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authorGunnar Sletta <gunnar@trolltech.com>2009-12-01 08:17:32 (GMT)
committerGunnar Sletta <gunnar@trolltech.com>2009-12-01 08:17:32 (GMT)
commitb5b9faa7cdc877f8ab32a8d5ae480b5857761409 (patch)
tree0d09f4e554aa01da3714cdc96af707a49b44ed93 /src/opengl
parent4f4f1e612488f400b2b139eaf7fea940fb6d7e7c (diff)
parentbc992c8e40fcfdcfe0015dd88dda77c318c10a55 (diff)
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Merge branch '4.6' of scm.dev.nokia.troll.no:qt/oslo-staging-2 into 4.6
Diffstat (limited to 'src/opengl')
-rw-r--r--src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp12
-rw-r--r--src/opengl/gl2paintengineex/qtriangulatingstroker.cpp205
-rw-r--r--src/opengl/gl2paintengineex/qtriangulatingstroker_p.h158
-rw-r--r--src/opengl/qgl.cpp58
-rw-r--r--src/opengl/qgl_mac.mm1
-rw-r--r--src/opengl/qgl_p.h3
-rw-r--r--src/opengl/qgl_x11.cpp27
-rw-r--r--src/opengl/qpaintengine_opengl.cpp20
-rw-r--r--src/opengl/qwindowsurface_gl.cpp2
9 files changed, 277 insertions, 209 deletions
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
index e281729..6a708b4 100644
--- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
@@ -158,8 +158,8 @@ QGLTextureGlyphCache::QGLTextureGlyphCache(QGLContext *context, QFontEngineGlyph
, m_height(0)
{
glGenFramebuffers(1, &m_fbo);
- connect(QGLSignalProxy::instance(), SIGNAL(aboutToDestroyContext(const QGLContext *)),
- SLOT(contextDestroyed(const QGLContext *)));
+ connect(QGLSignalProxy::instance(), SIGNAL(aboutToDestroyContext(const QGLContext*)),
+ SLOT(contextDestroyed(const QGLContext*)));
}
QGLTextureGlyphCache::~QGLTextureGlyphCache()
@@ -1454,7 +1454,8 @@ void QGL2PaintEngineEx::drawTextItem(const QPointF &p, const QTextItem &textItem
drawCached = false;
// don't try to cache huge fonts
- if (ti.fontEngine->fontDef.pixelSize * qSqrt(s->matrix.determinant()) >= 64)
+ const qreal pixelSize = ti.fontEngine->fontDef.pixelSize;
+ if (pixelSize * pixelSize * qAbs(s->matrix.determinant()) >= 64 * 64)
drawCached = false;
QFontEngineGlyphCache::Type glyphType = ti.fontEngine->glyphFormat >= 0
@@ -1775,13 +1776,10 @@ bool QGL2PaintEngineEx::begin(QPaintDevice *pdev)
d->glyphCacheType = QFontEngineGlyphCache::Raster_A8;
#if !defined(QT_OPENGL_ES_2)
- if (!d->device->format().alpha()
#if defined(Q_WS_WIN)
- && qt_cleartype_enabled
+ if (qt_cleartype_enabled)
#endif
- ) {
d->glyphCacheType = QFontEngineGlyphCache::Raster_RGBMask;
- }
#endif
#if defined(QT_OPENGL_ES_2)
diff --git a/src/opengl/gl2paintengineex/qtriangulatingstroker.cpp b/src/opengl/gl2paintengineex/qtriangulatingstroker.cpp
index 1478b09..6082f49 100644
--- a/src/opengl/gl2paintengineex/qtriangulatingstroker.cpp
+++ b/src/opengl/gl2paintengineex/qtriangulatingstroker.cpp
@@ -209,6 +209,65 @@ void QTriangulatingStroker::process(const QVectorPath &path, const QPen &pen)
}
}
+void QTriangulatingStroker::moveTo(const qreal *pts)
+{
+ m_cx = pts[0];
+ m_cy = pts[1];
+
+ float x2 = pts[2];
+ float y2 = pts[3];
+ normalVector(m_cx, m_cy, x2, y2, &m_nvx, &m_nvy);
+
+
+ // To acheive jumps we insert zero-area tringles. This is done by
+ // adding two identical points in both the end of previous strip
+ // and beginning of next strip
+ bool invisibleJump = m_vertices.size();
+
+ switch (m_cap_style) {
+ case Qt::FlatCap:
+ if (invisibleJump) {
+ m_vertices.add(m_cx + m_nvx);
+ m_vertices.add(m_cy + m_nvy);
+ }
+ break;
+ case Qt::SquareCap: {
+ float sx = m_cx - m_nvy;
+ float sy = m_cy + m_nvx;
+ if (invisibleJump) {
+ m_vertices.add(sx + m_nvx);
+ m_vertices.add(sy + m_nvy);
+ }
+ emitLineSegment(sx, sy, m_nvx, m_nvy);
+ break; }
+ case Qt::RoundCap: {
+ QVarLengthArray<float> points;
+ arcPoints(m_cx, m_cy, m_cx + m_nvx, m_cy + m_nvy, m_cx - m_nvx, m_cy - m_nvy, points);
+ m_vertices.resize(m_vertices.size() + points.size() + 2 * int(invisibleJump));
+ int count = m_vertices.size();
+ int front = 0;
+ int end = points.size() / 2;
+ while (front != end) {
+ m_vertices.at(--count) = points[2 * end - 1];
+ m_vertices.at(--count) = points[2 * end - 2];
+ --end;
+ if (front == end)
+ break;
+ m_vertices.at(--count) = points[2 * front + 1];
+ m_vertices.at(--count) = points[2 * front + 0];
+ ++front;
+ }
+
+ if (invisibleJump) {
+ m_vertices.at(count - 1) = m_vertices.at(count + 1);
+ m_vertices.at(count - 2) = m_vertices.at(count + 0);
+ }
+ break; }
+ default: break; // ssssh gcc...
