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authorPeter Yard <peter.yard@nokia.com>2010-12-22 06:04:57 (GMT)
committerPeter Yard <peter.yard@nokia.com>2010-12-22 06:04:57 (GMT)
commit53b018a42813e44787aa1edc35d59feaa86cf9d7 (patch)
tree7cce8f18faf26a87cfb5f27d1417c2a2ec86470c /src/opengl
parent55c32b91a298d52bd7c29968d21b4b7a5ee741e4 (diff)
parentafa22a20c1b89960b647b0e3a9dc390fe6f87eae (diff)
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Merge branch '4.7' of scm.dev.nokia.troll.no:qt/oslo-staging-1 into 4.7
Diffstat (limited to 'src/opengl')
-rw-r--r--src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp52
-rw-r--r--src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h2
-rw-r--r--src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp16
-rw-r--r--src/opengl/qgl.cpp1
-rw-r--r--src/opengl/qgl_egl.cpp2
-rw-r--r--src/opengl/qgl_p.h1
-rw-r--r--src/opengl/qwindowsurface_gl.cpp13
7 files changed, 77 insertions, 10 deletions
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
index 4a64f39..668a3f0 100644
--- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
@@ -163,6 +163,8 @@ void QGL2PaintEngineExPrivate::setBrush(const QBrush& brush)
Q_ASSERT(newStyle != Qt::NoBrush);
currentBrush = brush;
+ if (!currentBrushPixmap.isNull())
+ currentBrushPixmap = QPixmap();
brushUniformsDirty = true; // All brushes have at least one uniform
if (newStyle > Qt::SolidPattern)
@@ -221,10 +223,14 @@ void QGL2PaintEngineExPrivate::updateBrushTexture()
updateTextureFilter(GL_TEXTURE_2D, GL_CLAMP_TO_EDGE, q->state()->renderHints & QPainter::SmoothPixmapTransform);
}
else if (style == Qt::TexturePattern) {
- const QPixmap& texPixmap = currentBrush.texture();
+ currentBrushPixmap = currentBrush.texture();
+
+ int max_texture_size = ctx->d_func()->maxTextureSize();
+ if (currentBrushPixmap.width() > max_texture_size || currentBrushPixmap.height() > max_texture_size)
+ currentBrushPixmap = currentBrushPixmap.scaled(max_texture_size, max_texture_size, Qt::KeepAspectRatio);
glActiveTexture(GL_TEXTURE0 + QT_BRUSH_TEXTURE_UNIT);
- QGLTexture *tex = ctx->d_func()->bindTexture(texPixmap, GL_TEXTURE_2D, GL_RGBA,
+ QGLTexture *tex = ctx->d_func()->bindTexture(currentBrushPixmap, GL_TEXTURE_2D, GL_RGBA,
QGLContext::InternalBindOption |
QGLContext::CanFlipNativePixmapBindOption);
updateTextureFilter(GL_TEXTURE_2D, GL_REPEAT, q->state()->renderHints & QPainter::SmoothPixmapTransform);
@@ -1305,13 +1311,30 @@ void QGL2PaintEngineEx::transformChanged()
}
+static const QRectF scaleRect(const QRectF &r, qreal sx, qreal sy)
+{
+ return QRectF(r.x() * sx, r.y() * sy, r.width() * sx, r.height() * sy);
+}
+
void QGL2PaintEngineEx::drawPixmap(const QRectF& dest, const QPixmap & pixmap, const QRectF & src)
{
Q_D(QGL2PaintEngineEx);
+ QGLContext *ctx = d->ctx;
+
+ int max_texture_size = ctx->d_func()->maxTextureSize();
+ if (pixmap.width() > max_texture_size || pixmap.height() > max_texture_size) {
+ QPixmap scaled = pixmap.scaled(max_texture_size, max_texture_size, Qt::KeepAspectRatio);
+
+ const qreal sx = scaled.width() / qreal(pixmap.width());
+ const qreal sy = scaled.height() / qreal(pixmap.height());
