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author | Samuel Rødal <samuel.rodal@nokia.com> | 2010-11-12 13:34:46 (GMT) |
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committer | Samuel Rødal <samuel.rodal@nokia.com> | 2010-11-12 13:39:57 (GMT) |
commit | e4d429f955a9db248b71c95f59902be01eaed062 (patch) | |
tree | 0e558346fa992ba543c665319146c613f566c28c /src/opengl | |
parent | 029b83bdc604ac9bbbd2974f22df61739dab9eeb (diff) | |
download | Qt-e4d429f955a9db248b71c95f59902be01eaed062.zip Qt-e4d429f955a9db248b71c95f59902be01eaed062.tar.gz Qt-e4d429f955a9db248b71c95f59902be01eaed062.tar.bz2 |
Remove driver bug work-around from GL 2 paint engine.
For platforms where the driver bug isn't fixed, the work-around should
be done by packagers instead.
Reviewed-by: Gunnar Sletta
Diffstat (limited to 'src/opengl')
-rw-r--r-- | src/opengl/gl2paintengineex/qglengineshadersource_p.h | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/src/opengl/gl2paintengineex/qglengineshadersource_p.h b/src/opengl/gl2paintengineex/qglengineshadersource_p.h index a7ece0f..0d30f9a 100644 --- a/src/opengl/gl2paintengineex/qglengineshadersource_p.h +++ b/src/opengl/gl2paintengineex/qglengineshadersource_p.h @@ -340,12 +340,7 @@ static const char* const qglslImageSrcFragmentShader = "\n\ uniform lowp sampler2D imageTexture; \n\ lowp vec4 srcPixel() \n\ { \n" -#ifdef QT_OPENGL_ES_2 - // work-around for driver bug - "return 1.0 * texture2D(imageTexture, textureCoords); \n" -#else "return texture2D(imageTexture, textureCoords); \n" -#endif "}\n"; static const char* const qglslCustomSrcFragmentShader = "\n\ |