+ }
+ emitLineSegment(m_cx, m_cy, m_nvx, m_nvy);
+}
+
void QTriangulatingStroker::cubicTo(const qreal *pts)
{
const QPointF *p = (const QPointF *) pts;
@@ -246,6 +305,152 @@ void QTriangulatingStroker::cubicTo(const qreal *pts)
m_nvy = vy;
}
+void QTriangulatingStroker::join(const qreal *pts)
+{
+ // Creates a join to the next segment (m_cx, m_cy) -> (pts[0], pts[1])
+ normalVector(m_cx, m_cy, pts[0], pts[1], &m_nvx, &m_nvy);
+
+ switch (m_join_style) {
+ case Qt::BevelJoin:
+ break;
+ case Qt::SvgMiterJoin:
+ case Qt::MiterJoin: {
+ // Find out on which side the join should be.
+ int count = m_vertices.size();
+ float prevNvx = m_vertices.at(count - 2) - m_cx;
+ float prevNvy = m_vertices.at(count - 1) - m_cy;
+ float xprod = prevNvx * m_nvy - prevNvy * m_nvx;
+ float px, py, qx, qy;
+
+ // If the segments are parallel, use bevel join.
+ if (qFuzzyIsNull(xprod))
+ break;
+
+ // Find the corners of the previous and next segment to join.
+ if (xprod < 0) {
+ px = m_vertices.at(count - 2);
+ py = m_vertices.at(count - 1);
+ qx = m_cx - m_nvx;
+ qy = m_cy - m_nvy;
+ } else {
+ px = m_vertices.at(count - 4);
+ py = m_vertices.at(count - 3);
+ qx = m_cx + m_nvx;
+ qy = m_cy + m_nvy;
+ }
+
+ // Find intersection point.
+ float pu = px * prevNvx + py * prevNvy;
+ float qv = qx * m_nvx + qy * m_nvy;
+ float ix = (m_nvy * pu - prevNvy * qv) / xprod;
+ float iy = (prevNvx * qv - m_nvx * pu) / xprod;
+
+ // Check that the distance to the intersection point is less than the miter limit.
+ if ((ix - px) * (ix - px) + (iy - py) * (iy - py) <= m_miter_limit * m_miter_limit) {
+ m_vertices.add(ix);
+ m_vertices.add(iy);
+ m_vertices.add(ix);
+ m_vertices.add(iy);
+ }
+ // else
+ // Do a plain bevel join if the miter limit is exceeded or if
+ // the lines are parallel. This is not what the raster
+ // engine's stroker does, but it is both faster and similar to
+ // what some other graphics API's do.
