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author | Tom Cooksey <thomas.cooksey@nokia.com> | 2009-09-08 13:09:00 (GMT) |
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committer | Tom Cooksey <thomas.cooksey@nokia.com> | 2009-09-08 16:36:16 (GMT) |
commit | 31d8058a32a1d2d2d6bc1ba3d48f5a382d7b87a7 (patch) | |
tree | e9402324bd0eadd51802a3df9b43157639f01123 /src/opengl/qglframebufferobject.cpp | |
parent | e3e7cf545116c194bd5cfe79b28ea37c8bf78219 (diff) | |
download | Qt-31d8058a32a1d2d2d6bc1ba3d48f5a382d7b87a7.zip Qt-31d8058a32a1d2d2d6bc1ba3d48f5a382d7b87a7.tar.gz Qt-31d8058a32a1d2d2d6bc1ba3d48f5a382d7b87a7.tar.bz2 |
Make QGLPixmapData work with the new QGLPaintDevice API
This patch changes the ordering of QGL2PaintEngine::begin a bit because
QGLPixmapData needs to use the paint engine's drawTexture method within
beginPaint().
Also, this initialises needsSync to true and removes the setState call.
So now all the state initialisation is done in ensureActive rather than
begin.
Diffstat (limited to 'src/opengl/qglframebufferobject.cpp')
-rw-r--r-- | src/opengl/qglframebufferobject.cpp | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/opengl/qglframebufferobject.cpp b/src/opengl/qglframebufferobject.cpp index f60eb62..9dbf5c8 100644 --- a/src/opengl/qglframebufferobject.cpp +++ b/src/opengl/qglframebufferobject.cpp @@ -299,6 +299,12 @@ bool QGLFramebufferObjectFormat::operator!=(const QGLFramebufferObjectFormat& ot return !(*this == other); } +void QGLFBOGLPaintDevice::setFBO(QGLFramebufferObject* f) +{ + fbo = f; + m_thisFBO = fbo->d_func()->fbo; // This shouldn't be needed +} + void QGLFBOGLPaintDevice::ensureActiveTarget() { QGLContext* ctx = const_cast<QGLContext*>(QGLContext::currentContext()); @@ -377,6 +383,7 @@ void QGLFramebufferObjectPrivate::init(QGLFramebufferObject *q, const QSize &sz, QGLContext *currentContext = const_cast<QGLContext *>(QGLContext::currentContext()); ctx = QGLContextPrivate::contextGroup(currentContext); glDevice.setFBO(q); + bool ext_detected = (QGLExtensions::glExtensions & QGLExtensions::FramebufferObject); if (!ext_detected || (ext_detected && !qt_resolve_framebufferobject_extensions(currentContext))) return; @@ -389,6 +396,8 @@ void QGLFramebufferObjectPrivate::init(QGLFramebufferObject *q, const QSize &sz, glGenFramebuffers(1, &fbo); glBindFramebuffer(GL_FRAMEBUFFER_EXT, fbo); + glDevice.setFBO(q); + QT_CHECK_GLERROR(); // init texture if (samples == 0) { |