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authorTom Cooksey <thomas.cooksey@nokia.com>2009-12-04 19:48:53 (GMT)
committerTom Cooksey <thomas.cooksey@nokia.com>2009-12-04 19:51:29 (GMT)
commit76c415b586991d978d46a888fb40c631513407dc (patch)
treeadbaa094d90a01bd29ef2439fd16e3f83fd4dae7 /src/opengl
parent92e9fcc25c62870c383c8558d576abc509a8c683 (diff)
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Fix WA_TranslucentBackground for QGLWidgets on X11/EGL
Also check for existing QEglContext before creating a new one and leaking a context. Reviewed-by: TrustMe
Diffstat (limited to 'src/opengl')
-rw-r--r--src/opengl/qgl_x11egl.cpp118
1 files changed, 73 insertions, 45 deletions
diff --git a/src/opengl/qgl_x11egl.cpp b/src/opengl/qgl_x11egl.cpp
index b51c239..a868e83 100644
--- a/src/opengl/qgl_x11egl.cpp
+++ b/src/opengl/qgl_x11egl.cpp
@@ -63,6 +63,7 @@ void qt_egl_add_platform_config(QEglProperties& props, QPaintDevice *device)
props.setPixelFormat(static_cast<QImage *>(device)->format());
}
+// Chooses the EGL config and creates the EGL context
bool QGLContext::chooseContext(const QGLContext* shareContext)
{
Q_D(QGLContext);
@@ -73,56 +74,74 @@ bool QGLContext::chooseContext(const QGLContext* shareContext)
int devType = device()->devType();
// Get the display and initialize it.
- d->eglContext = new QEglContext();
- d->eglContext->setApi(QEgl::OpenGL);
- if (!d->eglContext->openDisplay(device())) {
- delete d->eglContext;
- d->eglContext = 0;
- return false;
- }
+ if (d->eglContext == 0) {
+ d->eglContext = new QEglContext();
+ d->eglContext->setApi(QEgl::OpenGL);
+ if (!d->eglContext->openDisplay(device())) {
+ delete d->eglContext;
+ d->eglContext = 0;
+ return false;
+ }
- // Construct the configuration we need for this surface.
- QEglProperties configProps;
- qt_egl_set_format(configProps, devType, d->glFormat);
- qt_egl_add_platform_config(configProps, device());
- configProps.setRenderableType(QEgl::OpenGL);
-
- QEgl::PixelFormatMatch matchType = QEgl::BestPixelFormat;
- if (device()->depth() == 16) {
- configProps.setValue(EGL_RED_SIZE, 5);
- configProps.setValue(EGL_GREEN_SIZE, 6);
- configProps.setValue(EGL_BLUE_SIZE, 5);
- configProps.setValue(EGL_ALPHA_SIZE, 0);
- matchType = QEgl::ExactPixelFormat;
- }
- configProps.setRenderableType(QEgl::OpenGL);
+ // Construct the configuration we need for this surface.
+ QEglProperties configProps;
+ qt_egl_set_format(configProps, devType, d->glFormat);
+ qt_egl_add_platform_config(configProps, device());
+ configProps.setRenderableType(QEgl::OpenGL);
+
+#if We_have_an_EGL_library_which_bothers_to_check_EGL_BUFFER_SIZE
+ if (device()->depth() == 16 && configProps.value(EGL_ALPHA_SIZE) <= 0) {
+ qDebug("Setting EGL_BUFFER_SIZE to 16");
+ configProps.setValue(EGL_BUFFER_SIZE, 16);
+ configProps.setValue(EGL_ALPHA_SIZE, 0);
+ }
- // Search for a matching configuration, reducing the complexity
- // each time until we get something that matches.