+
+ break; }
+ case Qt::RoundJoin: {
+ QVarLengthArray<float> points;
+ int count = m_vertices.size();
+ float prevNvx = m_vertices.at(count - 2) - m_cx;
+ float prevNvy = m_vertices.at(count - 1) - m_cy;
+ if (m_nvx * prevNvy - m_nvy * prevNvx < 0) {
+ arcPoints(0, 0, m_nvx, m_nvy, -prevNvx, -prevNvy, points);
+ for (int i = points.size() / 2; i > 0; --i)
+ emitLineSegment(m_cx, m_cy, points[2 * i - 2], points[2 * i - 1]);
+ } else {
+ arcPoints(0, 0, -prevNvx, -prevNvy, m_nvx, m_nvy, points);
+ for (int i = 0; i < points.size() / 2; ++i)
+ emitLineSegment(m_cx, m_cy, points[2 * i + 0], points[2 * i + 1]);
+ }
+ break; }
+ default: break; // gcc warn--
+ }
+
+ emitLineSegment(m_cx, m_cy, m_nvx, m_nvy);
+}
+
+void QTriangulatingStroker::endCap(const qreal *)
+{
+ switch (m_cap_style) {
+ case Qt::FlatCap:
+ break;
+ case Qt::SquareCap:
+ emitLineSegment(m_cx + m_nvy, m_cy - m_nvx, m_nvx, m_nvy);
+ break;
+ case Qt::RoundCap: {
+ QVarLengthArray<float> points;
+ int count = m_vertices.size();
+ arcPoints(m_cx, m_cy, m_vertices.at(count - 2), m_vertices.at(count - 1), m_vertices.at(count - 4), m_vertices.at(count - 3), points);
+ int front = 0;
+ int end = points.size() / 2;
+ while (front != end) {
+ m_vertices.add(points[2 * end - 2]);
+ m_vertices.add(points[2 * end - 1]);
+ --end;
+ if (front == end)
+ break;
+ m_vertices.add(points[2 * front + 0]);
+ m_vertices.add(points[2 * front + 1]);
+ ++front;
+ }
+ break; }
+ default: break; // to shut gcc up...
+ }
+}
+
+void QTriangulatingStroker::arcPoints(float cx, float cy, float fromX, float fromY, float toX, float toY, QVarLengthArray<float> &points)
+{
+ float dx1 = fromX - cx;
+ float dy1 = fromY - cy;
+ float dx2 = toX - cx;
+ float dy2 = toY - cy;
+
+ // while more than 180 degrees left:
+ while (dx1 * dy2 - dx2 * dy1 < 0) {
+ float tmpx = dx1 * m_cos_theta - dy1 * m_sin_theta;
+ float tmpy = dx1 * m_sin_theta + dy1 * m_cos_theta;
+ dx1 = tmpx;
+ dy1 = tmpy;
+ points.append(cx + dx1);
+ points.append(cy + dy1);
+ }
+
+ // while more than 90 degrees left:
+ while (dx1 * dx2 + dy1 * dy2 < 0) {
+ float tmpx = dx1 * m_cos_theta - dy1 * m_sin_theta;
+ float tmpy = dx1 * m_sin_theta + dy1 * m_cos_theta;
+ dx1 = tmpx;
+ dy1 = tmpy;
+ points.append(cx + dx1);
+ points.append(cy + dy1);
+ }
+
+ // while more than 0 degrees left:
+ while (dx1 * dy2 - dx2 * dy1 > 0) {
+ float tmpx = dx1 * m_cos_theta - dy1 * m_sin_theta;
+ float tmpy = dx1 * m_sin_theta + dy1 * m_cos_theta;
+ dx1 = tmpx;
+ dy1 = tmpy;
+ points.append(cx + dx1);
+ points.append(cy + dy1);
+ }
+
+ // remove last point which was rotated beyond [toX, toY].
+ if (!points.isEmpty())
+ points.resize(points.size() - 2);
+}
+
static void qdashprocessor_moveTo(qreal x, qreal y, void *data)
{
((QDashedStrokeProcessor *) data)->addElement(QPainterPath::MoveToElement, x, y);
diff --git a/src/opengl/gl2paintengineex/qtriangulatingstroker_p.h b/src/opengl/gl2paintengineex/qtriangulatingstroker_p.h
index a0117d5..2dba0ce 100644
--- a/src/opengl/gl2paintengineex/qtriangulatingstroker_p.h
+++ b/src/opengl/gl2paintengineex/qtriangulatingstroker_p.h
@@ -43,6 +43,7 @@
#define QTRIANGULATINGSTROKER_P_H
#include <private/qdatabuffer_p.h>
+#include <qvarlengtharray.h>
#include <private/qvectorpath_p.h>
#include <private/qbezier_p.h>
#include <private/qnumeric_p.h>
@@ -62,13 +63,13 @@ public:
private:
inline void emitLineSegment(float x, float y, float nx, float ny);
- inline void moveTo(const qreal *pts);
+ void moveTo(const qreal *pts);
inline void lineTo(const qreal *pts);
void cubicTo(const qreal *pts);
- inline void join(const qreal *pts);
+ void join(const qreal *pts);
inline void normalVector(float x1, float y1, float x2, float y2, float *nx, float *ny);
- inline void endCap(const qreal *pts);
- inline void arc(float x, float y);
+ void endCap(const qreal *pts);
+ void arcPoints(float cx, float cy, float fromX, float fromY, float toX, float toY, QVarLengthArray<float> &points);
void endCapOrJoinClosed(const qreal *start, const qreal *cur, bool implicitClose, bool endsAtStart);
@@ -116,10 +117,6 @@ private:
qreal m_inv_scale;
};
-
-
-
-
inline void QTriangulatingStroker::normalVector(float x1, float y1, float x2, float y2,
float *nx, float *ny)
{
@@ -139,8 +136,6 @@ inline void QTriangulatingStroker::normalVector(float x1, float y1, float x2, fl
*ny = dx * pw;
}
-
-
inline void QTriangulatingStroker::emitLineSegment(float x, float y, float vx, float vy)
{
m_vertices.add(x + vx);
@@ -149,103 +144,6 @@ inline void QTriangulatingStroker::emitLineSegment(float x, float y, float vx, f
m_vertices.add(y - vy);
}
-
-
-// We draw a full circle for any round join or round cap which is a
-// bit of overkill...
