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authorTom Cooksey <thomas.cooksey@nokia.com>2009-05-05 19:29:40 (GMT)
committerTom Cooksey <thomas.cooksey@nokia.com>2009-05-06 10:12:57 (GMT)
commit7d6281973f8b0a5b53e63952f0d03624e6020454 (patch)
tree17637db5d4ccc46732fef2fab7bc153198be3cc3 /src/opengl/qglextensions_p.h
parent8baf1a4dfb2b1a1bb7ecb5ada93ed9972f0e7762 (diff)
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Big GL Extension Cleanup
Clean up the extension naming and make things build on OpenGL ES 2.0 again. All the extensions which made it into OpenGL 2.0 spec have have the EXT postfix removed. This also eliminates defines on ES 2.0 as the code now refers to the in-spec names. Reviewed-by: sroedal
Diffstat (limited to 'src/opengl/qglextensions_p.h')
-rw-r--r--src/opengl/qglextensions_p.h272
1 files changed, 117 insertions, 155 deletions
diff --git a/src/opengl/qglextensions_p.h b/src/opengl/qglextensions_p.h
index 793400a..46047ef 100644
--- a/src/opengl/qglextensions_p.h
+++ b/src/opengl/qglextensions_p.h
@@ -79,10 +79,10 @@ typedef char GLchar;
#endif
// ARB_pixel_buffer_object
-typedef void (APIENTRY *_glBindBufferARB) (GLenum, GLuint);
-typedef void (APIENTRY *_glDeleteBuffersARB) (GLsizei, const GLuint *);
-typedef void (APIENTRY *_glGenBuffersARB) (GLsizei, GLuint *);
-typedef void (APIENTRY *_glBufferDataARB) (GLenum, GLsizeiptrARB, const GLvoid *, GLenum);
+typedef void (APIENTRY *_glBindBuffer) (GLenum, GLuint);
+typedef void (APIENTRY *_glDeleteBuffers) (GLsizei, const GLuint *);
+typedef void (APIENTRY *_glGenBuffers) (GLsizei, GLuint *);
+typedef void (APIENTRY *_glBufferData) (GLenum, GLsizeiptrARB, const GLvoid *, GLenum);
typedef GLvoid* (APIENTRY *_glMapBufferARB) (GLenum, GLenum);
typedef GLboolean (APIENTRY *_glUnmapBufferARB) (GLenum);
@@ -145,50 +145,34 @@ typedef void (APIENTRY *_glEnableVertexAttribArray) (GLuint);
typedef void (APIENTRY *_glGetProgramBinaryOES) (GLuint, GLsizei, GLsizei *, GLenum *, void *);
typedef void (APIENTRY *_glProgramBinaryOES) (GLuint, GLenum, const void *, GLint);
-typedef void (APIENTRY *_glActiveStencilFaceEXT) (GLenum );
typedef void (APIENTRY *_glMultiTexCoord4f) (GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
-typedef void (APIENTRY *_glActiveTexture) (GLenum);
+typedef void (APIENTRY *_glActiveStencilFaceEXT) (GLenum );
-typedef void (APIENTRY *_glGetActiveAttrib) (GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
-typedef GLint (APIENTRY *_glGetAttribLocation) (GLuint program, const GLchar* name);
-typedef void (APIENTRY *_glGetActiveUniform) (GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
-typedef void (APIENTRY *_glGetProgramInfoLog) (GLuint program, GLsizei bufSize, GLsizei* length, GLchar* infoLog);
-typedef void (APIENTRY *_glUniform1f) (GLint location, GLfloat v0);
-typedef void (APIENTRY *_glUniform2f) (GLint location, GLfloat v0, GLfloat v1);
-typedef void (APIENTRY *_glUniform4f) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-typedef void (APIENTRY *_glUniformMatrix2fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
-typedef void (APIENTRY *_glUniformMatrix3fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
-typedef void (APIENTRY *_glUniformMatrix4fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
-typedef void (APIENTRY *_glEnableVertexAttribArray) (GLuint);
-typedef void (APIENTRY *_glDisableVertexAttribArray) (GLuint);
