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author | Jørgen Lind <jorgen.lind@nokia.com> | 2011-01-05 16:14:54 (GMT) |
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committer | Jørgen Lind <jorgen.lind@nokia.com> | 2011-01-05 16:17:46 (GMT) |
commit | cc8877068dc6ae8f3142ffec0b85f6fbac4a0d81 (patch) | |
tree | 90008cb66bc91d38b230dd6ec561352a666346bf /src/openvg | |
parent | 1462a7ba51d25a7d022eab5533885cb1ed1c4c5c (diff) | |
download | Qt-cc8877068dc6ae8f3142ffec0b85f6fbac4a0d81.zip Qt-cc8877068dc6ae8f3142ffec0b85f6fbac4a0d81.tar.gz Qt-cc8877068dc6ae8f3142ffec0b85f6fbac4a0d81.tar.bz2 |
Lighthouse: Adding support for EGL to testlite
There is really no good way of detecting if to use EGL instead of
GLX using qmake. So this is the behavior for now:
if QtOpenGL is compiled with "desktop gl" then use GLX if its compiled
with OpenGLES2 then use EGL.
Diffstat (limited to 'src/openvg')
0 files changed, 0 insertions, 0 deletions