-inline void QTriangulatingStroker::arc(float x, float y)
-{
- float dx = m_width;
- float dy = 0;
- for (int i=0; i<=m_roundness; ++i) {
- float tmpx = dx * m_cos_theta - dy * m_sin_theta;
- float tmpy = dx * m_sin_theta + dy * m_cos_theta;
- dx = tmpx;
- dy = tmpy;
- emitLineSegment(x, y, dx, dy);
- }
-}
-
-
-
-inline void QTriangulatingStroker::endCap(const qreal *pts)
-{
- switch (m_cap_style) {
- case Qt::FlatCap:
- break;
- case Qt::SquareCap: {
- float dx = m_cx - *(pts - 2);
- float dy = m_cy - *(pts - 1);
-
- float len = m_width / sqrt(dx * dx + dy * dy);
- dx = dx * len;
- dy = dy * len;
-
- emitLineSegment(m_cx + dx, m_cy + dy, m_nvx, m_nvy);
- break; }
- case Qt::RoundCap:
- arc(m_cx, m_cy);
- break;
- default: break; // to shut gcc up...
- }
-}
-
-
-void QTriangulatingStroker::moveTo(const qreal *pts)
-{
- m_cx = pts[0];
- m_cy = pts[1];
-
- float x2 = pts[2];
- float y2 = pts[3];
- normalVector(m_cx, m_cy, x2, y2, &m_nvx, &m_nvy);
-
-
- // To acheive jumps we insert zero-area tringles. This is done by
- // adding two identical points in both the end of previous strip
- // and beginning of next strip
- bool invisibleJump = m_vertices.size();
-
- switch (m_cap_style) {
- case Qt::FlatCap:
- if (invisibleJump) {
- m_vertices.add(m_cx + m_nvx);
- m_vertices.add(m_cy + m_nvy);
- }
- break;
- case Qt::SquareCap: {
- float dx = x2 - m_cx;
- float dy = y2 - m_cy;
- float len = m_width / sqrt(dx * dx + dy * dy);
- dx = dx * len;
- dy = dy * len;
- float sx = m_cx - dx;
- float sy = m_cy - dy;
- if (invisibleJump) {
- m_vertices.add(sx + m_nvx);
- m_vertices.add(sy + m_nvy);
- }
- emitLineSegment(sx, sy, m_nvx, m_nvy);
- break; }
- case Qt::RoundCap:
- if (invisibleJump) {
- m_vertices.add(m_cx + m_nvx);
- m_vertices.add(m_cy + m_nvy);
- }
-
- // This emitLineSegment is not needed for the arc, but we need
- // to start where we put the invisibleJump vertex, otherwise
- // we'll have visible triangles between subpaths.
- emitLineSegment(m_cx, m_cy, m_nvx, m_nvy);
- arc(m_cx, m_cy);
- break;
- default: break; // ssssh gcc...
