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authorTom Cooksey <thomas.cooksey@nokia.com>2009-05-27 09:45:52 (GMT)
committerTom Cooksey <thomas.cooksey@nokia.com>2009-05-27 10:46:17 (GMT)
commit73e7d0cbed0261715f534d95f81055bf97ce4314 (patch)
treec47c09db97ea0feac9e6dad40ea2e68105abd2c2 /src/opengl
parent855022d6108f6b3c90832e742217c50550af717d (diff)
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Make WA_TranslucentBackground work on QGLWidget for X11
This patch enables QGLWidget's to have an ARGB visual on X11, alowing GL rendering on semi-transparent windows. Reviewed-By: Trond
Diffstat (limited to 'src/opengl')
-rw-r--r--src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp10
-rw-r--r--src/opengl/qgl.cpp2
-rw-r--r--src/opengl/qgl_x11.cpp116
-rw-r--r--src/opengl/qpaintengine_opengl.cpp2
4 files changed, 124 insertions, 6 deletions
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
index aafa6de..5c8b364 100644
--- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
@@ -1083,6 +1083,16 @@ bool QGL2PaintEngineEx::begin(QPaintDevice *pdev)
// qDebug("You should see green now");
// sleep(5);
+ const QColor &c = d->drawable.backgroundColor();
+ glClearColor(c.redF(), c.greenF(), c.blueF(), d->drawable.format().alpha() ? c.alphaF() : 1.0);
+ if (d->drawable.context()->d_func()->clear_on_painter_begin && d->drawable.autoFillBackground()) {
+ GLbitfield clearBits = GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT;
+#ifndef QT_OPENGL_ES
+ clearBits |= GL_ACCUM_BUFFER_BIT;
+#endif
+ glClear(clearBits);
+ }
+
d->brushTextureDirty = true;
d->brushUniformsDirty = true;
d->matrixDirty = true;
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp
index 0be70d7..9626a3d 100644
--- a/src/opengl/qgl.cpp
+++ b/src/opengl/qgl.cpp
@@ -3306,7 +3306,7 @@ bool QGLWidget::event(QEvent *e)
glFinish();
doneCurrent();
} else if (e->type() == QEvent::ParentChange) {
- if (d->glcx->d_func()->screen != d->xinfo.screen()) {
+ if (d->glcx->d_func()->screen != d->xinfo.screen() || testAttribute(Qt::WA_TranslucentBackground)) {
setContext(new QGLContext(d->glcx->requestedFormat(), this));
// ### recreating the overlay isn't supported atm
}
diff --git a/src/opengl/qgl_x11.cpp b/src/opengl/qgl_x11.cpp
index 28c34de..aba1e5c 100644
--- a/src/opengl/qgl_x11.cpp
+++ b/src/opengl/qgl_x11.cpp
@@ -533,11 +533,22 @@ void *QGLContext::chooseVisual()
void *QGLContext::tryVisual(const QGLFormat& f, int bufDepth)
{
Q_D(QGLContext);
- int spec[40];
+ int spec[45];
int i = 0;
spec[i++] = GLX_LEVEL;
spec[i++] = f.plane();
const QX11Info *xinfo = qt_x11Info(d->paintDevice);
+ bool useFBConfig = false;
+
+#if defined(GLX_VERSION_1_3) && !defined(QT_NO_XRENDER)
+ QWidget* widget = 0;
+ if (d->paintDevice->devType() == QInternal::Widget)
+ widget = static_cast<QWidget*>(d->paintDevice);
+
+ // Only use glXChooseFBConfig for widgets if we're trying to get an ARGB visual
+ if (widget && widget->testAttribute(Qt::WA_TranslucentBackground) && X11->use_xrender)
+ useFBConfig = true;
+#endif
#if defined(GLX_VERSION_1_1) && defined(GLX_EXT_visual_info)
static bool useTranspExt = false;
@@ -565,28 +576,41 @@ void *QGLContext::tryVisual(const QGLFormat& f, int bufDepth)
useTranspExtChecked = true;
}
- if (f.plane() && useTranspExt) {
+ if (f.plane() && useTranspExt && !useFBConfig) {
// Required to avoid non-transparent overlay visual(!) on some systems
spec[i++] = GLX_TRANSPARENT_TYPE_EXT;
spec[i++] = f.rgba() ? GLX_TRANSPARENT_RGB_EXT : GLX_TRANSPARENT_INDEX_EXT;
}
#endif
+#if defined(GLX_VERSION_1_3)
+ // GLX_RENDER_TYPE is only in glx >=1.3
+ if (useFBConfig) {
+ spec[i++] = GLX_RENDER_TYPE;
+ spec[i++] = f.rgba() ? GLX_RGBA_BIT : GLX_COLOR_INDEX_BIT;
+ }
+#endif
+
if (f.doubleBuffer())
spec[i++] = GLX_DOUBLEBUFFER;
+ if (useFBConfig)
+ spec[i++] = True;
if (f.depth()) {
spec[i++] = GLX_DEPTH_SIZE;
spec[i++] = f.depthBufferSize() == -1 ? 1 : f.depthBufferSize();
}
if (f.stereo()) {
spec[i++] = GLX_STEREO;
