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author | Qt Continuous Integration System <qt-info@nokia.com> | 2010-03-21 15:37:11 (GMT) |
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committer | Qt Continuous Integration System <qt-info@nokia.com> | 2010-03-21 15:37:11 (GMT) |
commit | e6af7e74a901bc4971a70750a81558ea474d55d7 (patch) | |
tree | 1394b61866ad31f67d6a7165b1a2a9eaae497326 /src/opengl | |
parent | 9dbba618af3b505c0aac590d0b0ec32eabb76d76 (diff) | |
parent | 05500482c4b7f810bd4c073739bdedf0b8783738 (diff) | |
download | Qt-e6af7e74a901bc4971a70750a81558ea474d55d7.zip Qt-e6af7e74a901bc4971a70750a81558ea474d55d7.tar.gz Qt-e6af7e74a901bc4971a70750a81558ea474d55d7.tar.bz2 |
Merge branch '4.7' of scm.dev.nokia.troll.no:qt/oslo-staging-1 into 4.7-integration
* '4.7' of scm.dev.nokia.troll.no:qt/oslo-staging-1: (75 commits)
Autotests: if you use X11 libs, you must link to X11 libs explicitly.
Disable C++0x mode for QtWebKit and QtScript since WebKit will not compile any time soon with C++0x
Compile Phonon in C++0x mode.
Compile Qt in C++0x mode.
Avoid a data relocation by not trying to store a pointer in the .data section of plugins.
Fix cast-from-ascii warning
Fix compilation on Linux
Fix compilation with WINSCW: #include doesn't find files in the same dir
Rename m_volume to m_vol
Add 2 signals, introduce side widget, make it possible to reset startId
Do not create native window handle just because a parent has one.
Tab color fix for document mode on Snow Leopard.
Revert "Don't emit open signal on session close/error."
Rename networkAccess property to networkAccessible.
Don't emit open signal on session close/error.
Rename private signal.
Autotest: fix instability by accepting rounding errors
Dont force height for filter widget
- Fix importdir option on unix/linux configure
Remove incorrect semi-colons after Q_PROPERTY
...
Diffstat (limited to 'src/opengl')
-rw-r--r-- | src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp | 8 | ||||
-rw-r--r-- | src/opengl/qglshaderprogram.cpp | 20 | ||||
-rw-r--r-- | src/opengl/qpaintengine_opengl.cpp | 8 |
3 files changed, 19 insertions, 17 deletions
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp index ad07d9d..9ed722f 100644 --- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp +++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp @@ -529,10 +529,10 @@ void QGL2PaintEngineEx::beginNativePainting() float mv_matrix[4][4] = { - { mtx.m11(), mtx.m12(), 0, mtx.m13() }, - { mtx.m21(), mtx.m22(), 0, mtx.m23() }, - { 0, 0, 1, 0 }, - { mtx.dx(), mtx.dy(), 0, mtx.m33() } + { float(mtx.m11()), float(mtx.m12()), 0, float(mtx.m13()) }, + { float(mtx.m21()), float(mtx.m22()), 0, float(mtx.m23()) }, + { 0, 0, 1, 0 }, + { float(mtx.dx()), float(mtx.dy()), 0, float(mtx.m33()) } }; const QSize sz = d->device->size(); diff --git a/src/opengl/qglshaderprogram.cpp b/src/opengl/qglshaderprogram.cpp index 739983e..55fd922 100644 --- a/src/opengl/qglshaderprogram.cpp +++ b/src/opengl/qglshaderprogram.cpp @@ -1290,7 +1290,8 @@ void QGLShaderProgram::setAttributeValue(int location, const QColor& value) Q_D(QGLShaderProgram); Q_UNUSED(d); if (location != -1) { - GLfloat values[4] = {value.redF(), value.greenF(), value.blueF(), value.alphaF()}; + GLfloat values[4] = {GLfloat(value.redF()), GLfloat(value.greenF()), + GLfloat(value.blueF()), GLfloat(value.alphaF())}; glVertexAttrib4fv(location, values); } } @@ -2025,7 +2026,8 @@ void