+
+ drawPixmap(dest, scaled, scaleRect(src, sx, sy));
+ return;
+ }
+
ensureActive();
d->transferMode(ImageDrawingMode);
- QGLContext *ctx = d->ctx;
glActiveTexture(GL_TEXTURE0 + QT_IMAGE_TEXTURE_UNIT);
QGLTexture *texture =
ctx->d_func()->bindTexture(pixmap, GL_TEXTURE_2D, GL_RGBA,
@@ -1334,11 +1357,24 @@ void QGL2PaintEngineEx::drawImage(const QRectF& dest, const QImage& image, const
Qt::ImageConversionFlags)
{
Q_D(QGL2PaintEngineEx);
+ QGLContext *ctx = d->ctx;
+
+ int max_texture_size = ctx->d_func()->maxTextureSize();
+ if (image.width() > max_texture_size || image.height() > max_texture_size) {
+ QImage scaled = image.scaled(max_texture_size, max_texture_size, Qt::KeepAspectRatio);
+
+ const qreal sx = scaled.width() / qreal(image.width());
+ const qreal sy = scaled.height() / qreal(image.height());
+
+ drawImage(dest, scaled, scaleRect(src, sx, sy));
+ return;
+ }
+
ensureActive();
d->transferMode(ImageDrawingMode);
- QGLContext *ctx = d->ctx;
glActiveTexture(GL_TEXTURE0 + QT_IMAGE_TEXTURE_UNIT);
+
QGLTexture *texture = ctx->d_func()->bindTexture(image, GL_TEXTURE_2D, GL_RGBA, QGLContext::InternalBindOption);
GLuint id = texture->id;
@@ -1737,7 +1773,13 @@ void QGL2PaintEngineEx::drawPixmapFragments(const QPainter::PixmapFragment *frag
}
ensureActive();
- d->drawPixmapFragments(fragments, fragmentCount, pixmap, hints);
+ int max_texture_size = d->ctx->d_func()->maxTextureSize();
+ if (pixmap.width() > max_texture_size || pixmap.height() > max_texture_size) {
+ QPixmap scaled = pixmap.scaled(max_texture_size, max_texture_size, Qt::KeepAspectRatio);
+ d->drawPixmapFragments(fragments, fragmentCount, scaled, hints);
+ } else {
+ d->drawPixmapFragments(fragments, fragmentCount, pixmap, hints);
+ }
}
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h b/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h
index b255e75..02b737b 100644
--- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h
+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h
@@ -274,6 +274,8 @@ public:
QBrush currentBrush; // May not be the state's brush!
const QBrush noBrush;
+ QPixmap currentBrushPixmap;
+
QGL2PEXVertexArray vertexCoordinateArray;
QGL2PEXVertexArray textureCoordinateArray;
QVector<GLushort> elementIndices;
diff --git a/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp b/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp
index 66445cd..ba311c3 100644
--- a/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp
+++ b/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp
@@ -83,13 +83,9 @@ void QGLTextureGlyphCache::clear()
if (ctx) {
QGLShareContextScope scope(ctx);
- if (!ctx->d_ptr->workaround_brokenFBOReadBack)
- glDeleteFramebuffers(1, &m_fbo);
-
if (m_width || m_height)
glDeleteTextures(1, &m_texture);
- m_fbo = 0;
m_texture = 0;
m_width = 0;
m_height = 0;
@@ -105,6 +101,13 @@ void QGLTextureGlyphCache::clear()
QGLTextureGlyphCache::~QGLTextureGlyphCache()
{
+ if (ctx) {
+ QGLShareContextScope scope(ctx);
+
+ if (!ctx->d_ptr->workaround_brokenFBOReadBack)
+ glDeleteFramebuffers(1, &m_fbo);
+ }
+
clear();
}
@@ -320,6 +323,9 @@ int QGLTextureGlyphCache::maxTextureWidth() const