-typedef void (APIENTRY *_glVertexAttribPointer) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* pointer);
+// Needed for GL2 engine:
typedef void (APIENTRY *_glStencilOpSeparate) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
+typedef void (APIENTRY *_glActiveTexture) (GLenum);
// EXT_GL_framebuffer_object
-typedef GLboolean (APIENTRY *_glIsRenderbufferEXT) (GLuint renderbuffer);
-typedef void (APIENTRY *_glBindRenderbufferEXT) (GLenum target, GLuint renderbuffer);
-typedef void (APIENTRY *_glDeleteRenderbuffersEXT) (GLsizei n, const GLuint *renderbuffers);
-typedef void (APIENTRY *_glGenRenderbuffersEXT) (GLsizei n, GLuint *renderbuffers);
-typedef void (APIENTRY *_glRenderbufferStorageEXT) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (APIENTRY *_glGetRenderbufferParameterivEXT) (GLenum target, GLenum pname, GLint *params);
-typedef GLboolean (APIENTRY *_glIsFramebufferEXT) (GLuint framebuffer);
-typedef void (APIENTRY *_glBindFramebufferEXT) (GLenum target, GLuint framebuffer);
-typedef void (APIENTRY *_glDeleteFramebuffersEXT) (GLsizei n, const GLuint *framebuffers);
-typedef void (APIENTRY *_glGenFramebuffersEXT) (GLsizei n, GLuint *framebuffers);
-typedef GLenum (APIENTRY *_glCheckFramebufferStatusEXT) (GLenum target);
-typedef void (APIENTRY *_glFramebufferTexture1DEXT) (GLenum target, GLenum attachment, GLenum textarget,
+typedef GLboolean (APIENTRY *_glIsRenderbuffer) (GLuint renderbuffer);
+typedef void (APIENTRY *_glBindRenderbuffer) (GLenum target, GLuint renderbuffer);
+typedef void (APIENTRY *_glDeleteRenderbuffers) (GLsizei n, const GLuint *renderbuffers);
+typedef void (APIENTRY *_glGenRenderbuffers) (GLsizei n, GLuint *renderbuffers);
+typedef void (APIENTRY *_glRenderbufferStorage) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRY *_glGetRenderbufferParameteriv) (GLenum target, GLenum pname, GLint *params);
+typedef GLboolean (APIENTRY *_glIsFramebuffer) (GLuint framebuffer);
+typedef void (APIENTRY *_glBindFramebuffer) (GLenum target, GLuint framebuffer);
+typedef void (APIENTRY *_glDeleteFramebuffers) (GLsizei n, const GLuint *framebuffers);
+typedef void (APIENTRY *_glGenFramebuffers) (GLsizei n, GLuint *framebuffers);
+typedef GLenum (APIENTRY *_glCheckFramebufferStatus) (GLenum target);
+typedef void (APIENTRY *_glFramebufferTexture2D) (GLenum target, GLenum attachment, GLenum textarget,
GLuint texture, GLint level);
-typedef void (APIENTRY *_glFramebufferTexture2DEXT) (GLenum target, GLenum attachment, GLenum textarget,
- GLuint texture, GLint level);
-typedef void (APIENTRY *_glFramebufferTexture3DEXT) (GLenum target, GLenum attachment, GLenum textarget,
- GLuint texture, GLint level, GLint zoffset);
-typedef void (APIENTRY *_glFramebufferRenderbufferEXT) (GLenum target, GLenum attachment, GLenum renderbuffertarget,
+typedef void (APIENTRY *_glFramebufferRenderbuffer) (GLenum target, GLenum attachment, GLenum renderbuffertarget,
GLuint renderbuffer);
-typedef void (APIENTRY *_glGetFramebufferAttachmentParameterivEXT) (GLenum target, GLenum attachment, GLenum pname,
+typedef void (APIENTRY *_glGetFramebufferAttachmentParameteriv) (GLenum target, GLenum attachment, GLenum pname,
GLint *params);
-typedef void (APIENTRY *_glGenerateMipmapEXT) (GLenum target);
+typedef void (APIENTRY *_glGenerateMipmap) (GLenum target);
// EXT_GL_framebuffer_blit
typedef void (APIENTRY *_glBlitFramebufferEXT) (int srcX0, int srcY0, int srcX1, int srcY1,
