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author | Samuel Rødal <sroedal@trolltech.com> | 2009-11-03 11:11:50 (GMT) |
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committer | Samuel Rødal <sroedal@trolltech.com> | 2009-11-03 12:20:49 (GMT) |
commit | 0a24f29a0f53716f9c9e000f5bb55ac5d925df5c (patch) | |
tree | ed92f1fbd44835b2dfdac23596a34cde81ddf50e /src/opengl | |
parent | 6ec05db9b819a23ebac5a5908b8e3ca56b251e28 (diff) | |
download | Qt-0a24f29a0f53716f9c9e000f5bb55ac5d925df5c.zip Qt-0a24f29a0f53716f9c9e000f5bb55ac5d925df5c.tar.gz Qt-0a24f29a0f53716f9c9e000f5bb55ac5d925df5c.tar.bz2 |
Fixed some compiler warnings.
Reviewed-by: Trond
Diffstat (limited to 'src/opengl')
-rw-r--r-- | src/opengl/gl2paintengineex/qglengineshadermanager.cpp | 9 | ||||
-rw-r--r-- | src/opengl/qglpixmapfilter.cpp | 24 |
2 files changed, 3 insertions, 30 deletions
diff --git a/src/opengl/gl2paintengineex/qglengineshadermanager.cpp b/src/opengl/gl2paintengineex/qglengineshadermanager.cpp index 34c448f..40a6241 100644 --- a/src/opengl/gl2paintengineex/qglengineshadermanager.cpp +++ b/src/opengl/gl2paintengineex/qglengineshadermanager.cpp @@ -153,13 +153,8 @@ QGLEngineSharedShaders::QGLEngineSharedShaders(const QGLContext* context) // Check that all the elements have been filled: for (int i = 0; i < TotalSnippetCount; ++i) { if (qShaderSnippets[i] == 0) { - QByteArray msg; - msg.append("Fatal: Shader Snippet for "); - msg.append(snippetNameStr(SnippetName(i))); - msg.append(" ("); - msg.append(QByteArray::number(i)); - msg.append(") is missing!"); - qFatal(msg.constData()); + qFatal("Shader snippet for %s (#%d) is missing!", + snippetNameStr(SnippetName(i)).constData(), i); } } #endif diff --git a/src/opengl/qglpixmapfilter.cpp b/src/opengl/qglpixmapfilter.cpp index ff19e06..8768fbc 100644 --- a/src/opengl/qglpixmapfilter.cpp +++ b/src/opengl/qglpixmapfilter.cpp @@ -316,28 +316,6 @@ static const char *qt_gl_texture_sampling_helper = " return texture2D(src, srcCoords).a;\n" "}\n"; -static const char *qt_gl_clamped_texture_sampling_helper = - "highp vec4 texture_dimensions;\n" // x = width, y = height, z = 0.5/width, w = 0.5/height - "lowp float clampedTexture2DAlpha(lowp sampler2D src, highp vec2 srcCoords) {\n" - " highp vec2 clampedCoords = clamp(srcCoords, texture_dimensions.zw, vec2(1.0) - texture_dimensions.zw);\n" - " highp vec2 t = clamp(min(srcCoords, vec2(1.0) - srcCoords) * srcDim + 0.5, 0.0, 1.0);\n" - " return texture2D(src, clampedCoords).a * t.x * t.y;\n" - "}\n" - "lowp vec4 clampedTexture2D(lowp sampler2D src, highp vec2 srcCoords) {\n" - " highp vec2 clampedCoords = clamp(srcCoords, texture_dimensions.zw, vec2(1.0) - texture_dimensions.zw);\n" - " highp vec2 t = clamp(min(srcCoords, vec2(1.0) - srcCoords) * srcDim + 0.5, 0.0, 1.0);\n" - " return texture2D(src, clampedCoords) * t.x * t.y;\n" - "}\n"; - -static QByteArray qt_gl_convertToClamped(const QByteArray &source) -{ - QByteArray result; - result.append(qt_gl_clamped_texture_sampling_helper); - result.append(QByteArray(source).replace("texture2DAlpha", "clampedTexture2DAlpha") - .replace("texture2D", "clampedTexture2D")); - return result; -} - QGLPixmapBlurFilter::QGLPixmapBlurFilter(QGraphicsBlurEffect::BlurHint hint) : m_animatedBlur(false) , m_haveCached(false) @@ -433,7 +411,7 @@ QGLBlurTextureCache::~QGLBlurTextureCache() blurTextureCaches.removeAt(blurTextureCaches.indexOf(this)); } -void QGLBlurTextureCache::timerEvent(QTimerEvent *event) +void QGLBlurTextureCache::timerEvent(QTimerEvent *) { killTimer(timerId); timerId = 0; |