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authorSamuel Rødal <sroedal@trolltech.com>2009-10-06 15:47:22 (GMT)
committerSamuel Rødal <sroedal@trolltech.com>2009-10-06 15:47:35 (GMT)
commitd5fa5bec73b4bde328e35ee6e3305129561c6c9e (patch)
treedfdeb4faaa819bb7ba55e96c0d549b950fb7bd52 /src/phonon
parent96b047f0f27674ee402ab3624dbb906346ac1847 (diff)
parent27c2df52128e32c785239dbc9322a4b7beb0078c (diff)
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Merge branch 'stencil-clipping' into 4.6
Changed the GL 2 paint engine to use the stencil buffer instead of the depth buffer for clipping. The stencil buffer is now used both for rasterizing polygons/paths and for clipping. Reviewed-by: Trond
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