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authorQt Continuous Integration System <qt-info@nokia.com>2010-02-10 03:06:47 (GMT)
committerQt Continuous Integration System <qt-info@nokia.com>2010-02-10 03:06:47 (GMT)
commitf74029e286e97067ac39086955481bf979af69dc (patch)
treeba6b9706b47624cb4dcd51a3fb4236ce4dddd5b3 /src/openvg
parent4a5e8e026bed24d451e2d36f490f42a17ed74b47 (diff)
parentec0f388dfb14712a144d534296b33df7e6a2df7f (diff)
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Merge branch 'qt-master-from-4.6' of scm.dev.nokia.troll.no:qt/qt-integration into master-integration
* 'qt-master-from-4.6' of scm.dev.nokia.troll.no:qt/qt-integration: (104 commits) Documentation: clarified RVCT support for Symbian Update Symbian OS def files for 4.6.2 Remove the installer from the Qt sources. Don't remove all dependencies when patching the pkg. Fixes qabstractslider autotest Workaround for abld toolchain issue with s60main Add a recursive rule for running the auto-tests. Do not run the tests automatically during install. Enabling runfast mode when vfpv2 used. Fixing a test case to be runnable on Symbian device. [CRASH] audioinput and audiooutput examples crash when no devices are Fixed casual crash in initializeDb (Symbian) Fixes scrolling horizontally with a mouse wheel over sliders. don't use QKeySequence::mnemonic() after all Fixed qt_x11_wait_for_window_manager Revert change 34f1758 on non-Synbian platforms Fixed QGifHandler::loopCount(). Doc: Clarified ownership of custom buttons added to a QDialogButtonBox. Updated WebKit from /home/shausman/src/webkit/trunk to qtwebkit/qtwebkit-4.6 ( da5d96a26e80162027bc95ce7e5725fe4b277ff7 ) don't use stylesheet for just making labels bold ...
Diffstat (limited to 'src/openvg')
-rw-r--r--src/openvg/qpaintengine_vg.cpp76
1 files changed, 65 insertions, 11 deletions
diff --git a/src/openvg/qpaintengine_vg.cpp b/src/openvg/qpaintengine_vg.cpp
index 923563b..18d6b0a 100644
--- a/src/openvg/qpaintengine_vg.cpp
+++ b/src/openvg/qpaintengine_vg.cpp
@@ -188,6 +188,7 @@ public:
bool maskValid; // True if vgMask() contains valid data.
bool maskIsSet; // True if mask would be fully set if it was valid.
+ bool scissorMask; // True if scissor is used in place of the mask.
bool rawVG; // True if processing a raw VG escape.
QRect maskRect; // Rectangle version of mask if it is simple.
@@ -355,6 +356,7 @@ void QVGPaintEnginePrivate::init()
maskValid = false;
maskIsSet = false;
+ scissorMask = false;
rawVG = false;
scissorActive = false;
@@ -1539,7 +1541,28 @@ void QVGPaintEngine::stroke(const QVectorPath &path, const QPen &pen)
static inline bool clipTransformIsSimple(const QTransform& transform)
{
QTransform::TransformationType type = transform.type();
- return (type == QTransform::TxNone || type == QTransform::TxTranslate);
+ if (type == QTransform::TxNone || type == QTransform::TxTranslate)
+ return true;
+ if (type == QTransform::TxRotate) {
+ // Check for 0, 90, 180, and 270 degree rotations.
+ // (0 might happen after 4 rotations of 90 degrees).
+ qreal m11 = transform.m11();
+ qreal m12 = transform.m12();
+ qreal m21 = transform.m21();
+ qreal m22 = transform.m22();
+ if (m11 == 0.0f && m22 == 0.0f) {
+ if (m12 == 1.0f && m21 == -1.0f)
+ return true; // 90 degrees.
+ else if (m12 == -1.0f && m21 == 1.0f)
+ return true; // 270 degrees.
+ } else if (m12 == 0.0f && m21 == 0.0f) {
+ if (m11 == -1.0f && m22 == -1.0f)
+ return true; // 180 degrees.
+ else if (m11 == 1.0f && m22 == 1.0f)
+ return true; // 0 degrees.
