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authorRhys Weatherley <rhys.weatherley@nokia.com>2009-09-17 02:10:23 (GMT)
committerRhys Weatherley <rhys.weatherley@nokia.com>2009-09-17 02:10:23 (GMT)
commit64e03f7ada9eb6af7c65dbea7a36ebcb3f4e67fb (patch)
tree36469784c167add4b5ab4a2af5aee0cc7f46412d /src/opengl
parent7d4026fb6efe84cda30c44e998a5bd0bdbc5e004 (diff)
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qdoc: QGLContext::drawTexture referring to itself.
Diffstat (limited to 'src/opengl')
-rw-r--r--src/opengl/qgl.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp
index 1a0957c..fe676ea 100644
--- a/src/opengl/qgl.cpp
+++ b/src/opengl/qgl.cpp
@@ -2560,8 +2560,6 @@ static void qDrawTextureRect(const QRectF &target, GLint textureWidth, GLint tex
Draws the given texture, \a textureId, to the given target rectangle,
\a target, in OpenGL model space. The \a textureTarget should be a 2D
texture target.
-
- Equivalent to the corresponding QGLContext::drawTexture().
*/
void QGLContext::drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget)
{
@@ -2603,8 +2601,6 @@ void QGLContext::drawTexture(const QRectF &target, QMacCompatGLuint textureId, Q
Draws the given texture at the given \a point in OpenGL model
space. The \a textureTarget should be a 2D texture target.
-
- Equivalent to the corresponding QGLContext::drawTexture().
*/
void QGLContext::drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget)
{