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authorRhys Weatherley <rhys.weatherley@nokia.com>2009-09-16 01:11:41 (GMT)
committerRhys Weatherley <rhys.weatherley@nokia.com>2009-09-16 01:11:41 (GMT)
commitdd6cf1a26fdf371a2cd394bd282b6190458e961a (patch)
treeeea94c2cbf3dd74bce90fbc7621e5f77587aab75 /src/openvg/qwindowsurface_vgegl.cpp
parentdcd4b15595a63864ee59a19d80f1ba33b4821aa3 (diff)
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Fix crash in QVGSharedContext shutdown
The reference count was reducing down to zero during paint engine cleanup when we weren't ready to destroy the context. Artificially increase it to prevent the early context destroy. Reviewed-by: Sarah Smith
Diffstat (limited to 'src/openvg/qwindowsurface_vgegl.cpp')
-rw-r--r--src/openvg/qwindowsurface_vgegl.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/openvg/qwindowsurface_vgegl.cpp b/src/openvg/qwindowsurface_vgegl.cpp
index 1365344..06759d4 100644
--- a/src/openvg/qwindowsurface_vgegl.cpp
+++ b/src/openvg/qwindowsurface_vgegl.cpp
@@ -139,6 +139,10 @@ QVGSharedContext::QVGSharedContext()
QVGSharedContext::~QVGSharedContext()
{
+ // Don't accidentally destroy the QEglContext if the reference
+ // count falls to zero while deleting the paint engine.
+ ++refCount;
+
if (context)
qt_vg_make_current(context, qt_vg_shared_surface());
delete engine;