+ if (useFBConfig)
+ spec[i++] = True;
}
if (f.stencil()) {
spec[i++] = GLX_STENCIL_SIZE;
spec[i++] = f.stencilBufferSize() == -1 ? 1 : f.stencilBufferSize();
}
if (f.rgba()) {
- spec[i++] = GLX_RGBA;
+ if (!useFBConfig)
+ spec[i++] = GLX_RGBA;
spec[i++] = GLX_RED_SIZE;
spec[i++] = f.redBufferSize() == -1 ? 1 : f.redBufferSize();
spec[i++] = GLX_GREEN_SIZE;
@@ -621,8 +645,86 @@ void *QGLContext::tryVisual(const QGLFormat& f, int bufDepth)
spec[i++] = f.samples() == -1 ? 4 : f.samples();
}
+#if defined(GLX_VERSION_1_3)
+ if (useFBConfig) {
+ spec[i++] = GLX_DRAWABLE_TYPE;
+ switch(d->paintDevice->devType()) {
+ case QInternal::Pixmap:
+ spec[i++] = GLX_PIXMAP_BIT;
+ break;
+ case QInternal::Pbuffer:
+ spec[i++] = GLX_PBUFFER_BIT;
+ break;
+ default:
+ qWarning("QGLContext: Unknown paint device type %d", d->paintDevice->devType());
+ // Fall-through & assume it's a window
+ case QInternal::Widget:
+ spec[i++] = GLX_WINDOW_BIT;
+ break;
+ };
+ }
+#endif
+
spec[i] = XNone;
- return glXChooseVisual(xinfo->display(), xinfo->screen(), spec);
+
+
+ XVisualInfo* chosenVisualInfo = 0;
+
+#if defined(GLX_VERSION_1_3)
+ while (useFBConfig) {
+ GLXFBConfig *configs;
+ int configCount = 0;
+ configs = glXChooseFBConfig(xinfo->display(), xinfo->screen(), spec, &configCount);
+
+ if (!configs)
+ break; // fallback to trying glXChooseVisual
+
+ for (i = 0; i < configCount; ++i) {
+ XVisualInfo* vi;
+ vi = glXGetVisualFromFBConfig(xinfo->display(), configs[i]);
+ if (!vi)
+ continue;
+
+#if !defined(QT_NO_XRENDER)
+ QWidget* w = 0;
+ if (d->paintDevice->devType() == QInternal::Widget)
+ w = static_cast<QWidget*>(d->paintDevice);
+
+ if (w && w->testAttribute(Qt::WA_TranslucentBackground) && f.alpha()) {
+ // Attempt to find a config who's visual has a proper alpha channel
+ XRenderPictFormat *pictFormat;
+ pictFormat = XRenderFindVisualFormat(xinfo->display(), vi->visual);
+
+ if (pictFormat && (pictFormat->type == PictTypeDirect) && pictFormat->direct.alphaMask) {
+ // The pict format for the visual matching the FBConfig indicates ARGB
+ if (chosenVisualInfo)
+ XFree(chosenVisualInfo);
+ chosenVisualInfo = vi;
+ break;
+ }
+ } else
+#endif //QT_NO_XRENDER
+ if (chosenVisualInfo) {
+ // If we've got a visual we can use and we're not trying to find one with a
+ // real alpha channel, we might as well just use the one we've got
+ break;
+ }
+
+ if (!chosenVisualInfo)
+ chosenVisualInfo = vi; // Have something to fall back to
+ else
+ XFree(vi);
+ }
+
+ XFree(configs);
+ break;
+ }
+#endif // defined(GLX_VERSION_1_3)
+
+ if (!chosenVisualInfo)
+ chosenVisualInfo = glXChooseVisual(xinfo->display(), xinfo->screen(), spec);
+
+ return chosenVisualInfo;
}
@@ -1191,6 +1293,12 @@ void QGLWidget::setContext(QGLContext *context,
d_func()->xinfo = parentWidget()->d_func()->xinfo;
}
+ // If the application has set WA_TranslucentBackground and not explicitly set
+ // the alpha buffer size to zero, modify the format so it have an alpha channel
+ QGLFormat& fmt = d->glcx->d_func()->glFormat;
+ if (testAttribute(Qt::WA_TranslucentBackground) && fmt.alphaBufferSize() == -1)
+ fmt.setAlphaBufferSize(1);
+
bool createFailed = false;
if (!d->glcx->isValid()) {
if (!d->glcx->create(shareContext ? shareContext : oldcx))
diff --git a/src/opengl/qpaintengine_opengl.cpp b/src/opengl/qpaintengine_opengl.cpp
index d98cd7c..d5bf1dc 100644
--- a/src/opengl/qpaintengine_opengl.cpp
+++ b/src/opengl/qpaintengine_opengl.cpp
@@ -1331,7 +1331,7 @@ bool QOpenGLPaintEngine::begin(QPaintDevice *pdev)
d->offscreen.begin();
const QColor &c = d->drawable.backgroundColor();
- glClearColor(c.redF(), c.greenF(), c.blueF(), 1.0);
+ glClearColor(c.redF(), c.greenF(), c.blueF(), d->drawable.format().alpha() ? c.alphaF() : 1.0);
if (d->drawable.context()->d_func()->clear_on_painter_begin && d->drawable.autoFillBackground()) {
GLbitfield clearBits = GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT;
#ifndef QT_OPENGL_ES