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author | Rhys Weatherley <rhys.weatherley@nokia.com> | 2009-10-04 22:50:12 (GMT) |
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committer | Rhys Weatherley <rhys.weatherley@nokia.com> | 2009-10-04 22:50:12 (GMT) |
commit | 5f34e11676002953fe5e9f94fbcd08739d46aba8 (patch) | |
tree | 2f130a6521f97a49c2c50a888d5981960f930175 /src/opengl | |
parent | 1ec1d9bc56572a92108a4b1bf48587717e7c630b (diff) | |
download | Qt-5f34e11676002953fe5e9f94fbcd08739d46aba8.zip Qt-5f34e11676002953fe5e9f94fbcd08739d46aba8.tar.gz Qt-5f34e11676002953fe5e9f94fbcd08739d46aba8.tar.bz2 |
Move QGLContextResource management into QGLContextGroup
Context resources are per-group, so they should be managed
by the group. This should also improve performance of context
shutdown slightly by removing QGLSignalProxy::aboutToDestroyContext()
signal dispatches to the resources.
Reviewed-by: trustme
Diffstat (limited to 'src/opengl')
-rw-r--r-- | src/opengl/qgl.cpp | 109 | ||||
-rw-r--r-- | src/opengl/qgl_p.h | 22 |
2 files changed, 37 insertions, 94 deletions
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp index 2327d7a..72dd184 100644 --- a/src/opengl/qgl.cpp +++ b/src/opengl/qgl.cpp @@ -1806,6 +1806,8 @@ QGLContext::~QGLContext() QGLTextureCache::instance()->removeContextTextures(this); QGLTextureCache::deleteIfEmpty(); // ### thread safety + d_ptr->group->cleanupResources(this); + QGLSignalProxy::instance()->emitAboutToDestroyContext(this); reset(); } @@ -4908,16 +4910,15 @@ void QGLShareRegister::removeShare(const QGLContext *context) { group->m_shares.clear(); } -QGLContextResource::QGLContextResource(FreeFunc f, QObject *parent) - : QObject(parent), free(f) +QGLContextResource::QGLContextResource(FreeFunc f) + : free(f), active(0) { - connect(QGLSignalProxy::instance(), SIGNAL(aboutToDestroyContext(const QGLContext *)), this, SLOT(removeOne(const QGLContext *))); } QGLContextResource::~QGLContextResource() { #ifndef QT_NO_DEBUG - if (m_resources.size()) { + if (active != 0) { qWarning("QtOpenGL: Resources are still available at program shutdown.\n" " This is possibly caused by a leaked QGLWidget, \n" " QGLFramebufferObject or QGLPixelBuffer."); @@ -4927,95 +4928,35 @@ QGLContextResource::~QGLContextResource() void QGLContextResource::insert(const QGLContext *key, void *value) { - QList<const QGLContext *> shares = qgl_share_reg()->shares(key); - if (shares.size() == 0) - shares.append(key); - void *oldValue = 0; - for (int i = 0; i < shares.size(); ++i) { - ResourceHash::iterator it = m_resources.find(shares.at(i)); - if (it != m_resources.end()) { - Q_ASSERT(oldValue == 0 || oldValue == it.value()); - oldValue = it.value(); - it.value() = value; - } else { - m_resources.insert(shares.at(i), value); - } - } - if (oldValue != 0 && oldValue != value) { - QGLContext *oldContext = const_cast<QGLContext *>(QGLContext::currentContext()); - if (oldContext != key) - const_cast<QGLContext *>(key)->makeCurrent(); - free(oldValue); - if (oldContext && oldContext != key) - oldContext->makeCurrent(); - } + QGLContextGroup *group = QGLContextPrivate::contextGroup(key); + Q_ASSERT(!group->m_resources.contains(this)); + group->m_resources.insert(this, value); + active.ref(); } void *QGLContextResource::value(const QGLContext *key) { - ResourceHash::const_iterator it = m_resources.find(key); - // Check if there is a value associated with 'key'. - if (it != m_resources.end()) - return it.value(); - // Check if there is a value associated with sharing contexts. - QList<const QGLContext *> shares = qgl_share_reg()->shares(key); - for (int i = 0; i < shares.size() && it == m_resources.end(); ++i) - it = m_resources.find(shares.at(i)); - if (it == m_resources.end()) - return 0; // Didn't find anything. - - // Found something! Share this info with all the buddies. - for (int i = 0; i < shares.size(); ++i) - m_resources.insert(shares.at(i), it.value()); - return it.value(); -} - -void QGLContextResource::removeGroup(const QGLContext *key) -{ - QList<const QGLContext *> shares = qgl_share_reg()->shares(key); - if (shares.size() == 0) - shares.append(key); - void *oldValue = 0; - for (int i = 0; i < shares.size(); ++i) { - ResourceHash::iterator it = m_resources.find(shares.at(i)); - if (it != m_resources.end()) { - Q_ASSERT(oldValue == 0 || oldValue == it.value()); - oldValue = it.value(); - m_resources.erase(it); - } - } - if (oldValue != 0) { - QGLContext *oldContext = const_cast<QGLContext *>(QGLContext::currentContext()); - if (oldContext != key) - const_cast<QGLContext *>(key)->makeCurrent(); - free(oldValue); - if (oldContext && oldContext != key) - oldContext->makeCurrent(); - } + QGLContextGroup *group = QGLContextPrivate::contextGroup(key); + return group->m_resources.value(this, 0); } -void QGLContextResource::removeOne(const QGLContext *key) +void QGLContextResource::cleanup(const QGLContext *ctx, void *value) { - ResourceHash::iterator it = m_resources.find(key); - if (it == m_resources.end()) + QGLShareContextScope scope(ctx); + free(value); + active.deref(); +} + +void QGLContextGroup::cleanupResources(const QGLContext *ctx) +{ + // If there are still shares, then no cleanup to be done yet. + if (m_shares.size() > 1) return; - QList<const QGLContext *> shares = qgl_share_reg()->shares(key); - if (shares.size() > 1) { - Q_ASSERT(key->isSharing()); - // At least one of the shared contexts must stay in the cache. - // Otherwise, the value pointer is lost. - for (int i = 0; i < 2/*shares.size()*/; ++i) - m_resources.insert(shares.at(i), it.value()); - } else { - QGLContext *oldContext = const_cast<QGLContext *>(QGLContext::currentContext()); - if (oldContext != key) - const_cast<QGLContext *>(key)->makeCurrent(); - free(it.value()); - if (oldContext && oldContext != key) - oldContext->makeCurrent(); - } - m_resources.erase(it); + // Iterate over all resources and free each in turn. + QHash<QGLContextResource *, void *>::ConstIterator it; + for (it = m_resources.begin(); it != m_resources.end(); ++it) + it.key()->cleanup(ctx, it.value()); } QGLContextReference::QGLContextReference(const QGLContext *ctx) diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h index 2bf3374..fd7f544 100644 --- a/src/opengl/qgl_p.h +++ b/src/opengl/qgl_p.h @@ -219,6 +219,8 @@ public: #endif }; +class QGLContextResource; + // QGLContextPrivate has the responsibility of creating context groups. // QGLContextPrivate and QGLShareRegister will both maintain the reference counter and destroy // context groups when needed. @@ -234,10 +236,15 @@ private: QGLExtensionFuncs m_extensionFuncs; const QGLContext *m_context; // context group's representative QList<const QGLContext *> m_shares; + QHash<QGLContextResource *, void *> m_resources; QAtomicInt m_refs; + void cleanupResources(const QGLContext *ctx); + friend class QGLShareRegister; + friend class QGLContext; friend class QGLContextPrivate; + friend class QGLContextResource; }; // Reference to a QGLContext which automatically switches to another @@ -506,26 +513,21 @@ inline GLenum qt_gl_preferredTextureTarget() } // One resource per group of shared contexts. -class Q_AUTOTEST_EXPORT QGLContextResource : public QObject +class Q_AUTOTEST_EXPORT QGLContextResource { - Q_OBJECT public: typedef void (*FreeFunc)(void *); - QGLContextResource(FreeFunc f, QObject *parent = 0); + QGLContextResource(FreeFunc f); ~QGLContextResource(); // Set resource 'value' for 'key' and all its shared contexts. void insert(const QGLContext *key, void *value); // Return resource for 'key' or a shared context. void *value(const QGLContext *key); - // Free resource for 'key' and all its shared contexts. - void removeGroup(const QGLContext *key); -private slots: - // Remove entry 'key' from cache and delete resource if there are no shared contexts. - void removeOne(const QGLContext *key); + // Cleanup 'value' in response to a context group being destroyed. + void cleanup(const QGLContext *ctx, void *value); private: - typedef QHash<const QGLContext *, void *> ResourceHash; - ResourceHash m_resources; FreeFunc free; + QAtomicInt active; }; // Temporarily make a context current if not already current or |