- }
- emitLineSegment(m_cx, m_cy, m_nvx, m_nvy);
-}
-
-
-
void QTriangulatingStroker::lineTo(const qreal *pts)
{
emitLineSegment(pts[0], pts[1], m_nvx, m_nvy);
@@ -253,52 +151,6 @@ void QTriangulatingStroker::lineTo(const qreal *pts)
m_cy = pts[1];
}
-
-
-void QTriangulatingStroker::join(const qreal *pts)
-{
- // Creates a join to the next segment (m_cx, m_cy) -> (pts[0], pts[1])
- normalVector(m_cx, m_cy, pts[0], pts[1], &m_nvx, &m_nvy);
-
- switch (m_join_style) {
- case Qt::BevelJoin:
- break;
- case Qt::MiterJoin: {
- int p1 = m_vertices.size() - 6;
- int p2 = m_vertices.size() - 2;
- QLineF line(m_vertices.at(p1), m_vertices.at(p1+1),
- m_vertices.at(p2), m_vertices.at(p2+1));
- QLineF nextLine(m_cx - m_nvx, m_cy - m_nvy,
- pts[0] - m_nvx, pts[1] - m_nvy);
-
- QPointF isect;
- if (line.intersect(nextLine, &isect) != QLineF::NoIntersection
- && QLineF(line.p2(), isect).length() <= m_miter_limit) {
- // The intersection point mirrored over the m_cx, m_cy point
- m_vertices.add(m_cx - (isect.x() - m_cx));
- m_vertices.add(m_cy - (isect.y() - m_cy));
-
- // The intersection point
- m_vertices.add(isect.x());
- m_vertices.add(isect.y());
- }
- // else
- // Do a plain bevel join if the miter limit is exceeded or if
- // the lines are parallel. This is not what the raster
- // engine's stroker does, but it is both faster and similar to
- // what some other graphics API's do.
-
- break; }
- case Qt::RoundJoin:
- arc(m_cx, m_cy);
- break;
-
- default: break; // gcc warn--
- }
-
- emitLineSegment(m_cx, m_cy, m_nvx, m_nvy);
-}
-
QT_END_NAMESPACE
#endif
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp
index f8a2ea4..d5ca218 100644
--- a/src/opengl/qgl.cpp
+++ b/src/opengl/qgl.cpp
@@ -184,8 +184,13 @@ public:
engineType = QPaintEngine::OpenGL2;
#else
// We can't do this in the constructor for this object because it
- // needs to be called *before* the QApplication constructor
+ // needs to be called *before* the QApplication constructor.
+ // Also check for the FragmentProgram extension in conjunction with
+ // the 2.0 version flag, to cover the case where we export the display
+ // from an old GL 1.1 server to a GL 2.x client. In that case we can't
+ // use GL 2.0.
if ((QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_2_0)
+ && (QGLExtensions::glExtensions & QGLExtensions::FragmentProgram)
&& qgetenv("QT_GL_USE_OPENGL1ENGINE").isEmpty())
engineType = QPaintEngine::OpenGL2;
else
@@ -2170,8 +2175,8 @@ QGLTexture* QGLContextPrivate::bindTexture(const QImage &image, GLenum target, G
int tx_h = qt_next_power_of_two(image.height());
QImage img = image;
- if (( !(QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_2_0) &&
- !(QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_ES_Version_2_0) )
+ if (!(QGLExtensions::glExtensions & QGLExtensions::NPOTTextures)
+ && !(QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_ES_Version_2_0)
&& (target == GL_TEXTURE_2D && (tx_w != image.width() || tx_h != image.height())))
{
img = img.scaled(tx_w, tx_h);
@@ -2192,9 +2197,9 @@ QGLTexture* QGLContextPrivate::bindTexture(const QImage &image, GLenum target, G
bool genMipmap = false;
#endif
if (glFormat.directRendering()
- && QGLExtensions::glExtensions & QGLExtensions::GenerateMipmap
+ && (QGLExtensions::glExtensions & QGLExtensions::GenerateMipmap)
&& target == GL_TEXTURE_2D
- && options & QGLContext::MipmapBindOption)
+ && (options & QGLContext::MipmapBindOption))
{
#ifdef QGL_BIND_TEXTURE_DEBUG
printf(" - generating mipmaps (%d ms)\n", time.elapsed());
@@ -2220,7 +2225,7 @@ QGLTexture* QGLContextPrivate::bindTexture(const QImage &image, GLenum target, G
bool premul = options & QGLContext::PremultipliedAlphaBindOption;
GLenum externalFormat;
GLuint pixel_type;
