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authorTrond Kjernåsen <trond@trolltech.com>2009-12-10 16:38:30 (GMT)
committerTrond Kjernåsen <trond@trolltech.com>2009-12-10 16:49:29 (GMT)
commitbf9456c5a2d8dfe9a35a2175186630cb426858ad (patch)
tree2430371741ecea3f6c0b27d61887ada433559af0 /src/opengl
parent6db96dcd4acccbc13161f85adf3164907b7b5cae (diff)
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Optimize our GL extension checks to avoid mallocs.
We want to avoid any unnecessary mallocs when checking GL/GLX extensions. The GL extension string can be quite long and contain several hundred extensions. The old code forced one malloc for each extension + 1 extra malloc for the extension string itself when it was copied into the QByteArray. Reviewed-by: Kim
Diffstat (limited to 'src/opengl')
-rw-r--r--src/opengl/qgl.cpp47
-rw-r--r--src/opengl/qgl_p.h43
-rw-r--r--src/opengl/qgl_x11.cpp24
3 files changed, 79 insertions, 35 deletions
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp
index dcf8c00..b6f8919 100644
--- a/src/opengl/qgl.cpp
+++ b/src/opengl/qgl.cpp
@@ -4822,38 +4822,39 @@ QGLWidget::QGLWidget(QGLContext *context, QWidget *parent,
void QGLExtensions::init_extensions()
{
- QList<QByteArray> extensions = QByteArray(reinterpret_cast<const char *>(glGetString(GL_EXTENSIONS))).split(' ');
- if (extensions.contains("GL_ARB_texture_rectangle"))
+ QGLExtensionMatcher extensions(reinterpret_cast<const char *>(glGetString(GL_EXTENSIONS)));
+
+ if (extensions.match("GL_ARB_texture_rectangle"))
glExtensions |= TextureRectangle;
- if (extensions.contains("GL_ARB_multisample"))
+ if (extensions.match("GL_ARB_multisample"))
glExtensions |= SampleBuffers;
- if (extensions.contains("GL_SGIS_generate_mipmap"))
+ if (extensions.match("GL_SGIS_generate_mipmap"))
glExtensions |= GenerateMipmap;
- if (extensions.contains("GL_ARB_texture_compression"))
+ if (extensions.match("GL_ARB_texture_compression"))
glExtensions |= TextureCompression;
- if (extensions.contains("GL_EXT_texture_compression_s3tc"))
+ if (extensions.match("GL_EXT_texture_compression_s3tc"))
glExtensions |= DDSTextureCompression;
- if (extensions.contains("GL_OES_compressed_ETC1_RGB8_texture"))
+ if (extensions.match("GL_OES_compressed_ETC1_RGB8_texture"))
glExtensions |= ETC1TextureCompression;
- if (extensions.contains("GL_IMG_texture_compression_pvrtc"))
+ if (extensions.match("GL_IMG_texture_compression_pvrtc"))
glExtensions |= PVRTCTextureCompression;
- if (extensions.contains("GL_ARB_fragment_program"))
+ if (extensions.match("GL_ARB_fragment_program"))
glExtensions |= FragmentProgram;
- if (extensions.contains("GL_ARB_fragment_shader"))
+ if (extensions.match("GL_ARB_fragment_shader"))
glExtensions |= FragmentShader;
- if (extensions.contains("GL_ARB_texture_mirrored_repeat"))
+ if (extensions.match("GL_ARB_texture_mirrored_repeat"))
glExtensions |= MirroredRepeat;
- if (extensions.contains("GL_EXT_framebuffer_object"))
+ if (extensions.match("GL_EXT_framebuffer_object"))
glExtensions |= FramebufferObject;
- if (extensions.contains("GL_EXT_stencil_two_side"))
+ if (extensions.match("GL_EXT_stencil_two_side"))
glExtensions |= StencilTwoSide;
- if (extensions.contains("GL_EXT_stencil_wrap"))
+ if (extensions.match("GL_EXT_stencil_wrap"))
glExtensions |= StencilWrap;
- if (extensions.contains("GL_EXT_packed_depth_stencil"))
+ if (extensions.match("GL_EXT_packed_depth_stencil"))
glExtensions |= PackedDepthStencil;
- if (extensions.contains("GL_NV_float_buffer"))
+ if (extensions.match("GL_NV_float_buffer"))
glExtensions |= NVFloatBuffer;
- if (extensions.contains("GL_ARB_pixel_buffer_object"))
+ if (extensions.match("GL_ARB_pixel_buffer_object"))
glExtensions |= PixelBufferObject;
#if defined(QT_OPENGL_ES_2)
glExtensions |= FramebufferObject;
@@ -4861,26 +4862,26 @@ void QGLExtensions::init_extensions()
glExtensions |= FragmentShader;
#endif
#if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_1_CL)
- if (extensions.contains("GL_OES_framebuffer_object"))
+ if (extensions.match("GL_OES_framebuffer_object"))
glExtensions |= FramebufferObject;
#endif
#if defined(QT_OPENGL_ES)
- if (extensions.contains("GL_OES_packed_depth_stencil"))
+ if (extensions.match("GL_OES_packed_depth_stencil"))
glExtensions |= PackedDepthStencil;
#endif
- if (extensions.contains("GL_ARB_framebuffer_object")) {
+ if (extensions.match("GL_ARB_framebuffer_object")) {
// ARB_framebuffer_object also includes EXT_framebuffer_blit.