+ }
+ }
+ return false;
}
#if defined(QVG_SCISSOR_CLIP)
@@ -1661,12 +1684,12 @@ void QVGPaintEngine::clip(const QVectorPath &path, Qt::ClipOperation op)
if (op == Qt::NoClip) {
d->maskValid = false;
d->maskIsSet = true;
+ d->scissorMask = false;
d->maskRect = QRect();
vgSeti(VG_MASKING, VG_FALSE);
return;
}
-#if defined(QVG_NO_RENDER_TO_MASK)
// We don't have vgRenderToMask(), so handle simple QRectF's only.
if (path.shape() == QVectorPath::RectangleHint &&
path.elementCount() == 4 && clipTransformIsSimple(d->transform)) {
@@ -1676,8 +1699,10 @@ void QVGPaintEngine::clip(const QVectorPath &path, Qt::ClipOperation op)
QRectF rect(points[0], points[1], points[2] - points[0],
points[5] - points[1]);
clip(rect.toRect(), op);
+ return;
}
-#else
+
+#if !defined(QVG_NO_RENDER_TO_MASK)
QPaintDevice *pdev = paintDevice();
int width = pdev->width();
int height = pdev->height();
@@ -1708,6 +1733,7 @@ void QVGPaintEngine::clip(const QVectorPath &path, Qt::ClipOperation op)
vgSeti(VG_MASKING, VG_TRUE);
d->maskValid = true;
d->maskIsSet = false;
+ d->scissorMask = false;
#endif
}
@@ -1728,6 +1754,7 @@ void QVGPaintEngine::clip(const QRect &rect, Qt::ClipOperation op)
{
d->maskValid = false;
d->maskIsSet = true;
+ d->scissorMask = false;
d->maskRect = QRect();
vgSeti(VG_MASKING, VG_FALSE);
}
@@ -1743,6 +1770,7 @@ void QVGPaintEngine::clip(const QRect &rect, Qt::ClipOperation op)
vgSeti(VG_MASKING, VG_FALSE);
d->maskValid = false;
d->maskIsSet = true;
+ d->scissorMask = false;
d->maskRect = QRect();
} else {
// Special case: if the intersection of the system
@@ -1760,6 +1788,7 @@ void QVGPaintEngine::clip(const QRect &rect, Qt::ClipOperation op)
if (clip.rectCount() != 1) {
d->maskValid = false;
d->maskIsSet = false;
+ d->scissorMask = false;
d->maskRect = QRect();
d->modifyMask(this, VG_FILL_MASK, r);
break;
@@ -1768,6 +1797,7 @@ void QVGPaintEngine::clip(const QRect &rect, Qt::ClipOperation op)
}
d->maskValid = false;
d->maskIsSet = false;
+ d->scissorMask = true;
d->maskRect = clipRect;
vgSeti(VG_MASKING, VG_FALSE);
updateScissor();
@@ -1778,13 +1808,30 @@ void QVGPaintEngine::clip(const QRect &rect, Qt::ClipOperation op)
case Qt::IntersectClip:
{
QRect r = d->transform.mapRect(rect);
- if (d->maskIsSet && isDefaultClipRect(r)) {
+ if (!d->maskValid) {
+ // Mask has not been used yet, so intersect with
+ // the previous scissor-based region in maskRect.
+ if (d->scissorMask)
+ r = r.intersect(d->maskRect);
+ if (isDefaultClipRect(r)) {
+ // The clip is the full window, so turn off clipping.
+ d->maskIsSet = true;
+ d->maskRect = QRect();
+ } else {
+ // Activate the scissor on a smaller maskRect.
+ d->maskIsSet = false;
+ d->maskRect = r;
+ }
+ d->scissorMask = true;
+ updateScissor();
+ } else if (d->maskIsSet && isDefaultClipRect(r)) {
// Intersecting a full-window clip with a full-window
// region is the same as turning off clipping.