QGLShaderProgram::setUniformValue(int location, const QColor& color) Q_D(QGLShaderProgram); Q_UNUSED(d); if (location != -1) { - GLfloat values[4] = {color.redF(), color.greenF(), color.blueF(), color.alphaF()}; + GLfloat values[4] = {GLfloat(color.redF()), GLfloat(color.greenF()), + GLfloat(color.blueF()), GLfloat(color.alphaF())}; glUniform4fv(location, 1, values); } } @@ -2054,7 +2056,7 @@ void QGLShaderProgram::setUniformValue(int location, const QPoint& point) Q_D(QGLShaderProgram); Q_UNUSED(d); if (location != -1) { - GLfloat values[4] = {point.x(), point.y()}; + GLfloat values[4] = {GLfloat(point.x()), GLfloat(point.y())}; glUniform2fv(location, 1, values); } } @@ -2083,7 +2085,7 @@ void QGLShaderProgram::setUniformValue(int location, const QPointF& point) Q_D(QGLShaderProgram); Q_UNUSED(d); if (location != -1) { - GLfloat values[4] = {point.x(), point.y()}; + GLfloat values[4] = {GLfloat(point.x()), GLfloat(point.y())}; glUniform2fv(location, 1, values); } } @@ -2112,7 +2114,7 @@ void QGLShaderProgram::setUniformValue(int location, const QSize& size) Q_D(QGLShaderProgram); Q_UNUSED(d); if (location != -1) { - GLfloat values[4] = {size.width(), size.width()}; + GLfloat values[4] = {GLfloat(size.width()), GLfloat(size.width())}; glUniform2fv(location, 1, values); } } @@ -2141,7 +2143,7 @@ void QGLShaderProgram::setUniformValue(int location, const QSizeF& size) Q_D(QGLShaderProgram); Q_UNUSED(d); if (location != -1) { - GLfloat values[4] = {size.width(), size.height()}; + GLfloat values[4] = {GLfloat(size.width()), GLfloat(size.height())}; glUniform2fv(location, 1, values); } } @@ -2562,9 +2564,9 @@ void QGLShaderProgram::setUniformValue(int location, const QTransform& value) Q_UNUSED(d); if (location != -1) { GLfloat mat[3][3] = { - {value.m11(), value.m12(), value.m13()}, - {value.m21(), value.m22(), value.m23()}, - {value.m31(), value.m32(), value.m33()} + {GLfloat(value.m11()), GLfloat(value.m12()), GLfloat(value.m13())}, + {GLfloat(value.m21()), GLfloat(value.m22()), GLfloat(value.m23())}, + {GLfloat(value.m31()), GLfloat(value.m32()), GLfloat(value.m33())} }; glUniformMatrix3fv(location, 1, GL_FALSE, mat[0]); } diff --git a/src/opengl/qpaintengine_opengl.cpp b/src/opengl/qpaintengine_opengl.cpp index c8307a0..306fd8b 100644 --- a/src/opengl/qpaintengine_opengl.cpp +++ b/src/opengl/qpaintengine_opengl.cpp @@ -3342,15 +3342,15 @@ void QGLEllipseMaskGenerator::drawMask(const QRect &rect) QTransform gl_to_qt(1, 0, 0, -1, 0, offscreen->drawableSize().height()); QTransform inv_matrix = gl_to_qt * matrix().inverted() * translate; - float m[3][4] = { { inv_matrix.m11(), inv_matrix.m12(), inv_matrix.m13() }, - { inv_matrix.m21(), inv_matrix.m22(), inv_matrix.m23() }, - { inv_matrix.m31(), inv_matrix.m32(), inv_matrix.m33() } }; + float m[3][4] = { { float(inv_matrix.m11()), float(inv_matrix.m12()), float(inv_matrix.m13()) }, + { float(inv_matrix.m21()), float(inv_matrix.m22()), float(inv_matrix.m23()) }, + { float(inv_matrix.m31()), float(inv_matrix.m32()), float(inv_matrix.m33()) } }; QPoint offs(screen_rect.left() - rect.left(), (offscreen->drawableSize().height() - screen_rect.top()) - (offscreen->offscreenSize().height() - rect.top())); // last component needs to be 1.0f to avoid Nvidia bug on linux - float ellipse_offset[4] = { offs.x(), offs.y(), 0.0f, 1.0f }; + float ellipse_offset[4] = { float(offs.x()), float(offs.y()), 0.0f, 1.0f }; GLfloat vertexArray[4 * 2]; qt_add_rect_to_array(rect, vertexArray); |