- if (QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_1_2) {
+ if (QGLExtensions::glExtensions & QGLExtensions::BGRATextureFormat) {
externalFormat = GL_BGRA;
pixel_type = GL_UNSIGNED_INT_8_8_8_8_REV;
} else {
@@ -4886,54 +4891,59 @@ QGLWidget::QGLWidget(QGLContext *context, QWidget *parent,
void QGLExtensions::init_extensions()
{
- QString extensions = QLatin1String(reinterpret_cast<const char *>(glGetString(GL_EXTENSIONS)));
- if (extensions.contains(QLatin1String("texture_rectangle")))
+ QList<QByteArray> extensions = QByteArray(reinterpret_cast<const char *>(glGetString(GL_EXTENSIONS))).split(' ');
+ if (extensions.contains("GL_ARB_texture_rectangle"))
glExtensions |= TextureRectangle;
- if (extensions.contains(QLatin1String("multisample")))
+ if (extensions.contains("GL_ARB_multisample"))
glExtensions |= SampleBuffers;
- if (extensions.contains(QLatin1String("generate_mipmap")))
+ if (extensions.contains("GL_SGIS_generate_mipmap"))
glExtensions |= GenerateMipmap;
- if (extensions.contains(QLatin1String("texture_compression_s3tc")))
+ if (extensions.contains("GL_EXT_texture_compression_s3tc"))
glExtensions |= TextureCompression;
- if (extensions.contains(QLatin1String("ARB_fragment_program")))
+ if (extensions.contains("GL_ARB_fragment_program"))
glExtensions |= FragmentProgram;
- if (extensions.contains(QLatin1String("mirrored_repeat")))
+ if (extensions.contains("GL_ARB_texture_mirrored_repeat"))
glExtensions |= MirroredRepeat;
- if (extensions.contains(QLatin1String("EXT_framebuffer_object")))
+ if (extensions.contains("GL_EXT_framebuffer_object"))
glExtensions |= FramebufferObject;
- if (extensions.contains(QLatin1String("EXT_stencil_two_side")))
+ if (extensions.contains("GL_EXT_stencil_two_side"))
glExtensions |= StencilTwoSide;
- if (extensions.contains(QLatin1String("EXT_stencil_wrap")))
+ if (extensions.contains("GL_EXT_stencil_wrap"))
glExtensions |= StencilWrap;
- if (extensions.contains(QLatin1String("EXT_packed_depth_stencil")))
+ if (extensions.contains("GL_EXT_packed_depth_stencil"))
glExtensions |= PackedDepthStencil;
- if (extensions.contains(QLatin1String("GL_NV_float_buffer")))
+ if (extensions.contains("GL_NV_float_buffer"))
glExtensions |= NVFloatBuffer;
- if (extensions.contains(QLatin1String("ARB_pixel_buffer_object")))
+ if (extensions.contains("GL_ARB_pixel_buffer_object"))
glExtensions |= PixelBufferObject;
#if defined(QT_OPENGL_ES_2)
glExtensions |= FramebufferObject;
glExtensions |= GenerateMipmap;
#endif
#if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_1_CL)
- if (extensions.contains(QLatin1String("OES_framebuffer_object")))
+ if (extensions.contains("GL_OES_framebuffer_object"))
glExtensions |= FramebufferObject;
#endif
#if defined(QT_OPENGL_ES)
- if (extensions.contains(QLatin1String("OES_packed_depth_stencil")))
+ if (extensions.contains("GL_OES_packed_depth_stencil"))
glExtensions |= PackedDepthStencil;
#endif
- if (extensions.contains(QLatin1String("ARB_framebuffer_object"))) {
+ if (extensions.contains("GL_ARB_framebuffer_object")) {
// ARB_framebuffer_object also includes EXT_framebuffer_blit.
glExtensions |= FramebufferObject;
glExtensions |= FramebufferBlit;
}
- if (extensions.contains(QLatin1String("EXT_framebuffer_blit")))
+
+ if (extensions.contains("GL_EXT_framebuffer_blit"))
glExtensions |= FramebufferBlit;
- if (extensions.contains(QLatin1String("GL_ARB_texture_non_power_of_two")))
+ if (extensions.contains("GL_ARB_texture_non_power_of_two"))
glExtensions |= NPOTTextures;
+ if (extensions.contains("GL_EXT_bgra"))
+ glExtensions |= BGRATextureFormat;
+
+
QGLContext cx(QGLFormat::defaultFormat());
if (glExtensions & TextureCompression) {