@@ -204,13 +188,14 @@ QT_BEGIN_NAMESPACE
struct QGLExtensionFuncs
{
QGLExtensionFuncs() {
+#if !defined(QT_OPENGL_ES_2)
qt_glProgramStringARB = 0;
qt_glBindProgramARB = 0;
qt_glDeleteProgramsARB = 0;
qt_glGenProgramsARB = 0;
qt_glProgramLocalParameter4fvARB = 0;
-#if !defined(QT_OPENGL_ES_2)
+ // GLSL
qt_glCreateShader = 0;
qt_glShaderSource = 0;
qt_glShaderBinary = 0;
@@ -258,6 +243,13 @@ struct QGLExtensionFuncs
qt_glVertexAttribPointer = 0;
qt_glDisableVertexAttribArray = 0;
qt_glEnableVertexAttribArray = 0;
+
+ // Extras for GL2 engine:
+ qt_glActiveTexture = 0;
+ qt_glStencilOpSeparate = 0;
+
+ qt_glActiveStencilFaceEXT = 0;
+ qt_glMultiTexCoord4f = 0;
#else
qt_glslResolved = false;
@@ -265,63 +257,46 @@ struct QGLExtensionFuncs
qt_glProgramBinaryOES = 0;
#endif
- qt_glActiveStencilFaceEXT = 0;
-
- qt_glMultiTexCoord4f = 0;
- qt_glActiveTexture = 0;
-
+ // FBOs
#if !defined(QT_OPENGL_ES_2)
- qt_glIsRenderbufferEXT = 0;
- qt_glBindRenderbufferEXT = 0;
- qt_glDeleteRenderbuffersEXT = 0;
- qt_glGenRenderbuffersEXT = 0;
- qt_glRenderbufferStorageEXT = 0;
- qt_glGetRenderbufferParameterivEXT = 0;
- qt_glIsFramebufferEXT = 0;
- qt_glBindFramebufferEXT = 0;
- qt_glDeleteFramebuffersEXT = 0;
- qt_glGenFramebuffersEXT = 0;
- qt_glCheckFramebufferStatusEXT = 0;
- qt_glFramebufferTexture1DEXT = 0;
- qt_glFramebufferTexture2DEXT = 0;
- qt_glFramebufferTexture3DEXT = 0;
- qt_glFramebufferRenderbufferEXT = 0;
- qt_glGetFramebufferAttachmentParameterivEXT = 0;
- qt_glGenerateMipmapEXT = 0;
+ qt_glIsRenderbuffer = 0;
+ qt_glBindRenderbuffer = 0;
+ qt_glDeleteRenderbuffers = 0;
+ qt_glGenRenderbuffers = 0;
+ qt_glRenderbufferStorage = 0;
+ qt_glGetRenderbufferParameteriv = 0;
+ qt_glIsFramebuffer = 0;
+ qt_glBindFramebuffer = 0;
+ qt_glDeleteFramebuffers = 0;
+ qt_glGenFramebuffers = 0;
+ qt_glCheckFramebufferStatus = 0;
+ qt_glFramebufferTexture2D = 0;
+ qt_glFramebufferRenderbuffer = 0;
+ qt_glGetFramebufferAttachmentParameteriv = 0;
+ qt_glGenerateMipmap = 0;
#endif
qt_glBlitFramebufferEXT = 0;
qt_glRenderbufferStorageMultisampleEXT = 0;
- qt_glBindBufferARB = 0;
- qt_glDeleteBuffersARB = 0;
- qt_glGenBuffersARB = 0;
- qt_glBufferDataARB = 0;
+ // Buffer objects:
+#if !defined(QT_OPENGL_ES_2)
+ qt_glBindBuffer = 0;
+ qt_glDeleteBuffers = 0;
+ qt_glGenBuffers = 0;
+ qt_glBufferData = 0;
+#endif
qt_glMapBufferARB = 0;
qt_glUnmapBufferARB = 0;
-
- qt_glGetActiveAttrib = 0;
- qt_glGetAttribLocation = 0;
- qt_glGetActiveUniform = 0;
- qt_glGetProgramInfoLog = 0;
- qt_glUniform1f = 0;
- qt_glUniform2f = 0;
- qt_glUniform4f = 0;
- qt_glUniformMatrix2fv = 0;
- qt_glUniformMatrix3fv = 0;
- qt_glUniformMatrix4fv = 0;
- qt_glEnableVertexAttribArray = 0;
- qt_glDisableVertexAttribArray = 0;
- qt_glVertexAttribPointer = 0;
- qt_glStencilOpSeparate = 0;
}
+
+#if !defined(QT_OPENGL_ES_2)
_glProgramStringARB qt_glProgramStringARB;
_glBindProgramARB qt_glBindProgramARB;
_glDeleteProgramsARB qt_glDeleteProgramsARB;
_glGenProgramsARB qt_glGenProgramsARB;
_glProgramLocalParameter4fvARB qt_glProgramLocalParameter4fvARB;
-#if !defined(QT_OPENGL_ES_2)
// GLSL definitions
_glCreateShader qt_glCreateShader;
_glShaderSource qt_glShaderSource;
@@ -370,6 +345,7 @@ struct QGLExtensionFuncs
_glVertexAttribPointer qt_glVertexAttribPointer;
_glDisableVertexAttribArray qt_glDisableVertexAttribArray;
_glEnableVertexAttribArray qt_glEnableVertexAttribArray;
+
#else
bool qt_glslResolved;
