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authorRhys Weatherley <rhys.weatherley@nokia.com>2009-10-12 01:00:06 (GMT)
committerRhys Weatherley <rhys.weatherley@nokia.com>2009-10-12 01:00:06 (GMT)
commitc1f1b004f7af4c9199e73b4b02bdb4b3aaf74ea8 (patch)
treee4f10cbc420c6c4c753580df4b019bc336073b8f /src/opengl/qglframebufferobject_p.h
parent3e584d5dfaa778ccaeaeb572aecbc979f5a7ef3e (diff)
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Don't delete an fbo's texture if the fbo isn't using a texture
Also, unbind the texture after it is initialized. Reviewed-by: Sarah Smith
Diffstat (limited to 'src/opengl/qglframebufferobject_p.h')
-rw-r--r--src/opengl/qglframebufferobject_p.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/opengl/qglframebufferobject_p.h b/src/opengl/qglframebufferobject_p.h
index 055a752..9fe80b8 100644
--- a/src/opengl/qglframebufferobject_p.h
+++ b/src/opengl/qglframebufferobject_p.h
@@ -127,7 +127,7 @@ private:
class QGLFramebufferObjectPrivate
{
public:
- QGLFramebufferObjectPrivate() : fbo_guard(0), depth_stencil_buffer(0), valid(false), previous_fbo(0), engine(0) {}
+ QGLFramebufferObjectPrivate() : fbo_guard(0), texture(0), depth_stencil_buffer(0), color_buffer(0), valid(false), previous_fbo(0), engine(0) {}
~QGLFramebufferObjectPrivate() {}
void init(QGLFramebufferObject *q, const QSize& sz,