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authorTom Cooksey <thomas.cooksey@nokia.com>2010-01-20 07:59:48 (GMT)
committerTom Cooksey <thomas.cooksey@nokia.com>2010-01-21 12:24:46 (GMT)
commit1729c2baea4e39f97d71b77f4c25af131f23221c (patch)
treecdcfe05f74f751215195c126991cda396e2f7aad /src/opengl/qglshaderprogram.h
parent7a331f4b08861f80530c3f16532a211b47380f94 (diff)
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Remove unnecessary depth uniform from GL2 engine's GLSL
Reviewed-By: Samuel
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