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author | Tom Cooksey <thomas.cooksey@nokia.com> | 2010-04-15 10:48:56 (GMT) |
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committer | Tom Cooksey <thomas.cooksey@nokia.com> | 2010-04-15 10:58:43 (GMT) |
commit | 794cbd5800a4428babc100528fd4fdba49557b6f (patch) | |
tree | 59ea1e2e422325eb20074d56ebf30f82bde26343 /src/opengl | |
parent | 4c472f1694aa9f35eda248f04decadbe0ef2dd75 (diff) | |
download | Qt-794cbd5800a4428babc100528fd4fdba49557b6f.zip Qt-794cbd5800a4428babc100528fd4fdba49557b6f.tar.gz Qt-794cbd5800a4428babc100528fd4fdba49557b6f.tar.bz2 |
Wrap EGL image function pointers and move into QEgl namespace
QtGui exporting a symbol called eglCreateImageKHR seems a pretty
silly idea. Much better to have them in the QEgl namespace.
Reviewed-By: Iain
Diffstat (limited to 'src/opengl')
-rw-r--r-- | src/opengl/qgl_x11egl.cpp | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/src/opengl/qgl_x11egl.cpp b/src/opengl/qgl_x11egl.cpp index af0100b..6f210ce 100644 --- a/src/opengl/qgl_x11egl.cpp +++ b/src/opengl/qgl_x11egl.cpp @@ -378,8 +378,6 @@ QGLTexture *QGLContextPrivate::bindTextureFromNativePixmap(QPixmap *pixmap, cons // eglCreateImageKHR & eglDestroyImageKHR without support for pixmaps, so we must // check we have the EGLImage from pixmap functionality. if (QEgl::hasExtension("EGL_KHR_image") || QEgl::hasExtension("EGL_KHR_image_pixmap")) { - Q_ASSERT(eglCreateImageKHR); - Q_ASSERT(eglDestroyImageKHR); // Being able to create an EGLImage from a native pixmap is also pretty useless // without the ability to bind that EGLImage as a texture, which is provided by @@ -436,15 +434,13 @@ QGLTexture *QGLContextPrivate::bindTextureFromNativePixmap(QPixmap *pixmap, cons // If the pixmap doesn't already have a valid surface, try binding it via EGLImage // first, as going through EGLImage should be faster and better supported: if (!textureIsBound && haveEglImageTFP) { - Q_ASSERT(eglCreateImageKHR); - EGLImageKHR eglImage; EGLint attribs[] = { EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE }; - eglImage = eglCreateImageKHR(QEgl::display(), EGL_NO_CONTEXT, EGL_NATIVE_PIXMAP_KHR, + eglImage = QEgl::eglCreateImageKHR(QEgl::display(), EGL_NO_CONTEXT, EGL_NATIVE_PIXMAP_KHR, (EGLClientBuffer)QEgl::nativePixmap(pixmap), attribs); QGLContext* ctx = q; @@ -457,7 +453,7 @@ QGLTexture *QGLContextPrivate::bindTextureFromNativePixmap(QPixmap *pixmap, cons // Once the egl image is bound, the texture becomes a new sibling image and we can safely // destroy the EGLImage we created for the pixmap: if (eglImage != EGL_NO_IMAGE_KHR) - eglDestroyImageKHR(QEgl::display(), eglImage); + QEgl::eglDestroyImageKHR(QEgl::display(), eglImage); } if (!textureIsBound && haveTFP) { |