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author | Rhys Weatherley <rhys.weatherley@nokia.com> | 2009-04-21 01:10:22 (GMT) |
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committer | Rhys Weatherley <rhys.weatherley@nokia.com> | 2009-05-01 00:18:05 (GMT) |
commit | 1092ef425b9ed5835e4863c5ec32f9fc21af8d4d (patch) | |
tree | 1027d84054d442a511d96fef48f11b5e7e70bc0b /src/opengl | |
parent | 6007e3d8ffd8e7c87f67f355ed2b23f98519848e (diff) | |
download | Qt-1092ef425b9ed5835e4863c5ec32f9fc21af8d4d.zip Qt-1092ef425b9ed5835e4863c5ec32f9fc21af8d4d.tar.gz Qt-1092ef425b9ed5835e4863c5ec32f9fc21af8d4d.tar.bz2 |
qdoc fixes
Reviewed-by: trustme
Diffstat (limited to 'src/opengl')
-rw-r--r-- | src/opengl/qglshaderprogram.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/opengl/qglshaderprogram.cpp b/src/opengl/qglshaderprogram.cpp index 2715ed2..d74b930 100644 --- a/src/opengl/qglshaderprogram.cpp +++ b/src/opengl/qglshaderprogram.cpp @@ -2051,7 +2051,7 @@ void QGLShaderProgram::setUniformValue(const char *name, const QColor& color) /*! Sets the uniform variable at \a location in the current context to - the x() & y() coordinates of \a point. + the x and y coordinates of \a point. \sa setAttributeValue() */ @@ -2066,8 +2066,8 @@ void QGLShaderProgram::setUniformValue(int location, const QPoint& point) /*! \overload - Sets the uniform variable at \a location in the current context to - the x() & y() coordinates of \a point. + Sets the uniform variable associated with \a name in the current + context to the x and y coordinates of \a point. \sa setAttributeValue() */ @@ -2078,7 +2078,7 @@ void QGLShaderProgram::setUniformValue(const char *name, const QPoint& point) /*! Sets the uniform variable at \a location in the current context to - the x() & y() coordinates of \a point. + the x and y coordinates of \a point. \sa setAttributeValue() */ @@ -2093,8 +2093,8 @@ void QGLShaderProgram::setUniformValue(int location, const QPointF& point) /*! \overload - Sets the uniform variable at \a location in the current context to - the x() & y() coordinates of \a point. + Sets the uniform variable associated with \a name in the current + context to the x and y coordinates of \a point. \sa setAttributeValue() */ @@ -2105,7 +2105,7 @@ void QGLShaderProgram::setUniformValue(const char *name, const QPointF& point) /*! Sets the uniform variable at \a location in the current context to - the width() & height() of the given \a size. + the width and height of the given \a size. \sa setAttributeValue() */ @@ -2120,8 +2120,8 @@ void QGLShaderProgram::setUniformValue(int location, const QSize& size) /*! \overload - Sets the uniform variable at \a location in the current context to - the width() & height() of the given \a size. + Sets the uniform variable associated with \a name in the current + context to the width and height of the given \a size. \sa setAttributeValue() */ @@ -2132,7 +2132,7 @@ void QGLShaderProgram::setUniformValue(const char *name, const QSize& size) /*! Sets the uniform variable at \a location in the current context to - the width() & height() of the given \a size. + the width and height of the given \a size. \sa setAttributeValue() */ @@ -2147,8 +2147,8 @@ void QGLShaderProgram::setUniformValue(int location, const QSizeF& size) /*! \overload - Sets the uniform variable at \a location in the current context to - the width() & height() of the given \a size. + Sets the uniform variable associated with \a name in the current + context to the width and height of the given \a size. \sa setAttributeValue() */ |