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glIsFramebuffer
+#define glBindFramebuffer QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glBindFramebuffer
+#define glDeleteFramebuffers QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glDeleteFramebuffers
+#define glGenFramebuffers QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGenFramebuffers
+#define glCheckFramebufferStatus QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glCheckFramebufferStatus
+#define glFramebufferTexture2D QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glFramebufferTexture2D
+#define glFramebufferRenderbuffer QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glFramebufferRenderbuffer
+#define glGetFramebufferAttachmentParameteriv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGetFramebufferAttachmentParameteriv
+#define glGenerateMipmap QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGenerateMipmap
#endif // QT_OPENGL_ES_2
+#define glBlitFramebufferEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glBlitFramebufferEXT
+#define glRenderbufferStorageMultisampleEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glRenderbufferStorageMultisampleEXT
+
-#define glBindBufferARB QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glBindBufferARB
-#define glDeleteBuffersARB QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glDeleteBuffersARB
-#define glGenBuffersARB QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGenBuffersARB
-#define glBufferDataARB QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glBufferDataARB
+// Buffer objects
+#if !defined(QT_OPENGL_ES_2)
+#define glBindBuffer QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glBindBuffer
+#define glDeleteBuffers QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glDeleteBuffers
+#define glGenBuffers QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGenBuffers
+#define glBufferData QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glBufferData
+#endif
#define glMapBufferARB QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glMapBufferARB
#define glUnmapBufferARB QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUnmapBufferARB
+
+// GLSL
+#if !defined(QT_OPENGL_ES_2)
+
#define glCreateShader QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glCreateShader
#define glShaderSource QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glShaderSource
+#define glShaderBinary QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glShaderBinary
#define glCompileShader QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glCompileShader
#define glDeleteShader QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glDeleteShader
+#define glIsShader QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glIsShader
#define glCreateProgram QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glCreateProgram
#define glAttachShader QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glAttachShader
@@ -490,10 +660,13 @@ struct QGLExtensionFuncs
#define glLinkProgram QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glLinkProgram
#define glUseProgram QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUseProgram
#define glDeleteProgram QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glDeleteProgram
+#define glIsProgram QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glIsProgram
#define glGetShaderInfoLog QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGetShaderInfoLog
#define glGetShaderiv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGetShaderiv
+#define glGetShaderSource QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGetShaderSource
#define glGetProgramiv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGetProgramiv
+#define glGetProgramInfoLog QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGetProgramInfoLog
#define glGetUniformLocation QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGetUniformLocation
#define glUniform4fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniform4fv
@@ -501,11 +674,48 @@ struct QGLExtensionFuncs
#define glUniform2fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniform2fv
#define glUniform1fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniform1fv
#define glUniform1i QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniform1i
+#define glUniform1iv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniform1iv
+#define glUniformMatrix2fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniformMatrix2fv
+#define glUniformMatrix3fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniformMatrix3fv
+#define glUniformMatrix4fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniformMatrix4fv
+#define glUniformMatrix2x3fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniformMatrix2x3fv
+#define glUniformMatrix2x4fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniformMatrix2x4fv
+#define glUniformMatrix3x2fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniformMatrix3x2fv
+#define glUniformMatrix3x4fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniformMatrix3x4fv
+#define glUniformMatrix4x2fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniformMatrix4x2fv
+#define glUniformMatrix4x3fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUniformMatrix4x3fv
+
+#define glBindAttribLocation QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glBindAttribLocation
+#define glGetAttribLocation QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGetAttribLocation
+#define glVertexAttrib1fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glVertexAttrib1fv
+#define glVertexAttrib2fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glVertexAttrib2fv
+#define glVertexAttrib3fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glVertexAttrib3fv
+#define glVertexAttrib4fv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glVertexAttrib4fv
+#define glVertexAttribPointer QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glVertexAttribPointer
+#define glDisableVertexAttribArray QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glDisableVertexAttribArray
+#define glEnableVertexAttribArray QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glEnableVertexAttribArray
+
+#else // QT_OPENGL_ES_2
+
+#define glGetProgramBinaryOES QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGetProgramBinaryOES
+#define glProgramBinaryOES QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glProgramBinaryOES
+
+#endif // QT_OPENGL_ES_2
+
+
+#if !defined(QT_OPENGL_ES_2)
+#define glStencilOpSeparate QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glStencilOpSeparate
+#endif
+
+#if defined(QT_OPENGL_ES_2)
+#define glClearDepth glClearDepthf
+#endif
extern bool qt_resolve_framebufferobject_extensions(QGLContext *ctx);
bool qt_resolve_buffer_extensions(QGLContext *ctx);
bool qt_resolve_version_1_3_functions(QGLContext *ctx);
+bool qt_resolve_version_2_0_functions(QGLContext *ctx);
bool qt_resolve_stencil_face_extension(QGLContext *ctx);
bool qt_resolve_frag_program_extensions(QGLContext *ctx);