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authorTom Cooksey <thomas.cooksey@nokia.com>2010-02-12 14:50:49 (GMT)
committerTom Cooksey <thomas.cooksey@nokia.com>2010-02-12 16:03:16 (GMT)
commitaf1f28a0d78deee31c5df0d7d042ae7671c8c34c (patch)
treee42d9effcddda6289afbeb4d9817db68467ce308 /src/openvg
parent040151b51780084f3a2b764bab7e2359677eb0b1 (diff)
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Cleanup QEglContext & EGLDisplays
This basicaly replaces display(), openDisplay() & defaultDisplay() methods with a single display() and nativeDisplay(), the latter being implemented in the platform-specific files and everything else being cross-platform code. Reviewed-By: Trond
Diffstat (limited to 'src/openvg')
-rw-r--r--src/openvg/qwindowsurface_vgegl.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/openvg/qwindowsurface_vgegl.cpp b/src/openvg/qwindowsurface_vgegl.cpp
index d92870f..9c44545 100644
--- a/src/openvg/qwindowsurface_vgegl.cpp
+++ b/src/openvg/qwindowsurface_vgegl.cpp
@@ -225,10 +225,6 @@ static QEglContext *createContext(QPaintDevice *device)
// Create the context object and open the display.
context = new QEglContext();
context->setApi(QEgl::OpenVG);
- if (!context->openDisplay(device)) {
- delete context;
- return 0;
- }
// Set the swap interval for the display.
QByteArray interval = qgetenv("QT_VG_SWAP_INTERVAL");