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authorSami Merila <sami.merila@nokia.com>2010-08-27 11:15:05 (GMT)
committerSami Merila <sami.merila@nokia.com>2010-08-27 11:15:05 (GMT)
commit287001fcd6d854b58bd61412e8b2c5bbdcb67b05 (patch)
treed78b4f109c9cce328dc5627de334f96b79331046 /src/opengl
parent9ef61d3d1e53d32dc2568cbfb9f8ff5b19cb4ffc (diff)
parent8cb399e2c2ba47cdf3b27c7c5cb4d8d35702a068 (diff)
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Merge branch '4.7' of git@scm.dev.nokia.troll.no:qt/qt-s60-public into 4.7
Diffstat (limited to 'src/opengl')
-rw-r--r--src/opengl/qgl.cpp3
-rw-r--r--src/opengl/qgl_p.h3
-rw-r--r--src/opengl/qgl_win.cpp2
-rw-r--r--src/opengl/qglshaderprogram.cpp10
4 files changed, 14 insertions, 4 deletions
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp
index 9e69816..943a195 100644
--- a/src/opengl/qgl.cpp
+++ b/src/opengl/qgl.cpp
@@ -5262,6 +5262,8 @@ QGLExtensions::Extensions QGLExtensions::currentContextExtensions()
glExtensions |= FragmentProgram;
if (extensions.match("GL_ARB_fragment_shader"))
glExtensions |= FragmentShader;
+ if (extensions.match("GL_ARB_ES2_compatibility"))
+ glExtensions |= ES2Compatibility;
if (extensions.match("GL_ARB_texture_mirrored_repeat"))
glExtensions |= MirroredRepeat;
if (extensions.match("GL_EXT_framebuffer_object"))
@@ -5282,6 +5284,7 @@ QGLExtensions::Extensions QGLExtensions::currentContextExtensions()
glExtensions |= FramebufferObject;
glExtensions |= GenerateMipmap;
glExtensions |= FragmentShader;
+ glExtensions |= ES2Compatibility;
#endif
#if defined(QT_OPENGL_ES_1)
if (extensions.match("GL_OES_framebuffer_object"))
diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h
index 387c8f7..623eeaf 100644
--- a/src/opengl/qgl_p.h
+++ b/src/opengl/qgl_p.h
@@ -284,7 +284,8 @@ public:
DDSTextureCompression = 0x00008000,
ETC1TextureCompression = 0x00010000,
PVRTCTextureCompression = 0x00020000,
- FragmentShader = 0x00040000
+ FragmentShader = 0x00040000,
+ ES2Compatibility = 0x00080000
};
Q_DECLARE_FLAGS(Extensions, Extension)
diff --git a/src/opengl/qgl_win.cpp b/src/opengl/qgl_win.cpp
index 5ab944a..8eb6177 100644
--- a/src/opengl/qgl_win.cpp
+++ b/src/opengl/qgl_win.cpp
@@ -1042,7 +1042,7 @@ int QGLContext::choosePixelFormat(void* dummyPfd, HDC pdc)
iAttributes[i++] = WGL_DRAW_TO_WINDOW_ARB;
iAttributes[i++] = TRUE;
iAttributes[i++] = WGL_COLOR_BITS_ARB;
- iAttributes[i++] = 32;
+ iAttributes[i++] = 24;
iAttributes[i++] = WGL_DOUBLE_BUFFER_ARB;
iAttributes[i++] = d->glFormat.doubleBuffer();
if (d->glFormat.stereo()) {
diff --git a/src/opengl/qglshaderprogram.cpp b/src/opengl/qglshaderprogram.cpp
index 74382b0..bc1c009 100644
--- a/src/opengl/qglshaderprogram.cpp
+++ b/src/opengl/qglshaderprogram.cpp
@@ -97,6 +97,10 @@ QT_BEGIN_NAMESPACE
to just features that are present in GLSL/ES, and avoid
standard variable names that only work on the desktop.
+ If the \c{GL_ARB_ES2_compatibility} extension is present,
+ then the above prefix is not added because the desktop OpenGL
+ implementation supports precision qualifiers.
+
\section1 Simple shader example
\snippet doc/src/snippets/code/src_opengl_qglshaderprogram.cpp 1
@@ -394,8 +398,10 @@ bool QGLShader::compileSourceCode(const char *source)
srclen.append(GLint(headerLen));
}
#ifdef QGL_DEFINE_QUALIFIERS
- src.append(qualifierDefines);
- srclen.append(GLint(sizeof(qualifierDefines) - 1));
+ if (!(QGLExtensions::glExtensions() & QGLExtensions::ES2Compatibility)) {
+ src.append(qualifierDefines);
+ srclen.append(GLint(sizeof(qualifierDefines) - 1));
+ }
#endif
#ifdef QGL_REDEFINE_HIGHP
if (d->shaderType == Fragment) {