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authorSamuel Rødal <sroedal@trolltech.com>2009-06-15 08:47:51 (GMT)
committerSamuel Rødal <sroedal@trolltech.com>2009-06-15 10:02:32 (GMT)
commitca57370d923cbda2f14380382d887ad5e003a040 (patch)
tree13e2f239c8235a3cfc1b690432f28076c2b061b5 /src/opengl/qgraphicssystem_gl.cpp
parentd5750bbf85a234692261df24e99a1c4f427bf287 (diff)
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Re-enabled GL pixmap backend and window surface to work without GL2.
GL window surface and GL pixmap backend should work with old GL engine as well, though not supported to the same degree. Reviewed-by: Trond
Diffstat (limited to 'src/opengl/qgraphicssystem_gl.cpp')
-rw-r--r--src/opengl/qgraphicssystem_gl.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/opengl/qgraphicssystem_gl.cpp b/src/opengl/qgraphicssystem_gl.cpp
index ce8ad7a..a75f3a5 100644
--- a/src/opengl/qgraphicssystem_gl.cpp
+++ b/src/opengl/qgraphicssystem_gl.cpp
@@ -44,6 +44,7 @@
#include "private/qpixmap_raster_p.h"
#include "private/qpixmapdata_gl_p.h"
#include "private/qwindowsurface_gl_p.h"
+#include "private/qgl_p.h"
#include <private/qwindowsurface_raster_p.h>
QT_BEGIN_NAMESPACE