qt_glCompressedTexImage2DARB = (pfn_glCompressedTexImage2DARB) cx.getProcAddress(QLatin1String("glCompressedTexImage2DARB"));
diff --git a/src/opengl/qgl_mac.mm b/src/opengl/qgl_mac.mm
index 063082b..4dd822d 100644
--- a/src/opengl/qgl_mac.mm
+++ b/src/opengl/qgl_mac.mm
@@ -460,6 +460,7 @@ void QGLContext::reset()
if (d->cx)
aglDestroyContext((AGLContext)d->cx);
#else
+ QMacCocoaAutoReleasePool pool;
[static_cast<NSOpenGLContext *>(d->cx) release];
#endif
d->cx = 0;
diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h
index 45b2942..8e472e5 100644
--- a/src/opengl/qgl_p.h
+++ b/src/opengl/qgl_p.h
@@ -375,7 +375,8 @@ public:
NVFloatBuffer = 0x00000400,
PixelBufferObject = 0x00000800,
FramebufferBlit = 0x00001000,
- NPOTTextures = 0x00002000
+ NPOTTextures = 0x00002000,
+ BGRATextureFormat = 0x00004000
};
Q_DECLARE_FLAGS(Extensions, Extension)
diff --git a/src/opengl/qgl_x11.cpp b/src/opengl/qgl_x11.cpp
index 899047a..a037282 100644
--- a/src/opengl/qgl_x11.cpp
+++ b/src/opengl/qgl_x11.cpp
@@ -343,8 +343,8 @@ void* qglx_getProcAddress(const char* procName)
static bool triedResolvingGlxGetProcAddress = false;
if (!triedResolvingGlxGetProcAddress) {
triedResolvingGlxGetProcAddress = true;
- QString glxExt = QLatin1String(glXGetClientString(QX11Info::display(), GLX_EXTENSIONS));
- if (glxExt.contains(QLatin1String("GLX_ARB_get_proc_address"))) {
+ QList<QByteArray> glxExt = QByteArray(glXGetClientString(QX11Info::display(), GLX_EXTENSIONS)).split(' ');
+ if (glxExt.contains("GLX_ARB_get_proc_address")) {
#if defined(Q_OS_LINUX) || defined(Q_OS_BSD4)
void *handle = dlopen(NULL, RTLD_LAZY);
if (handle) {
@@ -523,8 +523,8 @@ bool QGLContext::chooseContext(const QGLContext* shareContext)
if (!d->gpm)
return false;
}
- QString glxExt = QLatin1String(glXGetClientString(QX11Info::display(), GLX_EXTENSIONS));
- if (glxExt.contains(QLatin1String("GLX_SGI_video_sync"))) {
+ QList<QByteArray> glxExt = QByteArray(glXQueryExtensionsString(xinfo->display(), xinfo->screen())).split(' ');
+ if (glxExt.contains("GLX_SGI_video_sync")) {
if (d->glFormat.swapInterval() == -1)
d->glFormat.setSwapInterval(0);
} else {
@@ -874,8 +874,9 @@ void QGLContext::swapBuffers() const
static qt_glXWaitVideoSyncSGI glXWaitVideoSyncSGI = 0;
static bool resolved = false;
if (!resolved) {
- QString glxExt = QLatin1String(glXGetClientString(QX11Info::display(), GLX_EXTENSIONS));
- if (glxExt.contains(QLatin1String("GLX_SGI_video_sync"))) {
+ const QX11Info *xinfo = qt_x11Info(d->paintDevice);
+ QList<QByteArray> glxExt = QByteArray(glXQueryExtensionsString(xinfo->display(), xinfo->screen())).split(' ');
+ if (glxExt.contains("GLX_SGI_video_sync")) {
glXGetVideoSyncSGI = (qt_glXGetVideoSyncSGI)qglx_getProcAddress("glXGetVideoSyncSGI");
glXWaitVideoSyncSGI = (qt_glXWaitVideoSyncSGI)qglx_getProcAddress("glXWaitVideoSyncSGI");
}
@@ -1106,8 +1107,8 @@ void *QGLContext::getProcAddress(const QString &proc) const
if (resolved && !glXGetProcAddressARB)
return 0;
if (!glXGetProcAddressARB) {
- QString glxExt = QLatin1String(glXGetClientString(QX11Info::display(), GLX_EXTENSIONS));
- if (glxExt.contains(QLatin1String("GLX_ARB_get_proc_address"))) {
+ QList<QByteArray> glxExt = QByteArray(glXGetClientString(QX11Info::display(), GLX_EXTENSIONS)).split(' ');
+ if (glxExt.contains("GLX_ARB_get_proc_address")) {
#if defined(Q_OS_LINUX) || defined(Q_OS_BSD4)
void *handle = dlopen(NULL, RTLD_LAZY);
if (handle) {
@@ -1594,7 +1595,7 @@ typedef void (*qt_glXReleaseTexImageEXT)(Display*, GLXDrawable, int);
static qt_glXBindTexImageEXT glXBindTexImageEXT = 0;
static qt_glXReleaseTexImageEXT glXReleaseTexImageEXT = 0;
-bool qt_resolveTextureFromPixmap()
+static bool qt_resolveTextureFromPixmap(QPaintDevice *paintDevice)
{
static bool resolvedTextureFromPixmap = false;