@@ -378,45 +354,45 @@ struct QGLExtensionFuncs
#endif
_glActiveStencilFaceEXT qt_glActiveStencilFaceEXT;
-
_glMultiTexCoord4f qt_glMultiTexCoord4f;
+
+#if !defined(QT_OPENGL_ES_2)
+ // Extras needed for GL2 engine:
_glActiveTexture qt_glActiveTexture;
+ _glStencilOpSeparate qt_glStencilOpSeparate;
+#endif
+ // FBOs
#if !defined(QT_OPENGL_ES_2)
- _glIsRenderbufferEXT qt_glIsRenderbufferEXT;
- _glBindRenderbufferEXT qt_glBindRenderbufferEXT;
- _glDeleteRenderbuffersEXT qt_glDeleteRenderbuffersEXT;
- _glGenRenderbuffersEXT qt_glGenRenderbuffersEXT;
- _glRenderbufferStorageEXT qt_glRenderbufferStorageEXT;
- _glGetRenderbufferParameterivEXT qt_glGetRenderbufferParameterivEXT;
- _glIsFramebufferEXT qt_glIsFramebufferEXT;
- _glBindFramebufferEXT qt_glBindFramebufferEXT;
- _glDeleteFramebuffersEXT qt_glDeleteFramebuffersEXT;
- _glGenFramebuffersEXT qt_glGenFramebuffersEXT;
- _glCheckFramebufferStatusEXT qt_glCheckFramebufferStatusEXT;
- _glFramebufferTexture1DEXT qt_glFramebufferTexture1DEXT;
- _glFramebufferTexture2DEXT qt_glFramebufferTexture2DEXT;
- _glFramebufferTexture3DEXT qt_glFramebufferTexture3DEXT;
- _glFramebufferRenderbufferEXT qt_glFramebufferRenderbufferEXT;
- _glGetFramebufferAttachmentParameterivEXT qt_glGetFramebufferAttachmentParameterivEXT;
- _glGenerateMipmapEXT qt_glGenerateMipmapEXT;
+ _glIsRenderbuffer qt_glIsRenderbuffer;
+ _glBindRenderbuffer qt_glBindRenderbuffer;
+ _glDeleteRenderbuffers qt_glDeleteRenderbuffers;
+ _glGenRenderbuffers qt_glGenRenderbuffers;
+ _glRenderbufferStorage qt_glRenderbufferStorage;
+ _glGetRenderbufferParameteriv qt_glGetRenderbufferParameteriv;
+ _glIsFramebuffer qt_glIsFramebuffer;
+ _glBindFramebuffer qt_glBindFramebuffer;
+ _glDeleteFramebuffers qt_glDeleteFramebuffers;
+ _glGenFramebuffers qt_glGenFramebuffers;
+ _glCheckFramebufferStatus qt_glCheckFramebufferStatus;
+ _glFramebufferTexture2D qt_glFramebufferTexture2D;
+ _glFramebufferRenderbuffer qt_glFramebufferRenderbuffer;
+ _glGetFramebufferAttachmentParameteriv qt_glGetFramebufferAttachmentParameteriv;
+ _glGenerateMipmap qt_glGenerateMipmap;
#endif
_glBlitFramebufferEXT qt_glBlitFramebufferEXT;
_glRenderbufferStorageMultisampleEXT qt_glRenderbufferStorageMultisampleEXT;
- _glBindBufferARB qt_glBindBufferARB;
- _glDeleteBuffersARB qt_glDeleteBuffersARB;
- _glGenBuffersARB qt_glGenBuffersARB;
- _glBufferDataARB qt_glBufferDataARB;
+ // Buffer objects
+#if !defined(QT_OPENGL_ES_2)
+ _glBindBuffer qt_glBindBuffer;
+ _glDeleteBuffers qt_glDeleteBuffers;
+ _glGenBuffers qt_glGenBuffers;
+ _glBufferData qt_glBufferData;
+#endif
_glMapBufferARB qt_glMapBufferARB;
_glUnmapBufferARB qt_glUnmapBufferARB;
- _glGetActiveAttrib qt_glGetActiveAttrib;
- _glGetActiveUniform qt_glGetActiveUniform;
- _glUniform1f qt_glUniform1f;
- _glUniform2f qt_glUniform2f;
- _glUniform4f qt_glUniform4f;
- _glStencilOpSeparate qt_glStencilOpSeparate;
};
@@ -619,6 +595,8 @@ struct QGLExtensionFuncs
#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
#endif
+
+#if !defined(QT_OPENGL_ES_2)
#define glProgramStringARB QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glProgramStringARB
#define glBindProgramARB QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glBindProgramARB
#define glDeleteProgramsARB QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glDeleteProgramsARB
@@ -629,61 +607,44 @@ struct QGLExtensionFuncs
#define glMultiTexCoord4f QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glMultiTexCoord4f
