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author | Alessandro Portale <alessandro.portale@nokia.com> | 2010-03-16 21:07:09 (GMT) |
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committer | Alessandro Portale <alessandro.portale@nokia.com> | 2010-03-16 21:16:22 (GMT) |
commit | 3675bfca72e8e848a3a547dfc68fadbd775e973b (patch) | |
tree | 89673d447bdc80a8f1d97f299d0681052f693f3d /src/openvg/qwindowsurface_vgegl.cpp | |
parent | 071d4bf6b871a353350dfd7448255ca23ce13c68 (diff) | |
download | Qt-3675bfca72e8e848a3a547dfc68fadbd775e973b.zip Qt-3675bfca72e8e848a3a547dfc68fadbd775e973b.tar.gz Qt-3675bfca72e8e848a3a547dfc68fadbd775e973b.tar.bz2 |
Fix linking issues of QtOpenVG.dll
QEglContext::display() is a static function, and exported as such.
qpixmapdata_vg.cpp and qwindowsurface_vgegl.cpp referenced it as a non-
static function which made the linking of QtOpenVG.dll fail.
Reviewed-by: Jason Barron
Diffstat (limited to 'src/openvg/qwindowsurface_vgegl.cpp')
-rw-r--r-- | src/openvg/qwindowsurface_vgegl.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/openvg/qwindowsurface_vgegl.cpp b/src/openvg/qwindowsurface_vgegl.cpp index 693312a..f46d6c2 100644 --- a/src/openvg/qwindowsurface_vgegl.cpp +++ b/src/openvg/qwindowsurface_vgegl.cpp @@ -230,9 +230,9 @@ static QEglContext *createContext(QPaintDevice *device) // Set the swap interval for the display. QByteArray interval = qgetenv("QT_VG_SWAP_INTERVAL"); if (!interval.isEmpty()) - eglSwapInterval(context->display(), interval.toInt()); + eglSwapInterval(QEglContext::display(), interval.toInt()); else - eglSwapInterval(context->display(), 1); + eglSwapInterval(QEglContext::display(), 1); #ifdef EGL_RENDERABLE_TYPE // Has the user specified an explicit EGL configuration to use? @@ -246,16 +246,16 @@ static QEglContext *createContext(QPaintDevice *device) EGLint matching = 0; EGLConfig cfg; if (eglChooseConfig - (context->display(), properties, &cfg, 1, &matching) && + (QEglContext::display(), properties, &cfg, 1, &matching) && matching > 0) { // Check that the selected configuration actually supports OpenVG // and then create the context with it. EGLint id = 0; EGLint type = 0; eglGetConfigAttrib - (context->display(), cfg, EGL_CONFIG_ID, &id); + (QEglContext::display(), cfg, EGL_CONFIG_ID, &id); eglGetConfigAttrib - (context->display(), cfg, EGL_RENDERABLE_TYPE, &type); + (QEglContext::display(), cfg, EGL_RENDERABLE_TYPE, &type); if (cfgId == id && (type & EGL_OPENVG_BIT) != 0) { context->setConfig(cfg); if (!context->createContext()) { @@ -334,7 +334,7 @@ static void qt_vg_destroy_shared_context(QVGSharedContext *shared) shared->engine = 0; shared->context->doneCurrent(); if (shared->surface != EGL_NO_SURFACE) { - eglDestroySurface(shared->context->display(), shared->surface); + eglDestroySurface(QEglContext::display(), shared->surface); shared->surface = EGL_NO_SURFACE; } delete shared->context; @@ -412,7 +412,7 @@ EGLSurface qt_vg_shared_surface(void) attribs[4] = EGL_NONE; } shared->surface = eglCreatePbufferSurface - (shared->context->display(), shared->context->config(), attribs); + (QEglContext::display(), shared->context->config(), attribs); } return shared->surface; } @@ -555,7 +555,7 @@ void QVGEGLWindowSurfaceVGImage::beginPaint(QWidget *widget) context->makeCurrent(mainSurface()); recreateBackBuffer = false; if (backBufferSurface != EGL_NO_SURFACE) { - eglDestroySurface(context->display(), backBufferSurface); + eglDestroySurface(QEglContext::display(), backBufferSurface); backBufferSurface = EGL_NO_SURFACE; } if (backBuffer != VG_INVALID_HANDLE) { @@ -568,7 +568,7 @@ void QVGEGLWindowSurfaceVGImage::beginPaint(QWidget *widget) if (backBuffer != VG_INVALID_HANDLE) { // Create an EGL surface for rendering into the VGImage. backBufferSurface = eglCreatePbufferFromClientBuffer - (context->display(), EGL_OPENVG_IMAGE, + (QEglContext::display(), EGL_OPENVG_IMAGE, (EGLClientBuffer)(backBuffer), context->config(), NULL); if (backBufferSurface == EGL_NO_SURFACE) { @@ -704,7 +704,7 @@ QEglContext *QVGEGLWindowSurfaceDirect::ensureContext(QWidget *widget) #if defined(QVG_DIRECT_TO_WINDOW) // Did we get a direct to window rendering surface? EGLint buffer = 0; - if (eglQueryContext(context->display(), context->context(), + if (eglQueryContext(QEglContext::display(), context->context(), EGL_RENDER_BUFFER, &buffer) && buffer == EGL_SINGLE_BUFFER) { needToSwap = false; @@ -714,7 +714,7 @@ QEglContext *QVGEGLWindowSurfaceDirect::ensureContext(QWidget *widget) // Try to force the surface back buffer to preserve its contents. if (needToSwap) { eglGetError(); // Clear error state first. - eglSurfaceAttrib(context->display(), surface, + eglSurfaceAttrib(QEglContext::display(), surface, EGL_SWAP_BEHAVIOR, EGL_BUFFER_PRESERVED); if (eglGetError() != EGL_SUCCESS) { qWarning("QVG: could not enable preserved swap"); |