glExtensions |= FramebufferObject;
glExtensions |= FramebufferBlit;
}
- if (extensions.contains("GL_EXT_framebuffer_blit"))
+ if (extensions.match("GL_EXT_framebuffer_blit"))
glExtensions |= FramebufferBlit;
- if (extensions.contains("GL_ARB_texture_non_power_of_two"))
+ if (extensions.match("GL_ARB_texture_non_power_of_two"))
glExtensions |= NPOTTextures;
- if (extensions.contains("GL_EXT_bgra"))
+ if (extensions.match("GL_EXT_bgra"))
glExtensions |= BGRATextureFormat;
}
diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h
index 8a0b31f..11770d3 100644
--- a/src/opengl/qgl_p.h
+++ b/src/opengl/qgl_p.h
@@ -610,6 +610,49 @@ private:
friend class QGLContextGroup;
};
+
+// This class can be used to match GL extensions with doing any mallocs. The
+// class assumes that the GL extension string ends with a space character,
+// which it should do on all conformant platforms. Create the object and pass
+// in a pointer to the extension string, then call match() on each extension
+// that should be matched. The match() function takes the extension name
+// *without* the terminating space character as input.
+
+class QGLExtensionMatcher
+{
+public:
+ QGLExtensionMatcher(const char *str)
+ : gl_extensions(str), gl_extensions_length(qstrlen(str))
+ {}
+
+ bool match(const char *str) {
+ int str_length = qstrlen(str);
+ const char *extensions = gl_extensions;
+ int extensions_length = gl_extensions_length;
+
+ while (1) {
+ // the total length that needs to be matched is the str_length +
+ // the space character that terminates the extension name
+ if (extensions_length < str_length + 1)
+ return false;
+ if (qstrncmp(extensions, str, str_length) == 0 && extensions[str_length] == ' ')
+ return true;
+
+ int split_pos = 0;
+ while (split_pos < extensions_length && extensions[split_pos] != ' ')
+ ++split_pos;
+ ++split_pos; // added for the terminating space character
+ extensions += split_pos;
+ extensions_length -= split_pos;
+ }
+ return false;
+ }
+
+private:
+ const char *gl_extensions;
+ int gl_extensions_length;
+};
+
QT_END_NAMESPACE
#endif // QGL_P_H
diff --git a/src/opengl/qgl_x11.cpp b/src/opengl/qgl_x11.cpp
index a037282..9c3fc79 100644
--- a/src/opengl/qgl_x11.cpp
+++ b/src/opengl/qgl_x11.cpp
@@ -343,8 +343,8 @@ void* qglx_getProcAddress(const char* procName)
static bool triedResolvingGlxGetProcAddress = false;
if (!triedResolvingGlxGetProcAddress) {
triedResolvingGlxGetProcAddress = true;
- QList<QByteArray> glxExt = QByteArray(glXGetClientString(QX11Info::display(), GLX_EXTENSIONS)).split(' ');
- if (glxExt.contains("GLX_ARB_get_proc_address")) {
+ QGLExtensionMatcher extensions(glXGetClientString(QX11Info::display(), GLX_EXTENSIONS));
+ if (extensions.match("GLX_ARB_get_proc_address")) {
#if defined(Q_OS_LINUX) || defined(Q_OS_BSD4)
void *handle = dlopen(NULL, RTLD_LAZY);
if (handle) {
@@ -523,8 +523,8 @@ bool QGLContext::chooseContext(const QGLContext* shareContext)
if (!d->gpm)