if (d->maskValid)
vgSeti(VG_MASKING, VG_FALSE);
d->maskValid = false;
d->maskIsSet = true;
+ d->scissorMask = false;
d->maskRect = QRect();
} else {
d->modifyMask(this, VG_INTERSECT_MASK, r);
@@ -1826,6 +1873,7 @@ void QVGPaintEngine::clip(const QRegion &region, Qt::ClipOperation op)
{
d->maskValid = false;
d->maskIsSet = true;
+ d->scissorMask = false;
d->maskRect = QRect();
vgSeti(VG_MASKING, VG_FALSE);
}
@@ -1841,6 +1889,7 @@ void QVGPaintEngine::clip(const QRegion &region, Qt::ClipOperation op)
vgSeti(VG_MASKING, VG_FALSE);
d->maskValid = false;
d->maskIsSet = true;
+ d->scissorMask = false;
d->maskRect = QRect();
} else {
// Special case: if the intersection of the system
@@ -1854,12 +1903,14 @@ void QVGPaintEngine::clip(const QRegion &region, Qt::ClipOperation op)
if (clip.rectCount() == 1) {
d->maskValid = false;
d->maskIsSet = false;
+ d->scissorMask = true;
d->maskRect = clip.boundingRect();
vgSeti(VG_MASKING, VG_FALSE);
updateScissor();
} else {
d->maskValid = false;
d->maskIsSet = false;
+ d->scissorMask = false;
d->maskRect = QRect();
d->modifyMask(this, VG_FILL_MASK, r);
}
@@ -1884,6 +1935,7 @@ void QVGPaintEngine::clip(const QRegion &region, Qt::ClipOperation op)
vgSeti(VG_MASKING, VG_FALSE);
d->maskValid = false;
d->maskIsSet = true;
+ d->scissorMask = false;
d->maskRect = QRect();
} else {
d->modifyMask(this, VG_INTERSECT_MASK, r);
@@ -1962,6 +2014,7 @@ void QVGPaintEngine::clip(const QPainterPath &path, Qt::ClipOperation op)
if (op == Qt::NoClip) {
d->maskValid = false;
d->maskIsSet = true;
+ d->scissorMask = false;
d->maskRect = QRect();
vgSeti(VG_MASKING, VG_FALSE);
return;
@@ -1997,6 +2050,7 @@ void QVGPaintEngine::clip(const QPainterPath &path, Qt::ClipOperation op)
vgSeti(VG_MASKING, VG_TRUE);
d->maskValid = true;
d->maskIsSet = false;
+ d->scissorMask = false;
#else
QPaintEngineEx::clip(path, op);
#endif
@@ -2040,6 +2094,7 @@ void QVGPaintEnginePrivate::modifyMask
vgSeti(VG_MASKING, VG_TRUE);
maskValid = true;
maskIsSet = false;
+ scissorMask = false;
}
void QVGPaintEnginePrivate::modifyMask
@@ -2061,6 +2116,7 @@ void QVGPaintEnginePrivate::modifyMask
vgSeti(VG_MASKING, VG_TRUE);
maskValid = true;
maskIsSet = false;
+ scissorMask = false;
}
#endif // !QVG_SCISSOR_CLIP
@@ -2093,7 +2149,7 @@ void QVGPaintEngine::updateScissor()
{
#if !defined(QVG_SCISSOR_CLIP)
// Combine the system clip with the simple mask rectangle.
- if (!d->maskRect.isNull()) {
+ if (d->scissorMask) {
if (region.isEmpty())
region = d->maskRect;
else
@@ -2184,6 +2240,7 @@ void QVGPaintEngine::clipEnabledChanged()
// Replay the entire clip stack to put the mask into the right state.
d->maskValid = false;
d->maskIsSet = true;
+ d->scissorMask = false;
d->maskRect = QRect();
s->clipRegion = defaultClipRegion();
d->replayClipOperations();
@@ -2193,6 +2250,7 @@ void QVGPaintEngine::clipEnabledChanged()
vgSeti(VG_MASKING, VG_FALSE);
d->maskValid = false;
d->maskIsSet = false;
+ d->scissorMask = false;
d->maskRect = QRect();
}
#endif
@@ -2311,12 +2369,7 @@ bool QVGPaintEngine::clearRect(const QRectF &rect, const QColor &color)
Q_D(QVGPaintEngine);
QVGPainterState *s = state();
if (!s->clipEnabled || s->clipOperation == Qt::NoClip) {
- // The transform will either be identity or a simple translation,
- // so do a simpler version of "r = d->transform.map(rect).toRect()".
- QRect r = QRect(qRound(rect.x() + d->transform.dx()),
- qRound(rect.y() + d->transform.dy()),
- qRound(rect.width()),
- qRound(rect.height()));
+ QRect r = d->transform.mapRect(rect).toRect();
int height = paintDevice()->height();
if (d->clearColor != color || d->clearOpacity != s->opacity) {
VGfloat values[4];
@@ -3395,6 +3448,7 @@ void QVGPaintEngine::restoreState(QPaintEngine::DirtyFlags dirty)
QPaintEngine::DirtyClipEnabled)) != 0) {
d->maskValid = false;
d->maskIsSet = false;
+ d->scissorMask = false;
d->maskRect = QRect();
clipEnabledChanged();
}