summaryrefslogtreecommitdiffstats
path: root/src/opengl/qglframebufferobject.cpp
diff options
context:
space:
mode:
authorTom Cooksey <thomas.cooksey@nokia.com>2009-11-05 13:12:55 (GMT)
committerTom Cooksey <thomas.cooksey@nokia.com>2009-11-05 13:36:19 (GMT)
commit83052dc7c7ddb8169e1e5607a2fb2f9c6097c6f0 (patch)
treeeaf8df85c9d29e4bc4ab0e82b62d9d961a93f421 /src/opengl/qglframebufferobject.cpp
parent9f86dcf0acaeba57728c3d51a1a6e57f8a8445b2 (diff)
downloadQt-83052dc7c7ddb8169e1e5607a2fb2f9c6097c6f0.zip
Qt-83052dc7c7ddb8169e1e5607a2fb2f9c6097c6f0.tar.gz
Qt-83052dc7c7ddb8169e1e5607a2fb2f9c6097c6f0.tar.bz2
Remove unnessisary QGLFBOGLPaintDevice re-implementations
Now QGLFBO doesn't do stacking, QGLPaintDevice's base implementation is ok to use. Reviewed-By: Trond
Diffstat (limited to 'src/opengl/qglframebufferobject.cpp')
-rw-r--r--src/opengl/qglframebufferobject.cpp30
1 files changed, 0 insertions, 30 deletions
diff --git a/src/opengl/qglframebufferobject.cpp b/src/opengl/qglframebufferobject.cpp
index 5295b6d..ddb107e 100644
--- a/src/opengl/qglframebufferobject.cpp
+++ b/src/opengl/qglframebufferobject.cpp
@@ -342,36 +342,6 @@ QGLContext *QGLFBOGLPaintDevice::context() const
return fboContext;
}
-void QGLFBOGLPaintDevice::ensureActiveTarget()
-{
- if (QGLContext::currentContext() != context())
- context()->makeCurrent();
-
- QGLContext* ctx = const_cast<QGLContext*>(QGLContext::currentContext());
- Q_ASSERT(ctx);
- const GLuint fboId = fbo->d_func()->fbo();
- if (ctx->d_func()->current_fbo != fboId) {
- ctx->d_func()->current_fbo = fboId;
- glBindFramebuffer(GL_FRAMEBUFFER_EXT, fboId);
- }
-}
-
-void QGLFBOGLPaintDevice::beginPaint()
-{
- if (QGLContext::currentContext() != context())
- context()->makeCurrent();
-
- wasBound = fbo->isBound();
- if (!wasBound)
- fbo->bind();
-}
-
-void QGLFBOGLPaintDevice::endPaint()
-{
- if (!wasBound)
- fbo->release();
-}
-
bool QGLFramebufferObjectPrivate::checkFramebufferStatus() const
{
QGL_FUNCP_CONTEXT;