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authorRhys Weatherley <rhys.weatherley@nokia.com>2009-09-08 00:19:40 (GMT)
committerRhys Weatherley <rhys.weatherley@nokia.com>2009-09-08 00:19:40 (GMT)
commit4bb098ed9449bd3b2798000bc5394bda98c9165f (patch)
tree5283e84d6ddc3ae8fba13f7f734675ecd23646df /src/opengl/qglframebufferobject.cpp
parent0cbbc9cb9e87a3a39ee1597f4cea1c2b77d8f8da (diff)
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Convert QGLFramebufferObjectFormat to use implicit sharing
Reviewed-by: Sarah Smith
Diffstat (limited to 'src/opengl/qglframebufferobject.cpp')
-rw-r--r--src/opengl/qglframebufferobject.cpp71
1 files changed, 56 insertions, 15 deletions
diff --git a/src/opengl/qglframebufferobject.cpp b/src/opengl/qglframebufferobject.cpp
index c53ed3a..452f155 100644
--- a/src/opengl/qglframebufferobject.cpp
+++ b/src/opengl/qglframebufferobject.cpp
@@ -74,9 +74,34 @@ extern QImage qt_gl_read_framebuffer(const QSize&, bool, bool);
} \
}
+#ifndef QT_OPENGL_ES
+#define DEFAULT_FORMAT GL_RGBA8
+#else
+#define DEFAULT_FORMAT GL_RGBA
+#endif
+
class QGLFramebufferObjectFormatPrivate
{
public:
+ QGLFramebufferObjectFormatPrivate()
+ : ref(1),
+ samples(0),
+ attachment(QGLFramebufferObject::NoAttachment),
+ target(GL_TEXTURE_2D),
+ internal_format(DEFAULT_FORMAT)
+ {
+ }
+ QGLFramebufferObjectFormatPrivate
+ (const QGLFramebufferObjectFormatPrivate *other)
+ : ref(1),
+ samples(other->samples),
+ attachment(other->attachment),
+ target(other->target),
+ internal_format(other->internal_format)
+ {
+ }
+
+ QAtomicInt ref;
int samples;
QGLFramebufferObject::Attachment attachment;
GLenum target;
@@ -109,6 +134,20 @@ public:
*/
/*!
+ \internal
+*/
+void QGLFramebufferObjectFormat::detach()
+{
+ if (d->ref != 1) {
+ QGLFramebufferObjectFormatPrivate *newd
+ = new QGLFramebufferObjectFormatPrivate(d);
+ if (!d->ref.deref())
+ delete d;
+ d = newd;
+ }
+}
+
+/*!
Creates a QGLFramebufferObjectFormat object for specifying
the format of an OpenGL framebuffer object.
@@ -118,19 +157,9 @@ public:
\sa samples(), attachment(), target(), internalTextureFormat()
*/
-#ifndef QT_OPENGL_ES
-#define DEFAULT_FORMAT GL_RGBA8
-#else
-#define DEFAULT_FORMAT GL_RGBA
-#endif
-
QGLFramebufferObjectFormat::QGLFramebufferObjectFormat()
{
d = new QGLFramebufferObjectFormatPrivate;
- d->samples = 0;
- d->attachment = QGLFramebufferObject::NoAttachment;
- d->target = GL_TEXTURE_2D;
- d->internal_format = DEFAULT_FORMAT;
}
/*!
@@ -139,8 +168,8 @@ QGLFramebufferObjectFormat::QGLFramebufferObjectFormat()
QGLFramebufferObjectFormat::QGLFramebufferObjectFormat(const QGLFramebufferObjectFormat &other)
{
- d = new QGLFramebufferObjectFormatPrivate;
- *d = *other.d;
+ d = other.d;
+ d->ref.ref();
}
/*!
@@ -149,7 +178,12 @@ QGLFramebufferObjectFormat::QGLFramebufferObjectFormat(const QGLFramebufferObjec
QGLFramebufferObjectFormat &QGLFramebufferObjectFormat::operator=(const QGLFramebufferObjectFormat &other)
{
- *d = *other.d;
+ if (d != other.d) {
+ other.d->ref.ref();
+ if (!d->ref.deref())
+ delete d;
+ d = other.d;
+ }
return *this;
}
@@ -158,7 +192,8 @@ QGLFramebufferObjectFormat &QGLFramebufferObjectFormat::operator=(const QGLFrame
*/
QGLFramebufferObjectFormat::~QGLFramebufferObjectFormat()
{
- delete d;
+ if (!d->ref.deref())
+ delete d;
}
/*!
@@ -176,6 +211,7 @@ QGLFramebufferObjectFormat::~QGLFramebufferObjectFormat()
*/
void QGLFramebufferObjectFormat::setSamples(int samples)
{
+ detach();
d->samples = samples;
}
@@ -197,6 +233,7 @@ int QGLFramebufferObjectFormat::samples() const
*/
void QGLFramebufferObjectFormat::setAttachment(QGLFramebufferObject::Attachment attachment)
{
+ detach();
d->attachment = attachment;
}
@@ -219,6 +256,7 @@ QGLFramebufferObject::Attachment QGLFramebufferObjectFormat::attachment() const
*/
void QGLFramebufferObjectFormat::setTextureTarget(GLenum target)
{
+ detach();
d->target = target;
}
@@ -242,6 +280,7 @@ GLenum QGLFramebufferObjectFormat::textureTarget() const
*/
void QGLFramebufferObjectFormat::setInternalTextureFormat(GLenum internalTextureFormat)
{
+ detach();
d->internal_format = internalTextureFormat;
}
@@ -260,12 +299,14 @@ GLenum QGLFramebufferObjectFormat::internalTextureFormat() const
/*! \internal */
void QGLFramebufferObjectFormat::setTextureTarget(QMacCompatGLenum target)
{
+ detach();
d->target = target;
}
/*! \internal */
void QGLFramebufferObjectFormat::setInternalTextureFormat(QMacCompatGLenum internalTextureFormat)
{
+ detach();
d->internal_format = internalTextureFormat;
}
#endif
@@ -871,7 +912,7 @@ QSize QGLFramebufferObject::size() const
/*!
Returns the format of this framebuffer object.
*/
-const QGLFramebufferObjectFormat &QGLFramebufferObject::format() const
+QGLFramebufferObjectFormat QGLFramebufferObject::format() const
{
Q_D(const QGLFramebufferObject);
return d->format;