@@ -1607,9 +1608,9 @@ bool qt_resolveTextureFromPixmap()
{
return false; // Can't use TFP without NPOT
}
-
- QString glxExt = QLatin1String(glXGetClientString(QX11Info::display(), GLX_EXTENSIONS));
- if (glxExt.contains(QLatin1String("GLX_EXT_texture_from_pixmap"))) {
+ const QX11Info *xinfo = qt_x11Info(paintDevice);
+ QList<QByteArray> glxExt = QByteArray(glXQueryExtensionsString(xinfo->display(), xinfo->screen())).split(' ');
+ if (glxExt.contains("GLX_EXT_texture_from_pixmap")) {
glXBindTexImageEXT = (qt_glXBindTexImageEXT) qglx_getProcAddress("glXBindTexImageEXT");
glXReleaseTexImageEXT = (qt_glXReleaseTexImageEXT) qglx_getProcAddress("glXReleaseTexImageEXT");
}
@@ -1630,7 +1631,7 @@ QGLTexture *QGLContextPrivate::bindTextureFromNativePixmap(QPixmapData *pmd, con
Q_ASSERT(pmd->classId() == QPixmapData::X11Class);
- if (!qt_resolveTextureFromPixmap())
+ if (!qt_resolveTextureFromPixmap(paintDevice))
return 0;
QX11PixmapData *pixmapData = static_cast<QX11PixmapData*>(pmd);
diff --git a/src/opengl/qpaintengine_opengl.cpp b/src/opengl/qpaintengine_opengl.cpp
index aa6b6c9..8ab17a0 100644
--- a/src/opengl/qpaintengine_opengl.cpp
+++ b/src/opengl/qpaintengine_opengl.cpp
@@ -248,8 +248,8 @@ public:
bound(false)
{
connect(QGLSignalProxy::instance(),
- SIGNAL(aboutToDestroyContext(const QGLContext *)),
- SLOT(cleanupGLContextRefs(const QGLContext *)));
+ SIGNAL(aboutToDestroyContext(const QGLContext*)),
+ SLOT(cleanupGLContextRefs(const QGLContext*)));
}
inline void setDevice(QPaintDevice *pdev);
@@ -525,8 +525,8 @@ public:
QGLProgramCache() {
// we have to know when a context is deleted so we can free
// any program handles it holds
- connect(QGLSignalProxy::instance(), SIGNAL(aboutToDestroyContext(const QGLContext *)),
- SLOT(cleanupPrograms(const QGLContext *)));
+ connect(QGLSignalProxy::instance(), SIGNAL(aboutToDestroyContext(const QGLContext*)),
+ SLOT(cleanupPrograms(const QGLContext*)));
}
~QGLProgramCache() {
@@ -639,8 +639,8 @@ public:
: p(priv)
{
connect(QGLSignalProxy::instance(),
- SIGNAL(aboutToDestroyContext(const QGLContext *)),
- SLOT(cleanupGLContextRefs(const QGLContext *)));
+ SIGNAL(aboutToDestroyContext(const QGLContext*)),
+ SLOT(cleanupGLContextRefs(const QGLContext*)));
}
public Q_SLOTS:
@@ -1010,8 +1010,8 @@ public:
QGLGradientCache() : QObject(), buffer_ctx(0)
{
connect(QGLSignalProxy::instance(),
- SIGNAL(aboutToDestroyContext(const QGLContext *)),
- SLOT(cleanupGLContextRefs(const QGLContext *)));
+ SIGNAL(aboutToDestroyContext(const QGLContext*)),
+ SLOT(cleanupGLContextRefs(const QGLContext*)));
}
inline GLuint getBuffer(const QGradient &gradient, qreal opacity, QGLContext *ctx) {
@@ -4712,8 +4712,8 @@ void QGLGlyphCache::cacheGlyphs(QGLContext *context, const QTextItemInt &ti,
QWidget *widget = static_cast<QWidget *>(context->device());
connect(widget, SIGNAL(destroyed(QObject*)), SLOT(widgetDestroyed(QObject*)));
connect(QGLSignalProxy::instance(),
- SIGNAL(aboutToDestroyContext(const QGLContext *)),
- SLOT(cleanupContext(const QGLContext *)));
+ SIGNAL(aboutToDestroyContext(const QGLContext*)),
+ SLOT(cleanupContext(const QGLContext*)));
}
} else {
font_cache = dev_it.value();
diff --git a/src/opengl/qwindowsurface_gl.cpp b/src/opengl/qwindowsurface_gl.cpp
index f1f5976..e353f5d 100644
--- a/src/opengl/qwindowsurface_gl.cpp
+++ b/src/opengl/qwindowsurface_gl.cpp
@@ -374,7 +374,7 @@ void QGLWindowSurface::hijackWindow(QWidget *widget)
union { QGLContext **ctxPtr; void **voidPtr; };
- connect(widget, SIGNAL(destroyed(QObject *)), this, SLOT(deleted(QObject *)));
+ connect(widget, SIGNAL(destroyed(QObject*)), this, SLOT(deleted(QObject*)));
voidPtr = &widgetPrivate->extraData()->glContext;
d_ptr->contexts << ctxPtr;