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author | Jani Hautakangas <jani.hautakangas@nokia.com> | 2011-03-07 22:26:05 (GMT) |
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committer | Jani Hautakangas <jani.hautakangas@nokia.com> | 2011-03-15 17:09:32 (GMT) |
commit | 2355774b061d9e7213634ddec3c50280c4b10b70 (patch) | |
tree | b7f1b95a4839c2f6cc4f0cd119fd31aeb3929c15 /src/opengl/qpixmapdata_gl_p.h | |
parent | b3b332a50a6288164ca86d0691e9615f9c19abda (diff) | |
download | Qt-2355774b061d9e7213634ddec3c50280c4b10b70.zip Qt-2355774b061d9e7213634ddec3c50280c4b10b70.tar.gz Qt-2355774b061d9e7213634ddec3c50280c4b10b70.tar.bz2 |
Initial implementation of GLES2.0 resource pooling
Keep the implementation in separate
qpixmapdata_poolgl.cpp file until the pooling has
been verified and confirmed to work ok.
Task-number: QTBUG-15253 QTBUG-17850
Reviewed-by: Samuel Rødal
Diffstat (limited to 'src/opengl/qpixmapdata_gl_p.h')
-rw-r--r-- | src/opengl/qpixmapdata_gl_p.h | 42 |
1 files changed, 41 insertions, 1 deletions
diff --git a/src/opengl/qpixmapdata_gl_p.h b/src/opengl/qpixmapdata_gl_p.h index a4066fd..55cc29d 100644 --- a/src/opengl/qpixmapdata_gl_p.h +++ b/src/opengl/qpixmapdata_gl_p.h @@ -66,6 +66,12 @@ class QGLFramebufferObject; class QGLFramebufferObjectFormat; class QGLPixmapData; +#ifdef QGL_USE_TEXTURE_POOL +void qt_gl_register_pixmap(QGLPixmapData *pd); +void qt_gl_unregister_pixmap(QGLPixmapData *pd); +void qt_gl_hibernate_pixmaps(); +#endif + class QGLFramebufferObjectPool { public: @@ -129,7 +135,24 @@ public: GLuint bind(bool copyBack = true) const; QGLTexture *texture() const; -#if defined(Q_OS_SYMBIAN) +#ifdef QGL_USE_TEXTURE_POOL + void destroyTexture(); + // Detach this image from the image pool. + void detachTextureFromPool(); + // Release the GL resources associated with this pixmap and copy + // the pixmap's contents out of the GPU back into main memory. + // The GL resource will be automatically recreated the next time + // ensureCreated() is called. Does nothing if the pixmap cannot be + // hibernated for some reason (e.g. texture is shared with another + // process via a SgImage). + void hibernate(); + // Called when the QGLTexturePool wants to reclaim this pixmap's + // texture objects to reuse storage. + void reclaimTexture(); + void forceToImage(); +#endif + +#ifdef Q_OS_SYMBIAN void* toNativeType(NativeType type); void fromNativeType(void* pixmap, NativeType type); #endif @@ -176,6 +199,23 @@ private: mutable QGLPixmapGLPaintDevice m_glDevice; +#ifdef QGL_USE_TEXTURE_POOL + QGLPixmapData *nextLRU; + QGLPixmapData *prevLRU; + mutable bool inLRU; + mutable bool failedToAlloc; + mutable bool inTexturePool; + + QGLPixmapData *next; + QGLPixmapData *prev; + + friend class QGLTexturePool; + + friend void qt_gl_register_pixmap(QGLPixmapData *pd); + friend void qt_gl_unregister_pixmap(QGLPixmapData *pd); + friend void qt_gl_hibernate_pixmaps(); +#endif + friend class QGLPixmapGLPaintDevice; friend class QMeeGoPixmapData; friend class QMeeGoLivePixmapData; |