-#if !defined(QT_OPENGL_ES_2)
#define glActiveTexture QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glActiveTexture
-#endif
+#endif // !defined(QT_OPENGL_ES_2)
-#if !defined(QT_OPENGL_ES_2)
-#define glIsRenderbufferEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glIsRenderbufferEXT
-#define glBindRenderbufferEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glBindRenderbufferEXT
-#define glDeleteRenderbuffersEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glDeleteRenderbuffersEXT
-#define glGenRenderbuffersEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGenRenderbuffersEXT
-#define glRenderbufferStorageEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glRenderbufferStorageEXT
-#define glGetRenderbufferParameterivEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGetRenderbufferParameterivEXT
-#define glIsFramebufferEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glIsFramebufferEXT
-#define glBindFramebufferEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glBindFramebufferEXT
-#define glDeleteFramebuffersEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glDeleteFramebuffersEXT
-#define glGenFramebuffersEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGenFramebuffersEXT
-#define glCheckFramebufferStatusEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glCheckFramebufferStatusEXT
-#define glFramebufferTexture1DEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glFramebufferTexture1DEXT
-#define glFramebufferTexture2DEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glFramebufferTexture2DEXT
-#define glFramebufferTexture3DEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glFramebufferTexture3DEXT
-#define glFramebufferRenderbufferEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glFramebufferRenderbufferEXT
-#define glGetFramebufferAttachmentParameterivEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGetFramebufferAttachmentParameterivEXT
-#define glGenerateMipmapEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGenerateMipmapEXT
+// FBOs
+#if !defined(QT_OPENGL_ES_2)
+#define glIsRenderbuffer QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glIsRenderbuffer
+#define glBindRenderbuffer QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glBindRenderbuffer
+#define glDeleteRenderbuffers QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glDeleteRenderbuffers
+#define glGenRenderbuffers QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGenRenderbuffers
+#define glRenderbufferStorage QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glRenderbufferStorage
+#define glGetRenderbufferParameteriv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGetRenderbufferParameteriv
+#define glIsFramebuffer QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glIsFramebuffer
+#define glBindFramebuffer QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glBindFramebuffer
+#define glDeleteFramebuffers QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glDeleteFramebuffers
+#define glGenFramebuffers QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGenFramebuffers
+#define glCheckFramebufferStatus QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glCheckFramebufferStatus
+#define glFramebufferTexture2D QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glFramebufferTexture2D
