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authorLars Knoll <lars.knoll@nokia.com>2009-03-23 09:34:13 (GMT)
committerSimon Hausmann <simon.hausmann@nokia.com>2009-03-23 09:34:13 (GMT)
commit67ad0519fd165acee4a4d2a94fa502e9e4847bd0 (patch)
tree1dbf50b3dff8d5ca7e9344733968c72704eb15ff /src/opengl/qpixmapdata_gl.cpp
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Long live Qt!
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+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the QtOpenGL module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at qt-sales@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qpixmap.h"
+
+#include <private/qpaintengine_raster_p.h>
+
+#include "qpixmapdata_gl_p.h"
+
+#include <private/qgl_p.h>
+#include <private/qdrawhelper_p.h>
+
+QT_BEGIN_NAMESPACE
+
+extern QGLWidget* qt_gl_share_widget();
+
+class QGLShareContextScope
+{
+public:
+ QGLShareContextScope(const QGLContext *ctx)
+ : m_oldContext(0)
+ , m_ctx(const_cast<QGLContext *>(ctx))
+ {
+ const QGLContext *currentContext = QGLContext::currentContext();
+ if (currentContext != ctx && !qgl_share_reg()->checkSharing(ctx, currentContext)) {
+ m_oldContext = const_cast<QGLContext *>(currentContext);
+ m_ctx->makeCurrent();
+ }
+ }
+
+ operator QGLContext *()
+ {
+ return m_ctx;
+ }
+
+ QGLContext *operator->()
+ {
+ return m_ctx;
+ }
+
+ ~QGLShareContextScope()
+ {
+ if (m_oldContext)
+ m_oldContext->makeCurrent();
+ }
+
+private:
+ QGLContext *m_oldContext;
+ QGLContext *m_ctx;
+};
+
+void qt_gl_convertFromGLImage(QImage *img)
+{
+ const int w = img->width();
+ const int h = img->height();
+
+ if (QSysInfo::ByteOrder == QSysInfo::BigEndian) {
+ uint *p = (uint*)img->bits();
+ uint *end = p + w*h;
+
+ while (p < end) {
+ uint a = *p << 24;
+ *p = (*p >> 8) | a;
+ p++;
+ }
+
+ *img = img->mirrored();
+ } else {
+ // mirror image
+ uint *data = (uint *)img->bits();
+
+ const int mid = h/2;
+
+ for (int y = 0; y < mid; ++y) {
+ uint *p = data + y * w;
+ uint *end = p + w;
+ uint *q = data + (h - y - 1) * w;
+
+ while (p < end)
+ qSwap(*p++, *q++);
+ }
+ }
+}
+
+
+static int qt_gl_pixmap_serial = 0;
+
+QGLPixmapData::QGLPixmapData(PixelType type)
+ : QPixmapData(type, OpenGLClass)
+ , m_width(0)
+ , m_height(0)
+ , m_texture(0)
+ , m_dirty(false)
+{
+ setSerialNumber(++qt_gl_pixmap_serial);
+}
+
+QGLPixmapData::~QGLPixmapData()
+{
+ if (m_texture && qt_gl_share_widget()) {
+ QGLShareContextScope ctx(qt_gl_share_widget()->context());
+ glDeleteTextures(1, &m_texture);
+ }
+}
+
+bool QGLPixmapData::isValid() const
+{
+ return m_width > 0 && m_height > 0;
+}
+
+bool QGLPixmapData::isValidContext(const QGLContext *ctx) const
+{
+ const QGLContext *share_ctx = qt_gl_share_widget()->context();
+ return ctx == share_ctx || qgl_share_reg()->checkSharing(ctx, share_ctx);
+}
+
+void QGLPixmapData::resize(int width, int height)
+{
+ if (width == m_width && height == m_height)
+ return;
+
+ m_width = width;
+ m_height = height;
+
+ m_source = QImage();
+ m_dirty = isValid();
+ setSerialNumber(++qt_gl_pixmap_serial);
+}
+
+void QGLPixmapData::ensureCreated() const
+{
+ if (!m_dirty)
+ return;
+
+ m_dirty = false;
+
+ QGLShareContextScope ctx(qt_gl_share_widget()->context());
+
+ const GLenum format = qt_gl_preferredTextureFormat();
