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author | Qt Continuous Integration System <qt-info@nokia.com> | 2010-03-19 09:53:40 (GMT) |
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committer | Qt Continuous Integration System <qt-info@nokia.com> | 2010-03-19 09:53:40 (GMT) |
commit | 78b2e9421c47371b68f4c65a181a077ba3a226ac (patch) | |
tree | 232c2a229bd4b4a0b86f1c3207983762eaba141b /src/opengl | |
parent | 71dedbee1f5a23411e2c82157a6fe6ee5d48ab6e (diff) | |
parent | 6d6df0e2b63f0103ec1f19b4b856b106e295d618 (diff) | |
download | Qt-78b2e9421c47371b68f4c65a181a077ba3a226ac.zip Qt-78b2e9421c47371b68f4c65a181a077ba3a226ac.tar.gz Qt-78b2e9421c47371b68f4c65a181a077ba3a226ac.tar.bz2 |
Merge branch '4.7' of scm.dev.nokia.troll.no:qt/oslo-staging-2 into 4.7-integration
* '4.7' of scm.dev.nokia.troll.no:qt/oslo-staging-2:
Removed an assert in the print dialog on windows
simple cleanup in QSplitter
Actually use GL texture cache when bindoptions are provided
Diffstat (limited to 'src/opengl')
-rw-r--r-- | src/opengl/qgl.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp index e0030ad..5908f14 100644 --- a/src/opengl/qgl.cpp +++ b/src/opengl/qgl.cpp @@ -2208,8 +2208,8 @@ QGLTexture* QGLContextPrivate::bindTexture(const QImage &image, GLenum target, G Q_Q(QGLContext); #ifdef QGL_BIND_TEXTURE_DEBUG - printf("QGLContextPrivate::bindTexture(), imageSize=(%d,%d), internalFormat =0x%x, options=%x\n", - image.width(), image.height(), internalFormat, int(options)); + printf("QGLContextPrivate::bindTexture(), imageSize=(%d,%d), internalFormat =0x%x, options=%x, key=%llx\n", + image.width(), image.height(), internalFormat, int(options), key); QTime time; time.start(); #endif @@ -2547,7 +2547,7 @@ GLuint QGLContext::bindTexture(const QImage &image, GLenum target, GLint format, return 0; Q_D(QGLContext); - QGLTexture *texture = d->bindTexture(image, target, format, false, options); + QGLTexture *texture = d->bindTexture(image, target, format, options); return texture->id; } @@ -2559,7 +2559,7 @@ GLuint QGLContext::bindTexture(const QImage &image, QMacCompatGLenum target, QMa return 0; Q_D(QGLContext); - QGLTexture *texture = d->bindTexture(image, GLenum(target), GLint(format), false, DefaultBindOption); + QGLTexture *texture = d->bindTexture(image, GLenum(target), GLint(format), DefaultBindOption); return texture->id; } @@ -2571,7 +2571,7 @@ GLuint QGLContext::bindTexture(const QImage &image, QMacCompatGLenum target, QMa return 0; Q_D(QGLContext); - QGLTexture *texture = d->bindTexture(image, GLenum(target), GLint(format), false, options); + QGLTexture *texture = d->bindTexture(image, GLenum(target), GLint(format), options); return texture->id; } #endif |