return false;
}
- QList<QByteArray> glxExt = QByteArray(glXQueryExtensionsString(xinfo->display(), xinfo->screen())).split(' ');
- if (glxExt.contains("GLX_SGI_video_sync")) {
+ QGLExtensionMatcher extensions(glXQueryExtensionsString(xinfo->display(), xinfo->screen()));
+ if (extensions.match("GLX_SGI_video_sync")) {
if (d->glFormat.swapInterval() == -1)
d->glFormat.setSwapInterval(0);
} else {
@@ -630,8 +630,8 @@ void *QGLContext::tryVisual(const QGLFormat& f, int bufDepth)
static bool useTranspExt = false;
static bool useTranspExtChecked = false;
if (f.plane() && !useTranspExtChecked && d->paintDevice) {
- QByteArray estr(glXQueryExtensionsString(xinfo->display(), xinfo->screen()));
- useTranspExt = estr.contains("GLX_EXT_visual_info");
+ QGLExtensionMatcher extensions(glXQueryExtensionsString(xinfo->display(), xinfo->screen()));
+ useTranspExt = extensions.match("GLX_EXT_visual_info");
//# (A bit simplistic; that could theoretically be a substring)
if (useTranspExt) {
QByteArray cstr(glXGetClientString(xinfo->display(), GLX_VENDOR));
@@ -875,8 +875,8 @@ void QGLContext::swapBuffers() const
static bool resolved = false;
if (!resolved) {
const QX11Info *xinfo = qt_x11Info(d->paintDevice);
- QList<QByteArray> glxExt = QByteArray(glXQueryExtensionsString(xinfo->display(), xinfo->screen())).split(' ');
- if (glxExt.contains("GLX_SGI_video_sync")) {
+ QGLExtensionMatcher extensions(glXQueryExtensionsString(xinfo->display(), xinfo->screen()));
+ if (extensions.match("GLX_SGI_video_sync")) {
glXGetVideoSyncSGI = (qt_glXGetVideoSyncSGI)qglx_getProcAddress("glXGetVideoSyncSGI");
glXWaitVideoSyncSGI = (qt_glXWaitVideoSyncSGI)qglx_getProcAddress("glXWaitVideoSyncSGI");
}
@@ -1107,8 +1107,8 @@ void *QGLContext::getProcAddress(const QString &proc) const
if (resolved && !glXGetProcAddressARB)
return 0;
if (!glXGetProcAddressARB) {
- QList<QByteArray> glxExt = QByteArray(glXGetClientString(QX11Info::display(), GLX_EXTENSIONS)).split(' ');
- if (glxExt.contains("GLX_ARB_get_proc_address")) {
+ QGLExtensionMatcher extensions(glXGetClientString(QX11Info::display(), GLX_EXTENSIONS));
+ if (extensions.match("GLX_ARB_get_proc_address")) {
#if defined(Q_OS_LINUX) || defined(Q_OS_BSD4)
void *handle = dlopen(NULL, RTLD_LAZY);
if (handle) {
@@ -1609,8 +1609,8 @@ static bool qt_resolveTextureFromPixmap(QPaintDevice *paintDevice)
return false; // Can't use TFP without NPOT
}
const QX11Info *xinfo = qt_x11Info(paintDevice);
- QList<QByteArray> glxExt = QByteArray(glXQueryExtensionsString(xinfo->display(), xinfo->screen())).split(' ');
- if (glxExt.contains("GLX_EXT_texture_from_pixmap")) {
+ QGLExtensionMatcher extensions(glXQueryExtensionsString(xinfo->display(), xinfo->screen()));
+ if (extensions.match("GLX_EXT_texture_from_pixmap")) {
glXBindTexImageEXT = (qt_glXBindTexImageEXT) qglx_getProcAddress("glXBindTexImageEXT");
glXReleaseTexImageEXT = (qt_glXReleaseTexImageEXT) qglx_getProcAddress("glXReleaseTexImageEXT");
}