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author | Martin Smith <msmith@trolltech.com> | 2010-02-16 10:27:56 (GMT) |
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committer | Martin Smith <msmith@trolltech.com> | 2010-02-16 10:27:56 (GMT) |
commit | e5534b9ba700fa2b25fa63e181e2c5f82469875d (patch) | |
tree | 37e5c64b675413b56f7dbacbe3109ae3d2d62fd1 /src/opengl/qglframebufferobject.cpp | |
parent | d4135524762c9f702f5a22a8e399ad867f7050d7 (diff) | |
download | Qt-e5534b9ba700fa2b25fa63e181e2c5f82469875d.zip Qt-e5534b9ba700fa2b25fa63e181e2c5f82469875d.tar.gz Qt-e5534b9ba700fa2b25fa63e181e2c5f82469875d.tar.bz2 |
doc: Fixed some qdoc errors.
Diffstat (limited to 'src/opengl/qglframebufferobject.cpp')
-rw-r--r-- | src/opengl/qglframebufferobject.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/opengl/qglframebufferobject.cpp b/src/opengl/qglframebufferobject.cpp index f1d2325..7bebd46 100644 --- a/src/opengl/qglframebufferobject.cpp +++ b/src/opengl/qglframebufferobject.cpp @@ -128,7 +128,7 @@ void QGLFramebufferObjectFormat::detach() attachments, texture target \c GL_TEXTURE_2D, and internal format \c GL_RGBA8. On OpenGL/ES systems, the default internal format is \c GL_RGBA. - \sa samples(), attachment(), target(), internalTextureFormat() + \sa samples(), attachment(), internalTextureFormat() */ QGLFramebufferObjectFormat::QGLFramebufferObjectFormat() |