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author | Qt Continuous Integration System <qt-info@nokia.com> | 2010-11-18 15:53:04 (GMT) |
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committer | Qt Continuous Integration System <qt-info@nokia.com> | 2010-11-18 15:53:04 (GMT) |
commit | 06d60696fcc88f058b53d08785cc01a580dfb4ed (patch) | |
tree | de9bc473225b58ab413d9002b4ad811ddf742673 /src/opengl | |
parent | 4082e4711a1c54947429b15504caf778c6da22d0 (diff) | |
parent | 9f18a1ad5ce32dd397642a4c03fa1fcb21fb9456 (diff) | |
download | Qt-06d60696fcc88f058b53d08785cc01a580dfb4ed.zip Qt-06d60696fcc88f058b53d08785cc01a580dfb4ed.tar.gz Qt-06d60696fcc88f058b53d08785cc01a580dfb4ed.tar.bz2 |
Merge branch '4.7' of scm.dev.nokia.troll.no:qt/oslo-staging-2 into 4.7-integration
* '4.7' of scm.dev.nokia.troll.no:qt/oslo-staging-2:
Check correctly before including SSE4.2 header.
Fixed crash when destroying QGLWidget
Prevent crash in GL 2 engine when stroking null rectangle.
Compile fix.
Documentation update for new switching events.
Send QMeeGoSwitchEvent to toplevel widgets before switching graphics system.
Doc: Fixing typo
Fix possible missing glyphs in text when using GL engine
Diffstat (limited to 'src/opengl')
-rw-r--r-- | src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp | 5 | ||||
-rw-r--r-- | src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp | 9 | ||||
-rw-r--r-- | src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h | 15 | ||||
-rw-r--r-- | src/opengl/qgl_p.h | 3 |
4 files changed, 29 insertions, 3 deletions
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp index 1dcb773..37552ac 100644 --- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp +++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp @@ -1212,6 +1212,9 @@ void QGL2PaintEngineExPrivate::stroke(const QVectorPath &path, const QPen &pen) stroker.process(dashStroke, pen, clip); } + if (!stroker.vertexCount()) + return; + if (opaque) { prepareForDraw(opaque); setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, stroker.vertices()); @@ -1479,6 +1482,8 @@ void QGL2PaintEngineExPrivate::drawCachedGlyphs(QFontEngineGlyphCache::Type glyp if (!cache || cache->cacheType() != glyphType) { cache = new QGLTextureGlyphCache(ctx, glyphType, QTransform()); staticTextItem->fontEngine()->setGlyphCache(ctx, cache); + } else if (cache->context() == 0) { // Old context has been destroyed, new context has same ptr value + cache->setContext(ctx); } bool recreateVertexArrays = false; diff --git a/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp b/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp index 919c542..28e8c40 100644 --- a/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp +++ b/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp @@ -54,11 +54,18 @@ extern Q_GUI_EXPORT bool qt_cleartype_enabled; QGLTextureGlyphCache::QGLTextureGlyphCache(QGLContext *context, QFontEngineGlyphCache::Type type, const QTransform &matrix) : QImageTextureGlyphCache(type, matrix) - , ctx(context) + , ctx(0) , m_width(0) , m_height(0) , m_filterMode(Nearest) { + setContext(context); +} + +void QGLTextureGlyphCache::setContext(QGLContext *context) +{ + ctx = context; + // broken FBO readback is a bug in the SGX 1.3 and 1.4 drivers for the N900 where // copying between FBO's is broken if the texture is either GL_ALPHA or POT. The // workaround is to use a system-memory copy of the glyph cache for this device. diff --git a/src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h b/src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h index e22146d..fa2b091 100644 --- a/src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h +++ b/src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h @@ -90,6 +90,9 @@ public: FilterMode filterMode() const { return m_filterMode; } void setFilterMode(FilterMode m) { m_filterMode = m; } + void setContext(QGLContext *context); + QGLContext *context() const { return ctx; } + public Q_SLOTS: void contextDestroyed(const QGLContext *context) { if (context == ctx) { @@ -98,10 +101,20 @@ public Q_SLOTS: // the context may not be current, so we cannot directly // destroy the fbo and texture here, but since the context // is about to be destroyed, the GL server will do the - // clean up for us anyway + // clean up for us anyway. We reset everything, so that the + // glyph cache object can be reused later by setting a new + // context on it. m_fbo = 0; m_texture = 0; ctx = 0; + m_width = 0; + m_height = 0; + m_w = 0; + m_h = 0; + m_cx = 0; + m_cy = 0; + m_currentRowHeight = 0; + coords.clear(); } else { // since the context holding the texture is shared, and // about to be destroyed, we have to transfer ownership diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h index 4742bdb..b46d428 100644 --- a/src/opengl/qgl_p.h +++ b/src/opengl/qgl_p.h @@ -506,7 +506,8 @@ private slots: // when you come to delete the context. QGLContextPrivate::unbindPixmapFromTexture(boundPixmap); glDeleteTextures(1, &id); - oldContext->makeCurrent(); + if (oldContext) + oldContext->makeCurrent(); return; } #endif |