int QGLTextureGlyphCache::maxTextureHeight() const
{
- return ctx->d_ptr->maxTextureSize();
+ if (ctx->d_ptr->workaround_brokenTexSubImage)
+ return qMin(1024, ctx->d_ptr->maxTextureSize());
+ else
+ return ctx->d_ptr->maxTextureSize();
}
QT_END_NAMESPACE
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp
index 18f1203..9bf879a 100644
--- a/src/opengl/qgl.cpp
+++ b/src/opengl/qgl.cpp
@@ -1706,6 +1706,7 @@ void QGLContextPrivate::init(QPaintDevice *dev, const QGLFormat &format)
active_engine = 0;
workaround_needsFullClearOnEveryFrame = false;
workaround_brokenFBOReadBack = false;
+ workaround_brokenTexSubImage = false;
workaroundsCached = false;
workaround_brokenTextureFromPixmap = false;
diff --git a/src/opengl/qgl_egl.cpp b/src/opengl/qgl_egl.cpp
index 8902099..6f9e39c 100644
--- a/src/opengl/qgl_egl.cpp
+++ b/src/opengl/qgl_egl.cpp
@@ -204,6 +204,8 @@ void QGLContext::makeCurrent()
const char *egl_version = eglQueryString(d->eglContext->display(), EGL_VERSION);
if (egl_version && strstr(egl_version, "1.3"))
d->workaround_brokenFBOReadBack = true;
+ else if (egl_version && strstr(egl_version, "1.4"))
+ d->workaround_brokenTexSubImage = true;
}
}
}
diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h
index b46d428..bf830ba 100644
--- a/src/opengl/qgl_p.h
+++ b/src/opengl/qgl_p.h
@@ -401,6 +401,7 @@ public:
// workarounds for driver/hw bugs on different platforms
uint workaround_needsFullClearOnEveryFrame : 1;
uint workaround_brokenFBOReadBack : 1;
+ uint workaround_brokenTexSubImage : 1;
uint workaroundsCached : 1;
uint workaround_brokenTextureFromPixmap : 1;
diff --git a/src/opengl/qwindowsurface_gl.cpp b/src/opengl/qwindowsurface_gl.cpp
index f64b93c..7dc7dc7 100644
--- a/src/opengl/qwindowsurface_gl.cpp
+++ b/src/opengl/qwindowsurface_gl.cpp
@@ -267,6 +267,7 @@ struct QGLWindowSurfacePrivate
int tried_pb : 1;
int destructive_swap_buffers : 1;
int geometry_updated : 1;
+ int did_paint : 1;
QGLContext *ctx;
@@ -330,6 +331,7 @@ QGLWindowSurface::QGLWindowSurface(QWidget *window)
d_ptr->glDevice.d = d_ptr;
d_ptr->q_ptr = this;
d_ptr->geometry_updated = false;
+ d_ptr->did_paint = false;
}
QGLWindowSurface::~QGLWindowSurface()
@@ -461,6 +463,8 @@ void QGLWindowSurface::beginPaint(const QRegion &)
glClearColor(0.0, 0.0, 0.0, 0.0);
glClear(clearFlags);
}
+
+ d_ptr->did_paint = true;
}
void QGLWindowSurface::endPaint(const QRegion &rgn)
@@ -513,6 +517,13 @@ void QGLWindowSurface::flush(QWidget *widget, const QRegion &rgn, const QPoint &
if (d_ptr->geometry_updated)
return;
+ // did_paint is set to true in ::beginPaint. ::beginPaint means that we
+ // at least cleared the background (= painted something). In EGL API it's a
+ // mistakte to call swapBuffers if nothing was painted. This check protects
+ // the flush func from being executed if it's for nothing.
+ if (!d_ptr->did_paint)
+ return;
+
QWidget *parent = widget->internalWinId() ? widget : widget->nativeParentWidget();
Q_ASSERT(parent);
@@ -736,6 +747,8 @@ void QGLWindowSurface::flush(QWidget *widget, const QRegion &rgn, const QPoint &
ctx->swapBuffers();
else
glFlush();
+
+ d_ptr->did_paint = false;
}