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author | Samuel Rødal <sroedal@trolltech.com> | 2009-03-24 14:10:01 (GMT) |
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committer | Samuel Rødal <sroedal@trolltech.com> | 2009-04-16 08:42:05 (GMT) |
commit | d4eb0a29e73eb1f6c7e2909e6ae0302605927e02 (patch) | |
tree | 5ef1d2dc8b588e1bd223ce42887cf77a5da0ea59 /src/opengl/qwindowsurface_gl.cpp | |
parent | fbce782f1d566c318737bf7e5ab55d0a66fb2a2c (diff) | |
download | Qt-d4eb0a29e73eb1f6c7e2909e6ae0302605927e02.zip Qt-d4eb0a29e73eb1f6c7e2909e6ae0302605927e02.tar.gz Qt-d4eb0a29e73eb1f6c7e2909e6ae0302605927e02.tar.bz2 |
GL2: Avoid expensive updateDepthClip() every time setState() is called
Only call updateDepthClip() if the clip has actually changed.
Diffstat (limited to 'src/opengl/qwindowsurface_gl.cpp')
0 files changed, 0 insertions, 0 deletions