+ const GLenum target = qt_gl_preferredTextureTarget();
+
+ if (!m_texture)
+ glGenTextures(1, &m_texture);
+
+ glBindTexture(target, m_texture);
+
+ if (m_source.isNull()) {
+ glTexImage2D(target, 0, GL_RGBA, m_width, m_height, 0, format, GL_UNSIGNED_BYTE, 0);
+ } else {
+ const QImage tx = ctx->d_func()->convertToGLFormat(m_source, true, format);
+
+ glBindTexture(target, m_texture);
+ glTexImage2D(target, 0, GL_RGBA, m_width, m_height, 0, format,
+ GL_UNSIGNED_BYTE, tx.bits());
+
+ m_source = QImage();
+ }
+}
+
+void QGLPixmapData::fromImage(const QImage &image,
+ Qt::ImageConversionFlags)
+{
+ if (image.size() == QSize(m_width, m_height))
+ setSerialNumber(++qt_gl_pixmap_serial);
+ resize(image.width(), image.height());
+ m_source = image;
+ m_dirty = true;
+}
+
+bool QGLPixmapData::scroll(int dx, int dy, const QRect &rect)
+{
+ Q_UNUSED(dx);
+ Q_UNUSED(dy);
+ Q_UNUSED(rect);
+ return false;
+}
+
+void QGLPixmapData::fill(const QColor &color)
+{
+ if (!isValid())
+ return;
+
+ if (!m_source.isNull()) {
+ m_source.fill(PREMUL(color.rgba()));
+ } else {
+ // ## TODO: improve performance here
+ QImage img(m_width, m_height, QImage::Format_ARGB32_Premultiplied);
+ img.fill(PREMUL(color.rgba()));
+
+ fromImage(img, 0);
+ }
+}
+
+bool QGLPixmapData::hasAlphaChannel() const
+{
+ return true;
+}
+
+QImage QGLPixmapData::toImage() const
+{
+ if (!isValid())
+ return QImage();
+
+ if (!m_source.isNull())
+ return m_source;
+ else if (m_dirty)
+ return QImage(m_width, m_height, QImage::Format_ARGB32_Premultiplied);
+
+ ensureCreated();
+
+ QGLShareContextScope ctx(qt_gl_share_widget()->context());
+ QImage img(m_width, m_height, QImage::Format_ARGB32_Premultiplied);
+
+ GLenum format = qt_gl_preferredTextureFormat();
+ GLenum target = qt_gl_preferredTextureTarget();
+
+ glBindTexture(target, m_texture);
+#ifndef QT_OPENGL_ES
+ glGetTexImage(target, 0, format, GL_UNSIGNED_BYTE, img.bits());
+#else
+ // XXX - cannot download textures this way on OpenGL/ES.
+#endif
+
+ qt_gl_convertFromGLImage(&img);
+
+ return img;
+}
+
+QPaintEngine* QGLPixmapData::paintEngine() const
+{
+ if (!isValid())
+ return 0;
+
+ m_source = toImage();
+ m_dirty = true;
+
+ return m_source.paintEngine();
+}
+
+GLuint QGLPixmapData::bind() const
+{
+ ensureCreated();
+ glBindTexture(qt_gl_preferredTextureTarget(), m_texture);
+ return m_texture;
+}
+
+GLuint QGLPixmapData::textureId() const
+{
+ ensureCreated();
+ return m_texture;
+}
+
+extern int qt_defaultDpiX();
+extern int qt_defaultDpiY();
+
+int QGLPixmapData::metric(QPaintDevice::PaintDeviceMetric metric) const
+{
+ switch (metric) {
+ case QPaintDevice::PdmWidth:
+ return m_width;
+ case QPaintDevice::PdmHeight:
+ return m_height;
+ case QPaintDevice::PdmNumColors:
+ return 0;
+ case QPaintDevice::PdmDepth:
+ return pixelType() == QPixmapData::PixmapType ? 32 : 1;
+ case QPaintDevice::PdmWidthMM:
+ return qRound(m_width * 25.4 / qt_defaultDpiX());
+ case QPaintDevice::PdmHeightMM:
+ return qRound(m_height * 25.4 / qt_defaultDpiY());
+ case QPaintDevice::PdmDpiX:
+ case QPaintDevice::PdmPhysicalDpiX:
+ return qt_defaultDpiX();
+ case QPaintDevice::PdmDpiY:
+ case QPaintDevice::PdmPhysicalDpiY:
+ return qt_defaultDpiY();
+ default:
+ qWarning("QGLPixmapData::metric(): Invalid metric");
+ return 0;
+ }
+}
+
+QT_END_NAMESPACE