+#define glFramebufferRenderbuffer QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glFramebufferRenderbuffer
+#define glGetFramebufferAttachmentParameteriv QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGetFramebufferAttachmentParameteriv
+#define glGenerateMipmap QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGenerateMipmap
+#endif // QT_OPENGL_ES_2
#define glBlitFramebufferEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glBlitFramebufferEXT
#define glRenderbufferStorageMultisampleEXT QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glRenderbufferStorageMultisampleEXT
-#else // QT_OPENGL_ES_2
-
-#define glIsRenderbufferEXT glIsRenderbuffer
-#define glBindRenderbufferEXT glBindRenderbuffer
-#define glDeleteRenderbuffersEXT glDeleteRenderbuffers
-#define glGenRenderbuffersEXT glGenRenderbuffers
-#define glRenderbufferStorageEXT glRenderbufferStorage
-#define glGetRenderbufferParameterivEXT glGetRenderbufferParameteriv
-#define glIsFramebufferEXT glIsFramebuffer
-#define glBindFramebufferEXT glBindFramebuffer
-#define glDeleteFramebuffersEXT glDeleteFramebuffers
-#define glGenFramebuffersEXT glGenFramebuffers
-#define glCheckFramebufferStatusEXT glCheckFramebufferStatus
-#define glFramebufferTexture1DEXT glFramebufferTexture1D
-#define glFramebufferTexture2DEXT glFramebufferTexture2D
-#define glFramebufferTexture3DEXT glFramebufferTexture3D
-#define glFramebufferRenderbufferEXT glFramebufferRenderbuffer
-#define glGetFramebufferAttachmentParameterivEXT glGetFramebufferAttachmentParameteriv
-#define glGenerateMipmapEXT glGenerateMipmap
-#endif // QT_OPENGL_ES_2
-
-#define glBindBufferARB QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glBindBufferARB
-#define glDeleteBuffersARB QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glDeleteBuffersARB
-#define glGenBuffersARB QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGenBuffersARB
-#define glBufferDataARB QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glBufferDataARB
+// Buffer objects
+#if !defined(QT_OPENGL_ES_2)
+#define glBindBuffer QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glBindBuffer
+#define glDeleteBuffers QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glDeleteBuffers
+#define glGenBuffers QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glGenBuffers
+#define glBufferData QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glBufferData
+#endif
#define glMapBufferARB QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glMapBufferARB
#define glUnmapBufferARB QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glUnmapBufferARB
+
+// GLSL
#if !defined(QT_OPENGL_ES_2)
#define glCreateShader QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glCreateShader
@@ -741,9 +702,9 @@ struct QGLExtensionFuncs
#endif // QT_OPENGL_ES_2
-#define glStencilOpSeparate QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glStencilOpSeparate
#if !defined(QT_OPENGL_ES_2)
+#define glStencilOpSeparate QGLContextPrivate::qt_get_extension_funcs(ctx).qt_glStencilOpSeparate
#define glClearDepthf(x) glClearDepth(GLdouble(x))
#endif
@@ -751,6 +712,7 @@ extern bool qt_resolve_framebufferobject_extensions(QGLContext *ctx);
bool qt_resolve_buffer_extensions(QGLContext *ctx);
bool qt_resolve_version_1_3_functions(QGLContext *ctx);
+bool qt_resolve_version_2_0_functions(QGLContext *ctx);
bool qt_resolve_stencil_face_extension(QGLContext *ctx);
bool qt_resolve_frag_program_extensions(QGLContext *ctx);