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authorTom Cooksey <thomas.cooksey@nokia.com>2010-04-22 14:20:50 (GMT)
committerTom Cooksey <thomas.cooksey@nokia.com>2010-04-22 14:38:11 (GMT)
commit5f63f95def838ce72af99dc697ecce092fe7eb69 (patch)
tree33f9933f9d761a7804e9a82db61b2a0440fdd27d /src/opengl
parent8f34510750bb125ae749863d0174d96c9e0aabb2 (diff)
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Try to use multisampled opengl graphicssystem on all platforms
Reviewed-By: Samuel
Diffstat (limited to 'src/opengl')
-rw-r--r--src/opengl/qwindowsurface_gl.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/opengl/qwindowsurface_gl.cpp b/src/opengl/qwindowsurface_gl.cpp
index ca88de3..b693245 100644
--- a/src/opengl/qwindowsurface_gl.cpp
+++ b/src/opengl/qwindowsurface_gl.cpp
@@ -97,6 +97,7 @@ extern Q_GUI_EXPORT bool qt_win_owndc_required;
QGLGraphicsSystem::QGLGraphicsSystem()
: QGraphicsSystem()
{
+ QGLWindowSurface::surfaceFormat.setSampleBuffers(true);
#if defined(Q_WS_X11) && !defined(QT_OPENGL_ES)
// only override the system defaults if the user hasn't already
// picked a visual