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authorRhys Weatherley <rhys.weatherley@nokia.com>2009-07-30 00:32:38 (GMT)
committerRhys Weatherley <rhys.weatherley@nokia.com>2009-07-30 00:32:38 (GMT)
commita78355d08ca8e0ec6b5aee06438e5baa331ce285 (patch)
treeb244b02160ae8d32d2958dbd237bbb324020ad26 /src/opengl
parentb2c0b95d38b75035c60a20fdc6bfa5f47371f801 (diff)
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qdoc fix: stencil buffer is enabled by default, not disabled
Stencil buffer has been enabled by default for quite some time (2 years) but the documentation was still saying disabled. Reviewed-by: bnilsen
Diffstat (limited to 'src/opengl')
-rw-r--r--src/opengl/qgl.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp
index edda6b6..f6bfcbe 100644
--- a/src/opengl/qgl.cpp
+++ b/src/opengl/qgl.cpp
@@ -526,7 +526,7 @@ void QGLFormat::setAccum(bool enable)
\fn bool QGLFormat::stencil() const
Returns true if the stencil buffer is enabled; otherwise returns
- false. The stencil buffer is disabled by default.
+ false. The stencil buffer is enabled by default.
\sa setStencil(), setStencilBufferSize()
*/
@@ -535,7 +535,7 @@ void QGLFormat::setAccum(bool enable)
If \a enable is true enables the stencil buffer; otherwise
disables the stencil buffer.
- The stencil buffer is disabled by default.
+ The stencil buffer is enabled by default.
The stencil buffer masks certain parts of the drawing area so that
masked parts are not drawn on.