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author | Tom Cooksey <thomas.cooksey@nokia.com> | 2010-03-05 15:59:06 (GMT) |
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committer | Tom Cooksey <thomas.cooksey@nokia.com> | 2010-03-05 16:31:27 (GMT) |
commit | ee07fff45d49e69d9a4f4474861a219af8d557f2 (patch) | |
tree | 060818b8175f625ae08c1e90bb71999e40e021ab /src/opengl | |
parent | 4c4537d63a62d5ba0a2d8ddbc04026f81399268f (diff) | |
download | Qt-ee07fff45d49e69d9a4f4474861a219af8d557f2.zip Qt-ee07fff45d49e69d9a4f4474861a219af8d557f2.tar.gz Qt-ee07fff45d49e69d9a4f4474861a219af8d557f2.tar.bz2 |
Make QEgl::createSurface store the surface in the pixmapdata too
This means the same surface can then later be used to bind the
pixmap as a texture using eglBindTexImage2D.
Reviewed-By: TrustMe
Diffstat (limited to 'src/opengl')
0 files changed, 0 insertions, 0 deletions