- if (!d->eglContext->chooseConfig(configProps, matchType)) {
- delete d->eglContext;
- d->eglContext = 0;
- return false;
- }
+ if (!d->eglContext->chooseConfig(configProps, QEgl::BestPixelFormat)) {
+ delete d->eglContext;
+ d->eglContext = 0;
+ return false;
+ }
+#else
+ QEgl::PixelFormatMatch matchType = QEgl::BestPixelFormat;
+ if ((device()->depth() == 16) && configProps.value(EGL_ALPHA_SIZE) == 0) {
+ configProps.setValue(EGL_RED_SIZE, 5);
+ configProps.setValue(EGL_GREEN_SIZE, 6);
+ configProps.setValue(EGL_BLUE_SIZE, 5);
+ configProps.setValue(EGL_ALPHA_SIZE, 0);
+ matchType = QEgl::ExactPixelFormat;
+ }
- // Inform the higher layers about the actual format properties.
- qt_egl_update_format(*(d->eglContext), d->glFormat);
+ // Search for a matching configuration, reducing the complexity
+ // each time until we get something that matches.
+ if (!d->eglContext->chooseConfig(configProps, matchType)) {
+ delete d->eglContext;
+ d->eglContext = 0;
+ return false;
+ }
+#endif
- // Create a new context for the configuration.
- if (!d->eglContext->createContext
- (shareContext ? shareContext->d_func()->eglContext : 0)) {
- delete d->eglContext;
- d->eglContext = 0;
- return false;
- }
- d->sharing = d->eglContext->isSharing();
- if (d->sharing && shareContext)
- const_cast<QGLContext *>(shareContext)->d_func()->sharing = true;
+// qDebug("QGLContext::chooseContext() - using EGL config %d:", d->eglContext->config());
+// qDebug() << QEglProperties(d->eglContext->config()).toString();
+
+ // Create a new context for the configuration.
+ if (!d->eglContext->createContext
+ (shareContext ? shareContext->d_func()->eglContext : 0)) {
+ delete d->eglContext;
+ d->eglContext = 0;
+ return false;
+ }
+ d->sharing = d->eglContext->isSharing();
+ if (d->sharing && shareContext)
+ const_cast<QGLContext *>(shareContext)->d_func()->sharing = true;
#if defined(EGL_VERSION_1_1)
- if (d->glFormat.swapInterval() != -1 && devType == QInternal::Widget)
- eglSwapInterval(d->eglContext->display(), d->glFormat.swapInterval());
+ if (d->glFormat.swapInterval() != -1 && devType == QInternal::Widget)
+ eglSwapInterval(d->eglContext->display(), d->glFormat.swapInterval());
#endif
+ }
+
+ // Inform the higher layers about the actual format properties.
+ qt_egl_update_format(*(d->eglContext), d->glFormat);
return true;
}
@@ -160,6 +179,9 @@ bool qt_egl_setup_x11_visual(XVisualInfo &vi, EGLDisplay display, EGLConfig conf
memset(&vi, 0, sizeof(XVisualInfo));
+ EGLint eglConfigColorSize;
+ eglGetConfigAttrib(display, config, EGL_BUFFER_SIZE, &eglConfigColorSize);
+
// Check to see if EGL is suggesting an appropriate visual id:
EGLint nativeVisualId;
eglGetConfigAttrib(display, config, EGL_NATIVE_VISUAL_ID, &nativeVisualId);
@@ -189,8 +211,12 @@ bool qt_egl_setup_x11_visual(XVisualInfo &vi, EGLDisplay display, EGLConfig conf
} else
#endif
{
-// qDebug("Using opaque X Visual ID (%d) provided by EGL", (int)vi.visualid);
- vi = *chosenVisualInfo;
+ if (eglConfigColorSize == chosenVisualInfo->depth) {
+// qDebug("Using opaque X Visual ID (%d) provided by EGL", (int)vi.visualid);
+ vi = *chosenVisualInfo;
+ } else
+ qWarning("Warning: EGL suggested using X visual ID %d (%d bpp) for config %d (%d bpp), but the depths do not match!",
+ nativeVisualId, chosenVisualInfo->depth, (int)config, eglConfigColorSize);
}
XFree(chosenVisualInfo);
}
@@ -300,6 +326,8 @@ void QGLWidget::setContext(QGLContext *context, const QGLContext* shareContext,
bool createFailed = false;
if (!d->glcx->isValid()) {
+ // Create the QGLContext here, which in turn chooses the EGL config
+ // and creates the EGL context:
if (!d->glcx->create(shareContext ? shareContext : oldcx))
createFailed = true;
}