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authorAnders Bakken <anders.bakken@nokia.com>2009-07-22 19:15:57 (GMT)
committerAnders Bakken <anders.bakken@nokia.com>2009-07-22 19:16:07 (GMT)
commita974ce81d6324d8d85ade0153b5ce7c757ba4fdf (patch)
tree3593b982ccb789196e7e53d5d45293ec92e4b73d /src/plugins/gfxdrivers/directfb/qdirectfbscreen.cpp
parente38aed0bf5ea35db7dc82a943dfffcd31cca4700 (diff)
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Fix a bug in directfb mouse handling
Always check the mouse data we read for coordinates rather than asking the layer. This approach works whether we have layers enabled/window management enabled or any combination thereof. Also, make sure we use a software cursor when either of NO_WM or NO_LAYER is defined. Reviewed: Donald <qt-info@nokia.com>
Diffstat (limited to 'src/plugins/gfxdrivers/directfb/qdirectfbscreen.cpp')
-rw-r--r--src/plugins/gfxdrivers/directfb/qdirectfbscreen.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/plugins/gfxdrivers/directfb/qdirectfbscreen.cpp b/src/plugins/gfxdrivers/directfb/qdirectfbscreen.cpp
index 1efebd9..4b76ef6 100644
--- a/src/plugins/gfxdrivers/directfb/qdirectfbscreen.cpp
+++ b/src/plugins/gfxdrivers/directfb/qdirectfbscreen.cpp
@@ -1096,7 +1096,7 @@ bool QDirectFBScreen::initDevice()
#endif
#ifndef QT_NO_QWS_CURSOR
-#ifdef QT_NO_DIRECTFB_WM
+#if defined QT_NO_DIRECTFB_WM || defined QT_NO_DIRECTFB_LAYER
QScreenCursor::initSoftwareCursor();
#else
qt_screencursor = new QDirectFBScreenCursor;